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beam_benchmarks src spectralnorm.erl
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src/spectralnorm.erl

%% From https://github.com/madnight/benchmarksgame/blob/9f5a20ba09e668a20bb0f9765b33071fa9bb3f1d/LICENSE
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%% Copyright © 2004-2008 Brent Fulgham, 2005-2017 Isaac Gouy
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% The Computer Language Benchmarks Game
% http://benchmarksgame.alioth.debian.org/
% contributed by Isaac Gouy (Erlang novice)
-module(spectralnorm).
-export([main/1]).
main(N) ->
{U,V} = powerMethod(N,10, array(1.0,N,[]), array(0.0,N,[]) ),
loop(N,U,V,0.0,0.0).
% eigenvalue of V
loop(0,_,_,VBV,VV) -> math:sqrt(VBV/VV);
loop(I,U,V,VBV,VV) ->
VI = element(I,V),
loop(I-1,U,V, VBV + element(I,U)*VI, VV + VI*VI).
% 2I steps of the power method
powerMethod(_,0,A,B) -> {A,B};
powerMethod(N,I,A,B) ->
V = atav(N,A,B),
U = atav(N,V,A),
powerMethod(N,I-1,U,V).
% return element i,j of infinite matrix A
a(II,JJ) ->
I = II-1.0, J = JJ-1.0,
1.0/((I+J)*(I+J+1.0)/2.0 +I+1.0).
% multiply vector v by matrix A
av(_,0,_,AV) -> AV;
av(N,I,V,AV) ->
av(N,I-1,V, setelement(I,AV, avloop(N,I,V,0.0) )).
avloop(0,_,_,X) -> X;
avloop(J,I,V,X) ->
avloop(J-1,I,V, X + a(I,J)*element(J,V) ).
% multiply vector v by matrix A transposed
atv(_,0,_,ATV) -> ATV;
atv(N,I,V,ATV) ->
atv(N,I-1,V, setelement(I,ATV, atvloop(N,I,V,0.0) )).
atvloop(0,_,_,X) -> X;
atvloop(J,I,V,X) -> atvloop(J-1,I,V, X + a(J,I)*element(J,V) ).
% multiply vector v by matrix A and then by matrix A transposed
atav(N,V,ATAV) ->
atv(N,N, av(N,N,V,array(0.0,N,[])) ,ATAV).
% initialize a list and convert it to a tuple
array(_,0,L) -> list_to_tuple(L);
array(X,N,L) -> array(X,N-1,[X|L]).