Raymond Loranger
raymondloranger
Total Packages
58
Total Downloads
554 494+
Stats
Writes data to "stdio" in a table with borders and colors. Can choose a table...
Text client for the Game of Islands.
A simple logger that writes messages to log files only (not to the console).
Persists configurations from given files at compile time.
Sorts a list of maps per a list of sort specs.
Models the Game of Islands.
Functionality to render ANSI escape sequences. Clone of module IO.ANSI but su...
Writes GitHub Issues to "stdio" in a table with borders and colors.
Writes NOAA Observations to "stdio" in a table with borders and colors.
Resets configured log files.
Starts a module-based dynamic supervisor process with a registered name. Will...
Invokes call, cast or stop with a GenServer registered via a server ID. Will ...
Text client for the Hangman Game.
A game struct and functions for the Game of Islands.
A score struct and functions for the Game of Islands.
Prompts and accepts a move in the Game of Islands.
Reacts to a game state in the Game of Islands.
An island struct and functions for the Game of Islands.
Models a player in the Game of Islands.
Remote procedure calls for the Game of Islands.
Reacts to a "game over" state in the Game of Islands.
A grid (map of maps) and functions for the Game of Islands.
Creates a player struct for the Game of Islands.
A coordinates struct and functions for the Game of Islands.
Defines the request type for the Game of Islands.
Creates a client state struct for the Game of Islands.
A game struct and functions for the Hangman Game.
A board struct and functions for the Game of Islands.
A guesses struct and functions for the Game of Islands.
Board Cache for the Game of Islands. Returns a random board.
Returns a random guess in the Game of Islands.
Models the Hangman Game.
Creates a tally struct for the Game of Islands. Also displays the summary of ...
A state struct and functions for the Game of Islands.
Lets a player make a move in the Game of Islands.
Defines the response type for the Game of Islands.
Waits for a game state in the Game of Islands.
Defines the player ID type for the Game of Islands.
Dictionary for the Hangman Game. Returns a random word.
Converts island type codes into island types in the Game of Islands.
Displays the summary of a Game of Islands.
Writes a list of local apps to "stdio" after ordering them topologically.
LiveView client for the Hangman Game.
Multi-Player Buzzword Bingo game built with LiveView.
Web interface for the Game of Islands featuring Vue Components and Vuex.
Buzzword Cache for the Multi-Player Buzzword Bingo game.
A square struct and functions for the Multi-Player Buzzword Bingo game.
A summary struct and functions for the Multi-Player Buzzword Bingo game.
Exports formatter configuration for a Phoenix project.
Models the Multi-Player Buzzword Bingo game.
Creates a player struct for the Multi-Player Buzzword Bingo game.
A game struct and functions for the Multi-Player Buzzword Bingo game.
Helps with Registry related tasks...
Provides configuration common to modules of the Game of Islands.
Displays an identicon derived from an input string, a dimension and a size.
Hangman Game built with LiveView.
Helps with the configuration of a Phoenix project.
Creates a square struct for the Game of Islands.