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c_src/leveldb/table/format.cc
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "table/format.h"
#include "leveldb/env.h"
#include "leveldb/perf_count.h"
#include "port/port.h"
#include "table/block.h"
#include "util/coding.h"
#include "util/crc32c.h"
#include "util/lz4.h"
#include "db/log_writer.h"
namespace leveldb {
static struct
{
uint32_t filler_; //!< don't know and don't care
uint32_t zero_restarts_; //!< path to an EmptyIterator
} gEmptyBlock={0,0};
void BlockHandle::EncodeTo(std::string* dst) const {
// Sanity check that all fields have been set
assert(offset_ != ~static_cast<uint64_t>(0));
assert(size_ != ~static_cast<uint64_t>(0));
PutVarint64(dst, offset_);
PutVarint64(dst, size_);
}
Status BlockHandle::DecodeFrom(Slice* input) {
if (GetVarint64(input, &offset_) &&
GetVarint64(input, &size_)) {
return Status::OK();
} else {
return Status::Corruption("bad block handle");
}
}
void Footer::EncodeTo(std::string* dst) const {
#ifndef NDEBUG
const size_t original_size = dst->size();
#endif
metaindex_handle_.EncodeTo(dst);
index_handle_.EncodeTo(dst);
dst->resize(2 * BlockHandle::kMaxEncodedLength); // Padding
PutFixed32(dst, static_cast<uint32_t>(kTableMagicNumber & 0xffffffffu));
PutFixed32(dst, static_cast<uint32_t>(kTableMagicNumber >> 32));
assert(dst->size() == original_size + kEncodedLength);
}
Status Footer::DecodeFrom(Slice* input) {
const char* magic_ptr = input->data() + kEncodedLength - 8;
const uint32_t magic_lo = DecodeFixed32(magic_ptr);
const uint32_t magic_hi = DecodeFixed32(magic_ptr + 4);
const uint64_t magic = ((static_cast<uint64_t>(magic_hi) << 32) |
(static_cast<uint64_t>(magic_lo)));
if (magic != kTableMagicNumber) {
return Status::InvalidArgument("not an sstable (bad magic number)");
}
Status result = metaindex_handle_.DecodeFrom(input);
if (result.ok()) {
result = index_handle_.DecodeFrom(input);
}
if (result.ok()) {
// We skip over any leftover data (just padding for now) in "input"
const char* end = magic_ptr + 8;
*input = Slice(end, input->data() + input->size() - end);
}
return result;
}
Status ReadBlock(RandomAccessFile* file,
const ReadOptions& options,
const BlockHandle& handle,
BlockContents* result)
{
char * buf, * ubuf;
const char * data;
buf=NULL;
ubuf=NULL;
data=NULL;
result->data = Slice();
result->cachable = false;
result->heap_allocated = false;
// Read the block contents as well as the type/crc footer.
// See table_builder.cc for the code that built this structure.
size_t n = static_cast<size_t>(handle.size());
buf = new char[n + kBlockTrailerSize];
Slice contents;
Status s = file->Read(handle.offset(), n + kBlockTrailerSize, &contents, buf);
if (s.ok())
{
if (contents.size() != n + kBlockTrailerSize) {
s=Status::Corruption("truncated block read");
}
} // if
// Check the crc of the type and the block contents
if (s.ok())
{
data = contents.data(); // Pointer to where Read put the data
if (options.verify_checksums) {
const uint32_t crc = crc32c::Unmask(DecodeFixed32(data + n + 1));
const uint32_t actual = crc32c::Value(data, n + 1);
if (actual != crc) {
s = Status::Corruption("block checksum mismatch");
} // if
} // if
} // if
if (s.ok())
{
switch (data[n]) {
case kNoCompression:
if (data != buf) {
// File implementation gave us pointer to some other data.
// Use it directly under the assumption that it will be live
// while the file is open.
delete[] buf;
buf=NULL;
result->data = Slice(data, n);
result->heap_allocated = false;
result->cachable = false; // Do not double-cache
} else {
result->data = Slice(buf, n);
result->heap_allocated = true;
result->cachable = true;
} // else
// Ok
break;
case kSnappyCompression: {
size_t ulength = 0;
if (!port::Snappy_GetUncompressedLength(data, n, &ulength)) {
s = Status::Corruption("corrupted compressed block contents");
}
if (s.ok())
{
ubuf = new char[ulength];
if (!port::Snappy_Uncompress(data, n, ubuf)) {
s=Status::Corruption("corrupted compressed block contents");
}
} // if
if (s.ok())
{
delete[] buf;
buf=NULL;
result->data = Slice(ubuf, ulength);
result->heap_allocated = true;
result->cachable = true;
} // if
break;
}
case kLZ4Compression: {
size_t ulength = DecodeFixed32(data);
size_t ret_val;
ubuf = new char[ulength];
ret_val=LZ4_decompress_safe(data+4, ubuf, n-4, ulength);
if (ret_val != ulength)
{
s=Status::Corruption("corrupted LZ4 compressed block");
} // if
if (s.ok())
{
delete[] buf;
buf=NULL;
result->data = Slice(ubuf, ulength);
result->heap_allocated = true;
result->cachable = true;
} // if
break;
}
default:
s=Status::Corruption("bad block type");
break;
} // switch
} // if
// clean up error and decide what to do with it
if (!s.ok())
{
gPerfCounters->Inc(ePerfReadBlockError);
if (options.IsCompaction() && 0!=options.GetDBName().length())
{
// this process is slow. assumption is that it does not happen often.
if (NULL!=data)
{
std::string new_name;
WritableFile *bad_file;
log::Writer *bad_logger;
Status s2;
bad_file=NULL;
bad_logger=NULL;
// potentially create the "lost" directory. It might already exist.
new_name=options.GetDBName();
new_name+="/lost";
options.GetEnv()->CreateDir(new_name);
// create / append file to hold removed blocks
new_name+="/BLOCKS.bad";
s2=options.GetEnv()->NewAppendableFile(new_name, &bad_file, 4*1024);
if (s2.ok())
{
// need a try/catch
bad_logger=new log::Writer(bad_file);
bad_logger->AddRecord(Slice(data, n));
Log(options.GetInfoLog(),"Moving corrupted block to lost/BLOCKS.bad (size %zd)", n);
// Close also deletes bad_file
bad_logger->Close();
delete bad_logger;
bad_logger=NULL;
bad_file=NULL;
} // if
else
{
Log(options.GetInfoLog(), "Unable to create file for bad/corrupted blocks: %s", new_name.c_str());
} // else
} // if
// lie to the upper layers to keep compaction from going into an infinite loop
s = Status::OK();
} // if
delete [] buf;
delete [] ubuf;
result->data = Slice((char *)&gEmptyBlock, sizeof(gEmptyBlock));
result->cachable = false;
result->heap_allocated = false;
} // if
return s;
}
} // namespace leveldb