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c_src/leveldb/db/db_impl.h

// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_DB_DB_IMPL_H_
#define STORAGE_LEVELDB_DB_DB_IMPL_H_
#include <deque>
#include <set>
#include "db/dbformat.h"
#include "db/log_writer.h"
#include "db/snapshot.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "port/port.h"
#include "util/cache2.h"
namespace leveldb {
class MemTable;
class TableCache;
class Version;
class VersionEdit;
class VersionSet;
class DBImpl : public DB {
public:
DBImpl(const Options& options, const std::string& dbname);
virtual ~DBImpl();
// Implementations of the DB interface
virtual Status Put(const WriteOptions&, const Slice& key, const Slice& value);
virtual Status Delete(const WriteOptions&, const Slice& key);
virtual Status Write(const WriteOptions& options, WriteBatch* updates);
virtual Status Get(const ReadOptions& options,
const Slice& key,
std::string* value);
virtual Status Get(const ReadOptions& options,
const Slice& key,
Value* value);
virtual Iterator* NewIterator(const ReadOptions&);
virtual const Snapshot* GetSnapshot();
virtual void ReleaseSnapshot(const Snapshot* snapshot);
virtual bool GetProperty(const Slice& property, std::string* value);
virtual void GetApproximateSizes(const Range* range, int n, uint64_t* sizes);
virtual void CompactRange(const Slice* begin, const Slice* end);
virtual Status VerifyLevels();
virtual void CheckAvailableCompactions();
// Extra methods (for testing) that are not in the public DB interface
// Compact any files in the named level that overlap [*begin,*end]
void TEST_CompactRange(int level, const Slice* begin, const Slice* end);
// Force current memtable contents to be compacted.
Status TEST_CompactMemTable();
// Return an internal iterator over the current state of the database.
// The keys of this iterator are internal keys (see format.h).
// The returned iterator should be deleted when no longer needed.
Iterator* TEST_NewInternalIterator();
// Return the maximum overlapping data (in bytes) at next level for any
// file at a level >= 1.
int64_t TEST_MaxNextLevelOverlappingBytes();
void ResizeCaches() {double_cache.ResizeCaches();};
size_t GetCacheCapacity() {return(double_cache.GetCapacity(false));}
void PurgeExpiredFileCache() {double_cache.PurgeExpiredFiles();};
void BackgroundCall2(Compaction * Compact);
void BackgroundImmCompactCall();
bool IsCompactionScheduled();
uint32_t RunningCompactionCount() {mutex_.AssertHeld(); return(running_compactions_);};
private:
friend class DB;
struct CompactionState;
struct Writer;
Iterator* NewInternalIterator(const ReadOptions&,
SequenceNumber* latest_snapshot);
Status NewDB();
// Recover the descriptor from persistent storage. May do a significant
// amount of work to recover recently logged updates. Any changes to
// be made to the descriptor are added to *edit.
Status Recover(VersionEdit* edit);
// Riak routine: pause DB::Open if too many compactions
// stacked up immediately. Happens in some repairs and
// some Riak upgrades
void CheckCompactionState();
void MaybeIgnoreError(Status* s) const;
// Delete any unneeded files and stale in-memory entries.
void DeleteObsoleteFiles();
void KeepOrDelete(const std::string & Filename, int level, const std::set<uint64_t> & Live);
// Compact the in-memory write buffer to disk. Switches to a new
// log-file/memtable and writes a new descriptor iff successful.
Status CompactMemTable();
Status RecoverLogFile(uint64_t log_number,
VersionEdit* edit,
SequenceNumber* max_sequence);
Status WriteLevel0Table(volatile MemTable* mem, VersionEdit* edit, Version* base);
Status MakeRoomForWrite(bool force /* compact even if there is room? */);
Status NewRecoveryLog(uint64_t NewLogNumber);
WriteBatch* BuildBatchGroup(Writer** last_writer);
void MaybeScheduleCompaction();
Status BackgroundCompaction(Compaction * Compact=NULL);
void CleanupCompaction(CompactionState* compact);
Status DoCompactionWork(CompactionState* compact);
int64_t PrioritizeWork(bool IsLevel0);
Status OpenCompactionOutputFile(CompactionState* compact, size_t sample_value_size);
bool Send2PageCache(CompactionState * compact);
size_t MaybeRaiseBlockSize(Compaction & CompactionStuff, size_t SampleValueSize);
Status FinishCompactionOutputFile(CompactionState* compact, Iterator* input);
Status InstallCompactionResults(CompactionState* compact);
// initialized before options so its block_cache is available
class DoubleCache double_cache;
// Constant after construction
Env* const env_;
const InternalKeyComparator internal_comparator_;
const InternalFilterPolicy internal_filter_policy_;
const Options options_; // options_.comparator == &internal_comparator_
bool owns_info_log_;
bool owns_cache_;
const std::string dbname_;
// table_cache_ provides its own synchronization
TableCache* table_cache_;
// Lock over the persistent DB state. Non-NULL iff successfully acquired.
FileLock* db_lock_;
// State below is protected by mutex_
port::Mutex mutex_;
port::Mutex throttle_mutex_; // used by write throttle to force sequential waits on callers
port::AtomicPointer shutting_down_;
port::CondVar bg_cv_; // Signalled when background work finishes
MemTable* mem_;
volatile MemTable* imm_; // Memtable being compacted
port::AtomicPointer has_imm_; // So bg thread can detect non-NULL imm_
WritableFile* logfile_;
uint64_t logfile_number_;
log::Writer* log_;
// Queue of writers.
std::deque<Writer*> writers_;
WriteBatch* tmp_batch_;
SnapshotList snapshots_;
// Set of table files to protect from deletion because they are
// part of ongoing compactions.
std::set<uint64_t> pending_outputs_;
// Has a background compaction been scheduled or is running?
bool bg_compaction_scheduled_;
// Information for a manual compaction
struct ManualCompaction {
int level;
bool done;
const InternalKey* begin; // NULL means beginning of key range
const InternalKey* end; // NULL means end of key range
InternalKey tmp_storage; // Used to keep track of compaction progress
};
volatile ManualCompaction* manual_compaction_;
VersionSet* versions_;
// Have we encountered a background error in paranoid mode?
Status bg_error_;
// Per level compaction stats. stats_[level] stores the stats for
// compactions that produced data for the specified "level".
struct CompactionStats {
int64_t micros;
int64_t bytes_read;
int64_t bytes_written;
CompactionStats() : micros(0), bytes_read(0), bytes_written(0) { }
void Add(const CompactionStats& c) {
this->micros += c.micros;
this->bytes_read += c.bytes_read;
this->bytes_written += c.bytes_written;
}
};
CompactionStats stats_[config::kNumLevels];
// hint to background thread when level0 is backing up
volatile bool level0_good;
volatile uint64_t throttle_end;
volatile uint32_t running_compactions_;
volatile size_t current_block_size_; // last dynamic block size computed
volatile uint64_t block_size_changed_; // NowMicros() when block size computed
volatile uint64_t last_low_mem_; // NowMicros() when low memory last seen
// accessor to new, dynamic block_cache
Cache * block_cache() {return(double_cache.GetBlockCache());};
Cache * file_cache() {return(double_cache.GetFileCache());};
// No copying allowed
DBImpl(const DBImpl&);
void operator=(const DBImpl&);
const Comparator* user_comparator() const {
return internal_comparator_.user_comparator();
}
};
// Sanitize db options. The caller should delete result.info_log if
// it is not equal to src.info_log.
extern Options SanitizeOptions(const std::string& db,
const InternalKeyComparator* icmp,
const InternalFilterPolicy* ipolicy,
const Options& src,
Cache * block_cache);
} // namespace leveldb
#endif // STORAGE_LEVELDB_DB_DB_IMPL_H_