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Spatial partitioning data structures for efficient 3D queries: octrees, colliders, and spatial algorithms

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spatial include spatial@bvh_BVHNode.hrl
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include/spatial@bvh_BVHNode.hrl

-record(b_v_h_node, {
bounds :: spatial@collider:internal_collider(),
left :: spatial@bvh:b_v_h(any()),
right :: spatial@bvh:b_v_h(any())
}).