Raymond Loranger
raymondloranger
Total Packages
58
Total Downloads
509 970+
Stats
Writes data to "stdio" in a table with borders and colors. Can choose a table...
Text client for the Game of Islands.
A simple logger that writes messages to log files only (not to the console).
Sorts a list of maps per a list of sort specs.
Persists configurations from given files at compile time.
Models the Game of Islands.
Functionality to render ANSI escape sequences. Clone of module IO.ANSI but su...
Writes GitHub Issues to "stdio" in a table with borders and colors.
Resets configured log files.
Writes NOAA Observations to "stdio" in a table with borders and colors.
Starts a module-based dynamic supervisor process with a registered name. Will...
Invokes call, cast or stop with a GenServer registered via a server ID. Will ...
Text client for the Hangman Game.
Prompts and accepts a move in the Game of Islands.
A score struct and functions for the Game of Islands.
A game struct and functions for the Game of Islands.
Reacts to a game state in the Game of Islands.
Remote procedure calls for the Game of Islands.
Models a player in the Game of Islands.
An island struct and functions for the Game of Islands.
Reacts to a "game over" state in the Game of Islands.
Creates a player struct for the Game of Islands.
A grid (map of maps) and functions for the Game of Islands.
Creates a client state struct for the Game of Islands.
Defines the request type for the Game of Islands.
A coordinates struct and functions for the Game of Islands.
Board Cache for the Game of Islands. Returns a random board.
A guesses struct and functions for the Game of Islands.
A board struct and functions for the Game of Islands.
Returns a random guess in the Game of Islands.
A game struct and functions for the Hangman Game.
Models the Hangman Game.
Creates a tally struct for the Game of Islands. Also displays the summary of ...
Lets a player make a move in the Game of Islands.
A state struct and functions for the Game of Islands.
Waits for a game state in the Game of Islands.
Defines the response type for the Game of Islands.
Defines the player ID type for the Game of Islands.
Dictionary for the Hangman Game. Returns a random word.
Converts island type codes into island types in the Game of Islands.
Displays the summary of a Game of Islands.
Writes a list of local apps to "stdio" after ordering them topologically.
LiveView client for the Hangman Game.
Multi-Player Buzzword Bingo game built with LiveView.
Web interface for the Game of Islands featuring Vue Components and Vuex.
Buzzword Cache for the Multi-Player Buzzword Bingo game.
A square struct and functions for the Multi-Player Buzzword Bingo game.
A summary struct and functions for the Multi-Player Buzzword Bingo game.
Exports formatter configuration for a Phoenix project.
Models the Multi-Player Buzzword Bingo game.
Creates a player struct for the Multi-Player Buzzword Bingo game.
A game struct and functions for the Multi-Player Buzzword Bingo game.
Helps with Registry related tasks...
Displays an identicon derived from an input string, a dimension and a size.
Provides configuration common to modules of the Game of Islands.
Hangman Game built with LiveView.
Creates a square struct for the Game of Islands.
Helps with the configuration of a Phoenix project.