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Spatial partitioning data structures for efficient 3D queries: octrees, colliders, and spatial algorithms

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spatial include spatial@bvh_BVHLeaf.hrl
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include/spatial@bvh_BVHLeaf.hrl

-record(b_v_h_leaf, {
bounds :: spatial@collider:internal_collider(),
items :: list({vec@vec3:vec3(float()), any()})
}).