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csrc/ale/src/games/RomSettings.hpp
/* *****************************************************************************
* The line 78 is based on Xitari's code, from Google Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License version 2
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
* *****************************************************************************
* A.L.E (Arcade Learning Environment)
* Copyright (c) 2009-2013 by Yavar Naddaf, Joel Veness, Marc G. Bellemare and
* the Reinforcement Learning and Artificial Intelligence Laboratory
* Released under the GNU General Public License; see License.txt for details.
*
* Based on: Stella -- "An Atari 2600 VCS Emulator"
* Copyright (c) 1995-2007 by Bradford W. Mott and the Stella team
*
* *****************************************************************************
*
* RomSettings.hpp
*
* The interface to describe games as RL environments. It provides terminal and
* reward information.
* *****************************************************************************
*/
#ifndef __ROMSETTINGS_HPP__
#define __ROMSETTINGS_HPP__
#include <algorithm>
#include <memory>
#include <stdexcept>
#include "../common/Constants.h"
#include "../emucore/Serializer.hxx"
#include "../emucore/Deserializer.hxx"
#include "../emucore/Settings.hxx"
#include "../environment/stella_environment_wrapper.hpp"
class System;
namespace ale {
// rom support interface
class RomSettings {
public:
RomSettings();
virtual ~RomSettings() {}
// reset
virtual void reset() {}
// This method is called with the collection of settings that will be used to
// create the Stella emulator for the environment. Overriders may modify these
// settings when this is needed for the correct behavior of the ROM in Stella.
virtual void modifyEnvironmentSettings(Settings& settings) {}
// is end of game
virtual bool isTerminal() const = 0;
// get the most recently observed reward
virtual reward_t getReward() const = 0;
// the rom-name
virtual const char* rom() const = 0;
// create a new instance of the rom
virtual RomSettings* clone() const = 0;
// is an action part of the minimal set?
virtual bool isMinimal(const Action& a) const = 0;
// process the latest information from ALE
virtual void step(const System& system) = 0;
// saves the state of the rom settings
virtual void saveState(Serializer& ser) = 0;
// loads the state of the rom settings
virtual void loadState(Deserializer& ser) = 0;
// is an action legal (default: yes)
virtual bool isLegal(const Action& a) const;
// Remaining lives.
virtual int lives() {
return isTerminal() ? 0 : 1;
}
// Returns a restricted (minimal) set of actions. If not overriden, this is all actions.
virtual ActionVect getMinimalActionSet();
// Returns the set of all legal actions
ActionVect getAllActions();
// Returns a list of actions that are required to start the game.
// By default this is an empty list.
virtual ActionVect getStartingActions();
// Returns a list of mode that the game can be played in.
// By default, there is only one available mode.
virtual ModeVect getAvailableModes();
// Set the mode of the game. The given mode must be
// one returned by the previous function.
virtual void setMode(
game_mode_t, System& system,
std::unique_ptr<StellaEnvironmentWrapper> environment);
// Returns a list of difficulties that the game can be played in.
// By default, there is only one available difficulty.
virtual DifficultyVect getAvailableDifficulties();
protected:
// Helper function that checks if our settings support this given mode.
bool isModeSupported(game_mode_t m);
};
} // namespace ale
#endif // __ROMSETTINGS_HPP__