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Spatial partitioning data structures for efficient 3D queries: octrees, colliders, and spatial algorithms

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spatial gleam.toml
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gleam.toml

name = "spatial"
version = "1.0.0"
description = "Spatial partitioning data structures for efficient 3D queries: octrees, colliders, and spatial algorithms"
licences = ["MIT"]
repository = { type = "github", user = "renatillas", repo = "spatial" }
[dependencies]
gleam_stdlib = ">= 0.44.0 and < 2.0.0"
vec = ">= 3.0.0 and < 4.0.0"
quaterni = ">= 1.0.0 and < 2.0.0"
[dev-dependencies]
gleeunit = ">= 1.0.0 and < 2.0.0"
gleamy_bench = ">= 0.6.0 and < 1.0.0"