Current section

Files

Jump to
phoenix_live_view lib phoenix_live_view.ex
Raw

lib/phoenix_live_view.ex

defmodule Phoenix.LiveView do
@moduledoc ~S'''
LiveView provides rich, real-time user experiences with
server-rendered HTML.
LiveView programming model is declarative: instead of
saying "once event X happens, change Y on the page",
events in LiveView are regular messages which may cause
changes to its state. Once the state changes, LiveView will
re-render the relevant parts of its HTML template and push it
to the browser, which updates itself in the most efficient
manner. This means developers write LiveView templates as
any other server-rendered HTML and LiveView does the hard
work of tracking changes and sending the relevant diffs to
the browser.
At the end of the day, a LiveView is nothing more than a
process that receives events as messages and updates its
state. The state itself is nothing more than functional
and immutable Elixir data structures. The events are either
internal application messages (usually emitted by `Phoenix.PubSub`)
or sent by the client/browser.
LiveView provides many features that make it excellent
to build rich, real-time user experiences:
* By building on top of Elixir processes and
`Phoenix.Channels`, LiveView scales well vertically
(from small to large instances) and horizontally
(by adding more instances);
* LiveView is first rendered statically as part of
regular HTTP requests, which provides quick times
for "First Meaningful Paint", in addition to helping
search and indexing engines;
* LiveView performs diff tracking. If the LiveView
state changes, it will only re-render those changes.
This reduces latency and the amount of data sent over
the wire;
* LiveView tracks static and dynamic content. Any
server-rendered HTML is made of static parts (i.e.
that never change) and dynamic ones. On the first
render, LiveView sends the static content and in
future updates only the modified dynamic content
is resent;
* (Coming soon) LiveView uses the Erlang Term Format
to send messages to the client. This binary-based
format is quite efficient on the server and uses
less data over the wire;
Furthermore, by keeping a persistent connection between client
and server, LiveView applications can react faster to user events
as there is less work to be done and less data to be sent compared
to stateless requests that have to authenticate, decode, load,
and encode data on every request. The flipside is that LiveView
uses more memory on the server compared to stateless requests.
## Use cases
There are many use cases where LiveView is an excellent
fit right now:
* Handling of user interaction and inputs, buttons, and
forms - such as input validation, dynamic forms,
autocomplete, etc;
* Events and updates pushed by server - such as
notifications, dashboards, etc;
* Page and data navigation - such as navigating between
pages, pagination, etc can be built with LiveView
using the excellent live navigation feature set.
This reduces the amount of data sent over the wire,
gives developers full control over the LiveView
life-cycle, while controlling how the browser
tracks those changes in state;
There are other cases that have limited support but
will become first-class as we further develop LiveView:
* Optimistic UIs - with transitions and loading
states, many of the building blocks necessary for
building optimistic UIs are already part of LiveView, but
since optimistic UIs are about doing work on the client
while the server is unavailable, complete support for
Optimistic UIs cannot be achieved without also writing
JavaScript for the cases the server is not available.
See "JS Interop and client-controlled DOM" on how to
integrate JS hooks;
There are also use cases which are a bad fit for LiveView:
* Animations - animations, menus, and general events
that do not need the server in the first place are a
bad fit for LiveView, as they can be achieved purely
with CSS and/or CSS transitions;
## Life-cycle
A LiveView begins as a regular HTTP request and HTML response,
and then upgrades to a stateful view on client connect,
guaranteeing a regular HTML page even if JavaScript is disabled.
Any time a stateful view changes or updates its socket assigns, it is
automatically re-rendered and the updates are pushed to the client.
You begin by rendering a LiveView from your router, controller, or
view. When a view is first rendered, the `mount/3` callback is invoked
with the current params, the current session and the LiveView socket.
As in a regular request, `params` contains public data that can be
modified by the user. The `session` always contains private data set
by the application itself. The `mount/3` callback wires up socket
assigns necessary for rendering the view. After mounting, `render/1`
is invoked and the HTML is sent as a regular HTML response to the
client.
After rendering the static page, LiveView connects from the client
where stateful views are spawned to push rendered updates to the
browser, and receive client events via phx bindings. Just like
the first rendering, `mount/3` is invoked with params, session,
and socket state, where mount assigns values for rendering. However
in the connected client case, a LiveView process is spawned on
the server, pushes the result of `render/1` to the client and
continues on for the duration of the connection. If at any point
during the stateful life-cycle a crash is encountered, or the client
connection drops, the client gracefully reconnects to the server,
calling `mount/3` once again.
## Example
First, a LiveView requires two callbacks: `mount/3` and `render/1`:
defmodule AppWeb.ThermostatLive do
use Phoenix.LiveView
def render(assigns) do
~L"""
Current temperature: <%= @temperature %>
"""
end
def mount(_params, %{"current_user_id" => user_id}, socket) do
temperature = Thermostat.get_user_reading(user_id)
{:ok, assign(socket, :temperature, temperature)}
end
end
The `render/1` callback receives the `socket.assigns` and is responsible
for returning rendered content. You can use `Phoenix.LiveView.sigil_L/2`
to inline LiveView templates. If you want to use `Phoenix.HTML` helpers,
remember to `use Phoenix.HTML` at the top of your `LiveView`.
A separate `.leex` HTML template can also be rendered within
your `render/1` callback by delegating to an existing `Phoenix.View`
module in your application. For example:
defmodule AppWeb.ThermostatLive do
use Phoenix.LiveView
def render(assigns) do
Phoenix.View.render(AppWeb.PageView, "page.html", assigns)
end
end
With a LiveView defined, you first define the `socket` path in your endpoint,
and point it to `Phoenix.LiveView.Socket`:
defmodule AppWeb.Endpoint do
use Phoenix.Endpoint
socket "/live", Phoenix.LiveView.Socket,
websocket: [connect_info: [session: @session_options]]
...
end
Where `@session_options` are the options given to `plug Plug.Session` extracted
to a module attribute.
And configure its signing salt in the endpoint:
config :my_app, AppWeb.Endpoint,
...,
live_view: [signing_salt: ...]
You can generate a secure, random signing salt with the `mix phx.gen.secret 32` task.
Next, decide where you want to use your LiveView.
You can serve the LiveView directly from your router (recommended):
defmodule AppWeb.Router do
use Phoenix.Router
import Phoenix.LiveView.Router
scope "/", AppWeb do
live "/thermostat", ThermostatLive
end
end
You can also `live_render` from any template:
<h1>Temperature Control</h1>
<%= live_render(@conn, AppWeb.ThermostatLive) %>
Or you can `live_render` your view from any controller:
defmodule AppWeb.ThermostatController do
...
import Phoenix.LiveView.Controller
def show(conn, %{"id" => id}) do
live_render(conn, AppWeb.ThermostatLive)
end
end
When a LiveView is rendered, all of the data currently stored in the
connection session (see `Plug.Conn.get_session/1`) will be given to
the LiveView.
It is also possible to pass additional session information to the LiveView
through a session parameter:
# In the router
live "/thermostat", ThermostatLive, session: %{"extra_token" => "foo"}
# In a view
<%= live_render(@conn, AppWeb.ThermostatLive, session: %{"extra_token" => "foo"}) %>
Notice the `:session` uses string keys as a reminder that session data
is serialized and sent to the client. So you should always keep the data
in the session to a minimum. I.e. instead of storing a User struct, you
should store the "user_id" and load the User when the LiveView mounts.
Once the LiveView is rendered, a regular HTML response is sent. Next, your
client code connects to the server:
import {Socket} from "phoenix"
import LiveSocket from "phoenix_live_view"
let csrfToken = document.querySelector("meta[name='csrf-token']").getAttribute("content")
let liveSocket = new LiveSocket("/live", Socket, {params: {_csrf_token: csrfToken}})
liveSocket.connect()
*Note*: Comprehensive JavaScript client usage is covered in a later section.
After the client connects, `mount/3` will be invoked inside a spawned
LiveView process. At this point, you can use `connected?/1` to
conditionally perform stateful work, such as subscribing to pubsub topics,
sending messages, etc. For example, you can periodically update a LiveView
with a timer:
defmodule DemoWeb.ThermostatLive do
use Phoenix.LiveView
...
def mount(_params, %{"current_user_id" => user_id}, socket) do
if connected?(socket), do: :timer.send_interval(30000, self(), :update)
case Thermostat.get_user_reading(user_id) do
{:ok, temperature} ->
{:ok, assign(socket, temperature: temperature, user_id: user_id)}
{:error, reason} ->
{:error, reason}
end
end
def handle_info(:update, socket) do
{:ok, temperature} = Thermostat.get_reading(socket.assigns.user_id)
{:noreply, assign(socket, :temperature, temperature)}
end
end
We used `connected?(socket)` on mount to send our view a message every 30s if
the socket is in a connected state. We receive `:update` in a
`handle_info` just like a GenServer, and update our socket assigns. Whenever
a socket's assigns change, `render/1` is automatically invoked, and the
updates are sent to the client.
## Assigns and LiveEEx Templates
All of the data in a LiveView is stored in the socket as assigns.
The `assign/2` and `assign/3` functions help store those values.
Those values can be accessed in the LiveView as `socket.assigns.name`
but they are most commonly accessed inside LiveView templates as
`@name`.
`Phoenix.LiveView`'s built-in templates are identified by the `.leex`
extension (Live EEx) or `~L` sigil. They are similar to regular `.eex`
templates except they are designed to minimize the amount of data sent
over the wire by splitting static and dynamic parts and tracking changes.
When you first render a `.leex` template, it will send all of the
static and dynamic parts of the template to the client. After that,
any change you do on the server will now send only the dynamic parts,
and only if those parts have changed.
The tracking of changes is done via assigns. Imagine this template:
<div id="user_<%= @user.id %>">
<%= @user.name %>
</div>
If the `@user` assign changes, then LiveView will re-render only
the `@user.id` and `@user.name` and send them to the browser.
The change tracking also works when rendering other templates, as
long as they are also `.leex` templates and as long as all assigns
are passed to the child/inner template:
<%= render "child_template.html", assigns %>
The assign tracking feature also implies that you MUST avoid performing
direct operations in the template. For example, if you perform a database
query in your template:
<%= for user <- Repo.all(User) do %>
<%= user.name %>
<% end %>
Then Phoenix will never re-render the section above, even if the number of
users in the database changes. Instead, you need to store the users as
assigns in your LiveView before it renders the template:
assign(socket, :users, Repo.all(User))
Generally speaking, **data loading should never happen inside the template**,
regardless if you are using LiveView or not. The difference is that LiveView
enforces this best practice.
### Change tracking pitfalls
Although change tracking can considerably reduce the amount of data sent
over the wire, there are some pitfalls users should be aware of.
First of all, change tracking can only track assigns. So for example,
if you do something such as:
<%= @post.the_whole_content %>
If any other field besides `the_whole_content` in `@post` changes for any
reason, `the_whole_content` will be sent downstream. Although this is not
generally a problem, if you have large fields that you don't want to resend
or if you have one field in particular that changes all the time while others
do not, you may want to track them as their own assign.
Another limitation of changing tracking is that it does not work across regular
function calls. For example, imagine the following template that renders a `div`:
<%= content_tag :div, id: "user_#{@id}" do %>
<%= @name %>
<%= @description %>
<% end %>
LiveView knows nothing about `content_tag`, which means the whole `div` will be
sent whenever any of the assigns change. This can be easily fixed by writing the
HTML directly:
<div id="user_<%= @id %>">
<%= @name %>
<%= @description %>
</div>
Note though this concern does not apply to Elixir's constructs, such as `if`,
`case`, `for`, and friends. LiveView always knows how to optimize across those.
## Bindings
Phoenix supports DOM element bindings for client-server interaction. For
example, to react to a click on a button, you would render the element:
<button phx-click="inc_temperature">+</button>
Then on the server, all LiveView bindings are handled with the `handle_event`
callback, for example:
def handle_event("inc_temperature", _value, socket) do
{:ok, new_temp} = Thermostat.inc_temperature(socket.assigns.id)
{:noreply, assign(socket, :temperature, new_temp)}
end
| Binding | Attributes |
|------------------------|------------|
| [Params](#module-click-events) | `phx-value-*` |
| [Click Events](#module-click-events) | `phx-click`, `phx-capture-click` |
| [Focus/Blur Events](#module-focus-and-blur-events) | `phx-blur`, `phx-focus` |
| [Form Events](#module-form-events) | `phx-change`, `phx-submit`, `data-phx-error-for`, `phx-disable-with` |
| [Key Events](#module-key-events) | `phx-window-keydown`, `phx-window-keyup` |
| [Rate Limiting](#module-rate-limiting-events-with-debounce-and-throttle) | `phx-debounce`, `phx-throttle` |
| [DOM Patching](#module-dom-patching-and-temporary-assigns) | `phx-update` |
| [JS Interop](#module-js-interop-and-client--controlled-dom) | `phx-hook` |
### Click Events
The `phx-click` binding is used to send click events to the server.
When any client event, such as a `phx-click` click is pushed, the value
sent to the server will be chosen with the following priority:
* Any number of optional `phx-value-` prefixed attributes, such as:
<div phx-click="inc" phx-value-myvar1="val1" phx-value-myvar2="val2">
will send the following map of params to the server:
def handle_event("inc", %{"myvar1" => "val1", "myvar2" => "val2"}, socket) do
If the `phx-value-` prefix is used, the server payload will also contain a `"value"`
if the element's value attribute exists.
* When receiving a map on the server, the payload will also contain metadata of the
client event, containing all literal keys of the event object, such as a click event's
`clientX`, a keydown event's `keyCode`, etc.
The `phx-capture-click` event is just like `phx-click`, but instead of the click event
bubbling up to the closest `phx-click` element, event capturing is used, where the
events propagate inwards from the clicked element. This is useful when wanting to bind a click
events without receiving bubbled events from child UI elements.
### Focus and Blur Events
Focus and blur events may be bound to DOM elements that emit
such events, using the `phx-blur`, and `phx-focus` bindings, for example:
<input name="email" phx-focus="myfocus" phx-blur="myblur"/>
To detect when the page itself has received focus or blur,
`phx-window-focus` and `phx-window-blur` may be specified. These window
level events may also be necessary if the element in consideration
(most often a `div` with no tabindex) cannot receive focus. Like other
bindings, `phx-value-*` can be provided on the bound element, and those
values will be sent as part of the payload. For example:
<div class="container"
phx-window-focus="page-active"
phx-window-blur="page-inactive"
phx-value-page="123">
...
</div>
The following window-level bindings are supported:
* `phx-window-focus`
* `phx-window-blur`
* `phx-window-keydown`
* `phx-window-keyup`
### Form Events
To handle form changes and submissions, use the `phx-change` and `phx-submit`
events. In general, it is preferred to handle input changes at the form level,
where all form fields are passed to the LiveView's callback given any
single input change. For example, to handle real-time form validation and
saving, your template would use both `phx_change` and `phx_submit` bindings:
<%= f = form_for @changeset, "#", [phx_change: :validate, phx_submit: :save] %>
<%= label f, :username %>
<%= text_input f, :username %>
<%= error_tag f, :username %>
<%= label f, :email %>
<%= text_input f, :email %>
<%= error_tag f, :email %>
<%= submit "Save" %>
</form>
Next, your LiveView picks up the events in `handle_event` callbacks:
def render(assigns) ...
def mount(_params, _session, socket) do
{:ok, assign(socket, %{changeset: Accounts.change_user(%User{})})}
end
def handle_event("validate", %{"user" => params}, socket) do
changeset =
%User{}
|> Accounts.change_user(params)
|> Map.put(:action, :insert)
{:noreply, assign(socket, changeset: changeset)}
end
def handle_event("save", %{"user" => user_params}, socket) do
case Accounts.create_user(user_params) do
{:ok, user} ->
{:noreply,
socket
|> put_flash(:info, "user created")
|> redirect(to: Routes.user_path(AppWeb.Endpoint, AppWeb.User.ShowView, user))}
{:error, %Ecto.Changeset{} = changeset} ->
{:noreply, assign(socket, changeset: changeset)}
end
end
The validate callback simply updates the changeset based on all form input
values, then assigns the new changeset to the socket. If the changeset
changes, such as generating new errors, `render/1` is invoked and
the form is re-rendered.
Likewise for `phx-submit` bindings, the same callback is invoked and
persistence is attempted. On success, a `:noreply` tuple is returned and the
socket is annotated for redirect with `Phoenix.LiveView.redirect/2` to
the new user page, otherwise the socket assigns are updated with the errored
changeset to be re-rendered for the client.
*Note*: For proper form error tag updates, the error tag must specify which
input it belongs to. This is accomplished with the `data-phx-error-for` attribute.
Failing to add the `data-phx-error-for` attribute will result in displaying error
messages for form fields that the user has not changed yet (e.g. required
fields further down on the page.)
For example, your `AppWeb.ErrorHelpers` may use this function:
def error_tag(form, field) do
Enum.map(Keyword.get_values(form.errors, field), fn error ->
content_tag(:span, translate_error(error),
class: "help-block",
data: [phx_error_for: input_id(form, field)]
)
end)
end
### Number inputs
Number inputs are a special case in LiveView forms. On programmatic updates,
some browsers will clear invalid inputs. So LiveView will not send change events
from the client when an input is invalid, instead allowing the browser's native
validation UI to drive user interaction. Once the input becomes valid, change and
submit events will be sent normally.
### Password inputs
Password inputs are also special cased in `Phoenix.HTML`. For security reasons,
password field values are not reused when rendering a password input tag. This
requires explicitly setting the `:value` in your markup, for example:
<%= password_input f, :password, value: input_value(f, :password) %>
<%= password_input f, :password_confirmation, value: input_value(f, :password_confirmation) %>
<%= error_tag f, :password %>
<%= error_tag f, :password_confirmation %>
### Key Events
The `onkeydown`, and `onkeyup` events are supported via
the `phx-keydown`, and `phx-keyup` bindings. When
pushed, the value sent to the server will contain all the client event
object's metadata. For example, pressing the Escape key looks like this:
%{
"altKey" => false, "code" => "Escape", "ctrlKey" => false, "key" => "Escape",
"location" => 0, "metaKey" => false, "repeat" => false, "shiftKey" => false
}
To determine which key has been pressed you should use `key` value. The
available options can be found on
[MDN](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values)
or via the [Key Event Viewer](https://w3c.github.io/uievents/tools/key-event-viewer.html).
By default, the bound element will be the event listener, but a
window-level binding may be provided via `phx-window-keydown`,
for example:
def render(assigns) do
~L"""
<div id="thermostat" phx-window-keyup="update_temp">
Current temperature: <%= @temperature %>
</div>
"""
end
def handle_event("update_temp", %{"code" => "ArrowUp"}, socket) do
{:ok, new_temp} = Thermostat.inc_temperature(socket.assigns.id)
{:noreply, assign(socket, :temperature, new_temp)}
end
def handle_event("update_temp", %{"code" => "ArrowDown"}, socket) do
{:ok, new_temp} = Thermostat.dec_temperature(socket.assigns.id)
{:noreply, assign(socket, :temperature, new_temp)}
end
def handle_event("update_temp", _key, socket) do
{:noreply, socket}
end
### LiveView Specific Events
The `lv:` event prefix supports LiveView specific features that are handled
by LiveView without calling the user's `handle_event/3` callbacks. Today,
the follow events are supported:
- `lv:clear-flash` – clears the flash when sent to the server. If a
`phx-value-key` is provided, the specific key will be removed from the flash.
For example:
<p class="alert" phx-click="lv:clear-flash" phx-value-key="info">
<%= live_flash(@flash, :info) %>
</p>
## Compartmentalizing markup and events with `render`, `live_render`, and `live_component`
We can render another template directly from a LiveView template by simply
calling `render`:
render "child_template", assigns
render SomeOtherView, "child_template", assigns
If the other template has the `.leex` extension, LiveView change tracking
will also work across templates.
When rendering a child template, any of the events bound in the child
template will be sent to the parent LiveView. In other words, similar to
regular Phoenix templates, a regular `render` call does not start another
LiveView. This means `render` is useful to sharing markup between views.
One option to address this problem is to render a child LiveView inside a
parent LiveView by calling `live_render/3` instead of `render/3` from the
LiveView template. This child LiveView runs in a completely separate process
than the parent, with its own `mount` and `handle_event` callbacks. If a
child LiveView crashes, it won't affect the parent. If the parent crashes,
all children are terminated.
When rendering a child LiveView, the `:id` option is required to uniquely
identify the child. A child LiveView will only ever be rendered and mounted
a single time, provided its ID remains unchanged. Updates to a child session
will be merged on the client, but not passed back up until either a crash and
re-mount or a connection drop and recovery. To force a child to re-mount with
new session data, a new ID must be provided.
Given that a LiveView runs on its own process, it is an excellent tool for creating
completely isolated UI elements, but it is a slightly expensive abstraction if
all you want is to compartmentalize markup and events. For example, if you are
showing a table with all users in the system, and you want to compartmentalize
this logic, using a separate `LiveView`, each with its own process, would likely
be too expensive. For these cases, LiveView provides `Phoenix.LiveComponent`,
which are rendered using `live_component/3`:
<%= live_component(@socket, UserComponent, id: user.id, user: user) %>
Components have their own `mount` and `handle_event` callbacks, as well as their
own state with change tracking support. Components are also lightweight as they
"run" in the same process as the parent `LiveView`. However, this means an error
in a component would cause the whole view to fail to render. See
`Phoenix.LiveComponent` for a complete rundown on components.
To sum it up:
* `render` - compartmentalizes markup
* `live_component` - compartmentalizes state, markup, and events
* `live_render` - compartmentalizes state, markup, events, and error isolation
## Rate limiting events with Debounce and Throttle
All events can be rate-limited on the client by using the
`phx-debounce` and `phx-throttle` bindings, with the following behavior:
* `phx-debounce` - Accepts either a string integer timeout value, or `"blur"`.
When an int is provided, delays emitting the event by provided milliseconds.
When `"blur"` is provided, delays emitting an input's change event until the
field is blurred by the user.
* `phx-throttle` - Accepts an integer timeout value to throttle the event in milliseconds.
Unlike debounce, throttle will immediately emit the event, then rate limit the
event at one event per provided timeout.
For example, to avoid validating an email until the field is blurred, while validating
the username at most every 2 seconds after a user changes the field:
<form phx-change="validate" phx-submit="save">
<input type="text" name="user[email]" phx-debounce="blur"/>
<input type="text" name="user[username]" phx-debounce="2000"/>
</form>
And to rate limit a button click to once every second:
<button phx-click="search" phx-throttle="1000">Search</button>
Likewise, you may throttle held-down keydown:
<div phx-window-keydown="keydown" phx-throttle="500">
...
</div>
Unless held-down keys are required, a better approach is generally to use
`phx-keyup` bindings which only trigger on key up, thereby being self-limiting.
However, `phx-keydown` is useful for games and other usecases where a constant
press on a key is desired. In such cases, throttle should always be used.
### Debounce and Throttle special behavior
The following specialized behavior is performed for forms and keydown bindings:
* When a `phx-submit`, or a `phx-change` for a different
input is triggered, any current debounce or throttle timers are reset for
existing inputs.
* A `phx-keydown` binding is only throttled for key repeats. Unique keypresses
back-to-back will dispatch the pressed key events.
## DOM patching and temporary assigns
A container can be marked with `phx-update`, allowing the DOM patch
operations to avoid updating or removing portions of the LiveView, or to append
or prepend the updates rather than replacing the existing contents. This
is useful for client-side interop with existing libraries that do their
own DOM operations. The following `phx-update` values are supported:
* `replace` - the default operation. Replaces the element with the contents
* `ignore` - ignores updates to the DOM regardless of new content changes
* `append` - append the new DOM contents instead of replacing
* `prepend` - prepend the new DOM contents instead of replacing
When using `phx-update`, a unique DOM ID must always be set in the
container. If using "append" or "prepend", a DOM ID must also be set
for each child. When appending or prepending elements containing an
ID already present in the container, LiveView will replace the existing
element with the new content instead appending or prepending a new
element.
The "ignore" behaviour is frequently used when you need to integrate
with another JS library. The "append" and "prepend" feature is often
used with "Temporary assigns" to work with large amounts of data. Let's
learn more.
### Temporary assigns
By default, all LiveView assigns are stateful, which enables change
tracking and stateful interactions. In some cases, it's useful to mark
assigns as temporary, meaning they will be reset to a default value after
each update. This allows otherwise large but infrequently updated values
to be discarded after the client has been patched.
Imagine you want to implement a chat application with LiveView. You
could render each message like this:
<%= for message <- @messages do %>
<p><span><%= message.username %>:</span> <%= message.text %></p>
<% end %>
Every time there is a new message, you would append it to the `@messages`
assign and re-render all messages.
As you may suspect, keeping the whole chat conversation in memory
and resending it on every update would be too expensive, even with
LiveView smart change tracking. By using temporary assigns and phx-update,
we don't need to keep any messages in memory, and send messages to be
appended to the UI only when there are new ones.
To do so, the first step is to mark which assigns are temporary and
what values they should be reset to on mount:
def mount(_params, _session, socket) do
socket = assign(socket, :messages, load_last_20_messages())
{:ok, socket, temporary_assigns: [messages: []]}
end
On mount we also load the initial number of messages we want to
send. After the initial render, the initial batch of messages will
be reset back to an empty list.
Now, whenever there are one or more new messages, we will assign
only the new messages to `@messages`:
socket = assign(socket, :messages, new_messages)
In the template, we want to wrap all of the messages in a container
and tag this content with phx-update. Remember, we must add an ID
to the container as well as to each child:
<div id="chat-messages" phx-update="append">
<%= for message <- @messages do %>
<p id="<%= message.id %>">
<span><%= message.username %>:</span> <%= message.text %>
</p>
<% end %>
</div>
When the client receives new messages, it now knows to append to the
old content rather than replace it.
## Live navigation
LiveView provides functionality to allow page navitation using the
[browser's pushState API](https://developer.mozilla.org/en-US/docs/Web/API/History_API).
With live navigation, the page is updated without a full page reload.
You can trigger live navigation in two ways:
* From the client - this is done by replacing `Phoenix.HTML.link/2`
by `Phoenix.LiveView.Helpers.live_patch/2` or
`Phoenix.LiveView.Helpers.live_redirect/2`
* From the server - this is done by replacing `redirect/2` calls
by `push_patch/2` or `push_redirect/2`.
For example, in a template you may write:
<%= live_patch "next", to: Routes.live_path(@socket, MyLive, @page + 1) %>
or in a LiveView:
{:noreply, push_redirect(socket, to: Routes.live_path(socket, MyLive, page + 1))}
The "patch" operations must be used when you want to navigate to the
current LiveView, simply updating the URL and the current parameters,
without mounting a new LiveView. When patch is used, the `c:handle_params/3`
callback is invoked. See the next section for more information.
The "redirect" operations must be used when you want to dismount the
current LiveView and mount a new one. In those cases, the existing root
LiveView is shutdown, and an Ajax request is made to request the necessary
information about the new LiveView without performing a full static render
(which reduces latency and improves performance). Once information is
retrieved, the new LiveView is mounted. While redirecting, a `phx-disconnected`
class is added to the root LiveView, which can be used to indicate to the
user a new page is being loaded.
`live_patch/2`, `live_redirect/2`, `push_redirect/2`, and `push_patch/2`
only work for LiveViews defined at the router with the `live/3` macro.
### `handle_params/3`
The `c:handle_params/3` callback is invoked after `c:mount/3`. It receives the
request parameters as first argument, the url as second, and the socket as third.
For example, imagine you have a `UserTable` LiveView to show all users in
the system and you define it in the router as:
live "/users", UserTable
Now to add live sorting, you could do:
<%= live_patch "Sort by name", to: Routes.live_path(@socket, UserTable, %{sort_by: "name"}) %>
When clicked, since we are navigating to the current LiveView, `c:handle_params/3`
will be invoked. Remember you should never trust the received params, so you must
use the callback to validate the user input and change the state accordingly:
def handle_params(params, _uri, socket) do
socket =
case params["sort_by"] do
sort_by when sort_by in ~w(name company) -> assign(socket, sort_by: sort)
_ -> socket
end
{:noreply, load_users(socket)}
end
As with other `handle_*` callback, changes to the state inside `c:handle_params/3`
will trigger a server render.
Note the parameters given to `c:handle_params/3` are the same as the ones given
to `c:mount/3`. So how do you decide which callback to use to load data?
Generally speaking, data should always be loaded on `c:mount/3`, since `c:mount/3`
is invoked once per LiveView life-cycle. Only the params you expect to be changed
via `live_patch/2` or `push_patch/2` must be loaded on `c:handle_params/3`.
Furthermore, it is very important to not access the same parameters on both
`c:mount/3` and `c:handle_params/3`. For example, do NOT do this:
def mount(%{"organization_id" => org_id}, session, socket) do
# do something with org_id
end
def handle_params(%{"organization_id" => org_id, "sort_by" => sort_by}, url, socket) do
# do something with org_id and sort_by
end
If you do that, because `c:mount/3` is called once and `c:handle_params/3` multiple
times, your state can get out of sync. So once a parameter is read on mount, it
should not be read elsewhere. Instead, do this:
def mount(%{"organization_id" => org_id}, session, socket) do
# do something with org_id
end
def handle_params(%{"sort_by" => sort_by}, url, socket) do
# do something with sort_by
end
### Replace page address
LiveView also allows the current browser URL to be replaced. This is useful when you
want certain events to change the URL but without polluting the browser's history.
This can be done by passing the `replace: true` option to any of the navigation helpers.
## Live Layouts
Your LiveView will be rendered within the layout specified in your Plug pipeline,
such as the default app layout. Assigns defined during `mount` of the root LiveView
are accessible in the layout, but the app layout is never updated after the initial
render. For a live layout, you must specify an additional layout to use with your
LiveView. For example, your regular `app.html` template may display a `@new_message_count`
notification, like this:
<!DOCTYPE html>
<html lang="en">
<head>
<title><%= @page_title %></title>
</head>
<body>
<div>
<nav>
...
Messages (<%= @new_message_count %>)
</nav>
<%= render @view_module, @view_template, assigns %>
</div>
</body>
</html>
To allow the `@new_message_count` to be be updated by your LiveView, you can
move the dynamic content inside a sub-layout, such as `app_web/templates/layout/live.html.leex`.
First, you would update your `app.html` layout to keep only the barebones HTML
structure:
<!DOCTYPE html>
<html lang="en">
<head>
<title>...</title>
<script>...</script>
</head>
<body>
<%= render @view_module, @view_template, assigns %>
</body>
</html>
Next, define a new `live.html.leex` layout with the dynamic content,
followed by a render of the inner `@live_view_module`:
<nav>
...
Messages (<%= @new_message_count %>)
</nav>
<%= @inner_content %>
Finally, update your LiveView to pass the `:layout` option to `use Phoenix.LiveView`:
use Phoenix.LiveView, layout: {AppWeb.LayoutView, "live.html"}
Or alternatively, you can provide the `:layout` dynamically as an option in mount:
def mount(_params, _session, socket) do
socket = assign(socket, new_message_count: 0)
{:ok, socket, layout: {AppWeb.LayoutView, "live.html"}}
end
def handle_info({:new_messages, count}, socket) do
{:noreply, assign(socket, new_message_count: count)}
end
end
*Note*: The layout will be wrapped by the LiveView's `:container` tag.
### Updating the HTML document title
Because the main layout from the Plug pipeline is rendered outside of LiveView,
the contents cannot be dynamically changed. The one exception is the `<title>`
of the HTML document. Phoenix LiveView special cases the `@page_title` assign
to allow dynamically updating the title of the page, which is useful when
using live navigation, or annotating the browser tab with a notification.
For example, to update the user's notification count in the browser's title bar,
first set the `page_title` assign on mount:
def mount(_params, _session, socket) do
socket = assign(socket, page_title: "Latest Posts")
{:ok, socket}
end
Then access `@page_title` in the app layout:
<title><%= @page_title %></title>
Now, although the app layout is not updated by LiveView, by simply assigning
to `page_title`, LiveView knows you want the title to be updated:
def handle_info({:new_messages, count}, socket) do
{:noreply, assign(socket, page_title: "Latest Posts (#{count} new)")}
end
*Note*: If you find yourself needing to dynamically patch other parts of the
base layout, such as injecting new scripts or styles into the `<head>` during
live navigation, *then a regular, non-live, page navigation should be used
instead*. Assigning the `@page_title` updates the `document.title` directly,
and therefore cannot be used to update any other part of the base layout.
## Disconnecting all instances of a given live user
It is possible to identify all LiveView sockets by setting a "live_socket_id"
in the session. For example, when signing in a user, you could do:
conn
|> put_session(:current_user_id, user.id)
|> put_session(:live_socket_id, "users_sockets:#{user.id}")
Now all LiveView sockets will be identified and listening to the given
`live_socket_id`. You can disconnect all live users identified by said
ID by broadcasting on the topic:
MyApp.Endpoint.broadcast("users_socket:#{user.id}", "disconnect", %{})
It is the same mechanism provided by `Phoenix.Socket`, so you can use the
same approach to disconnect live users and regular channels.
## JavaScript Client Specific
As seen earlier, you start by instantiating a single LiveSocket instance to
enable LiveView client/server interaction, for example:
import {Socket} from "phoenix"
import LiveSocket from "phoenix_live_view"
let csrfToken = document.querySelector("meta[name='csrf-token']").getAttribute("content")
let liveSocket = new LiveSocket("/live", Socket, {params: {_csrf_token: csrfToken}})
liveSocket.connect()
All options are passed directly to the `Phoenix.Socket` constructor,
except for the following LiveView specific options:
* `bindingPrefix` - the prefix to use for phoenix bindings. Defaults `"phx-"`
* `params` - the `connect_params` to pass to the view's mount callback. May be
a literal object or closure returning an object. When a closure is provided,
the function receives the view's phx-view name.
* `hooks` – a reference to a user-defined hooks namespace, containing client
callbacks for server/client interop. See the interop section below for details.
### Debugging Client Events
To aid debugging on the client when troubleshooting issues, the `enableDebug()`
and `disableDebug()` functions are exposed on the `LiveSocket` JavaScript instance.
Calling `enableDebug()` turns on debug logging which includes LiveView life-cycle and
payload events as they come and go from client to server. In pracitce, you can expose
your instance on `window` for quick access in the browser's web console, for example:
// app.js
let liveSocket = new LiveSocket(...)
liveSocket.connect()
window.liveSocket = liveSocket
// in the browser's web console
>> liveSocket.enableDebug()
The debug state uses the browser's built-in `sessionStorage`, so it will remain in effect
for as long as your browser session lasts.
### Simulating Latency
Proper handling of latency is critical for good UX. LiveView's CSS loading states allow
the client to provide user feedback while awaiting a server response. In development,
near zero latency on localhost does not allow latency to be easily represented or tested,
so LiveView includes a latency simulator with the JavaScript client to ensure your
application provides a pleasant experience. Like the `enableDebug()` function above,
the `LiveSocket` instance includes `enableLatencySim(milliseconds)` and `disableLatencySim()`
functions which apply throughout the current browser sesssion. The `enableLatencySim` function
accepts an integer in milliseconds for the round-trip-time to the server. For example:
// app.js
let liveSocket = new LiveSocket(...)
liveSocket.connect()
window.liveSocket = liveSocket
// in the browser's web console
>> liveSocket.enableLatencySim(1000)
[Log] latency simulator enabled for the duration of this browser session.
Call disableLatencySim() to disable
### Forms and input handling
The JavaScript client is always the source of truth for current
input values. For any given input with focus, LiveView will never
overwrite the input's current value, even if it deviates from
the server's rendered updates. This works well for updates where
major side effects are not expected, such as form validation errors,
or additive UX around the user's input values as they fill out a form.
For these use cases, the `phx-change` input does not concern itself
with disabling input editing while an event to the server is in flight.
When a `phx-change` event is sent to the server the input tag and parent
form tag receive the `phx-change-loading` css class, then the payload is
pushed to the server with a `"_target"` param in the root payload
containing the keyspace of the input name which triggered the change event.
For example, if the following input triggered a change event:
<input name="user[username]"/>
The server's `handle_event/3` would receive a payload:
%{"_target" => ["user", "username"], "user" => %{"username" => "Name"}}
The `phx-submit` event is used for form submissions where major side effects
typically happen, such as rendering new containers, calling an external
service, or redirecting to a new page.
On submission of a form bound with a `phx-submit` event:
1. The form's inputs are set to `readonly`
2. Any submit button on the form is disabled
3. The form receives the `"phx-submit-loading"` class
On completion of server processing of the `phx-submit` event:
1. The submitted form is reactivated and loses the `"phx-submit-loading"` class
2. The last input with focus is restored (unless another input has received focus)
3. Updates are patched to the DOM as usual
To handle latent form submissions, any HTML tag can be annotated with
`phx-disable-with`, which swaps the element's `innerText` with the provided
value during form submission. For example, the following code would change
the "Save" button to "Saving...", and restore it to "Save" on acknowledgment:
<button type="submit" phx-disable-with="Saving...">Save</button>
### Form Recovery following crashes or disconnects
By default, all forms marked with `phx-change` will recover input values
automatically after the user has reconnected or the LiveView has remounted
after a crash. This is achieved by the client triggering the same `phx-change`
to the server as soon as the mount has been completed. For most use cases,
this is all you need and form recovery will happen without consideration. In some cases,
where forms are built step-by-step in a stateful fashion, it may require extra recovery
handling on the server outside of your existing `phx-change` callback code. To enable
specialized recovery, provide a `phx-auto-recover` binding on the form to
specify a different event to trigger for recovery, which will receive the form params
as usual. For example, imagine a LiveView wizard form where the form is stateful and
built based on what step the user is on and by prior selections:
<form phx-change="validate_wizard_step" phx-auto-recover="recover_wizard">
On the server, the `"validate_wizard_step"` event is only concerned with the current client
form data, but the server maintains the entire state of the wizard. To recover in this
scenario, you can specify a recovery event, such as `"recover_wizard"` above, which
would wire up to the following server callbacks in your LiveView:
def handle_event("validate_wizard_step", params, socket) do
# regular validations for current step
{:noreply, socket}
end
def handle_event("recover_wizard", params, socket) do
# rebuild state based on client input data up to the current step
{:noreply, socket}
end
To forgo automatic form recovery, set `phx-auto-recover="ignore"`.
### Loading state and errors
By default, the following classes are applied to the LiveView's parent
container:
- `"phx-connected"` - applied when the view has connected to the server
- `"phx-disconnected"` - applied when the view is not connected to the server
- `"phx-error"` - applied when an error occurs on the server. Note, this
class will be applied in conjunction with `"phx-disconnected"` if connection
to the server is lost.
All `phx-` event bindings apply their own css classes when pushed. For example
the following markup:
<button phx-click="clicked" phx-window-keydown="key">...</button>
In the case of forms, when a `phx-change` is sent to the server, the input element
which emitted the change receives the `phx-change-loading` class, along wiht the
parent form tag.
On click, would receive the `phx-click-loading` class, and on keydown would receive
the `phx-keydown-loading` class. The css loading classes are maintained until an
acknowledgement is received on the client for the pushed event. The following events
receive css loadng classes:
- `phx-click` - `phx-click-loading`
- `phx-change` - `phx-change-loading`
- `phx-submit` - `phx-submit-loading`
- `phx-focus` - `phx-focus-loading`
- `phx-blur` - `phx-blur-loading`
- `phx-window-keydown` - `phx-keydown-loading`
- `phx-window-keyup` - `phx-keyup-loading`
For live page navigation via `live_redirect` and `live_patch`, as well as form
submits via `phx-submit`, the JavaScript events `"phx:page-loading-start"` and
`"phx:page-loading-stop"` are dispatched on window. Additionally, any `phx-`
event may dispatch page loading events by annotating the DOM element with
`phx-page-loading`. This is useful for showing main page loading status, for example:
// app.js
import NProgress from "nprogress"
window.addEventListener("phx:page-loading-start", info => NProgress.start())
window.addEventListener("phx:page-loading-stop", info => NProgress.done())
The `info` object will contain a `kind` key, with values one of:
- `"redirect"` - the event was triggered by a redirect
- `"patch"` - the event was triggered by a patch
- `"initial"` - the event was triggered by initial page load
- `"element"` - the event was triggered by a `phx-` bound element, such as `phx-click`
For all kinds of page loading events, all but `"element"` will receive an additional `to`
key in the info metadata pointing to the href associated with the page load.
In the case of an `"element"` page loading, the info will contain a `"target"` key containing
the DOM element which triggered the page loading state.
### JS Interop and client-controlled DOM
To handle custom client-side JavaScript when an element is added, updated,
or removed by the server, a hook object may be provided with the following
life-cycle callbacks:
* `mounted` - the element has been added to the DOM and its server
LiveView has finished mounting
* `beforeUpdate` - the element is about to be updated in the DOM.
*Note*: any call here must be synchronous as the operation cannot
be deferred or cancelled.
* `updated` - the element has been updated in the DOM by the server
* `beforeDestroy` - the element is about to be removed from the DOM.
*Note*: any call here must be synchronous as the operation cannot
be deferred or cancelled.
* `destroyed` - the element has been removed from the page, either
by a parent update, or by the parent being removed entirely
* `disconnected` - the element's parent LiveView has disconnected from the server
* `reconnected` - the element's parent LiveView has reconnected to the server
The above life-cycle callbacks have in-scope access to the following attributes:
* `el` - attribute referencing the bound DOM node,
* `viewName` - attribute matching the dom node's phx-view value
* `pushEvent(event, payload)` - method to push an event from the client to the LiveView server
* `pushEventTo(selector, event, payload)` - method to push targeted events from the client
to LiveViews and LiveComponents.
For example, the markup for a controlled input for phone-number formatting could be written
like this:
<input type="text" name="user[phone_number]" id="user-phone-number" phx-hook="PhoneNumber" />
Then a hook callback object could be defined and passed to the socket:
let Hooks = {}
Hooks.PhoneNumber = {
mounted() {
this.el.addEventListener("input", e => {
let match = this.el.value.replace(/\D/g, "").match(/^(\d{3})(\d{3})(\d{4})$/)
if(match) {
this.el.value = `${match[1]}-${match[2]}-${match[3]}`
}
})
}
}
let liveSocket = new LiveSocket("/live", Socket, {hooks: Hooks, ...})
...
*Note*: when using `phx-hook`, a unique DOM ID must always be set.
## Endpoint configuration
LiveView accepts the following configuration in your endpoint under
the `:live_view` key:
* `:signing_salt` (required) - the salt used to sign data sent
to the client
* `:hibernate_after` (optional) - the idle time in milliseconds allowed in
the LiveView before compressing its own memory and state.
Defaults to 15000ms (15 seconds)
'''
alias Phoenix.LiveView.Socket
@doc """
The LiveView entry-point.
For each LiveView in the root of a template, `c:mount/3` is invoked twice:
once to do the initial page load and again to establish the live socket.
It expects three parameters:
* `params` - a map of string keys which contain public information that
can be set by the user. The map contains the query params as well as any
router path parameter. If the LiveView was not mounted at the router,
this argument is the atom `:not_mounted_at_router`
* `session` - the connection session
* `socket` - the LiveView socket
It must return either `{:ok, socket}` or `{:ok, socket, options}`, where
`options` is one of:
* `:temporary_assigns` - a keyword list of assigns that are temporary
and must be reset to their value after every render
* `:layout` - the optional layout to be used by the LiveView
"""
@callback mount(
Socket.unsigned_params() | :not_mounted_at_router,
session :: map,
socket :: Socket.t()
) ::
{:ok, Socket.t()} | {:ok, Socket.t(), keyword()}
@callback render(assigns :: Socket.assigns()) :: Phoenix.LiveView.Rendered.t()
@callback terminate(reason, socket :: Socket.t()) :: term
when reason: :normal | :shutdown | {:shutdown, :left | :closed | term}
@callback handle_params(Socket.unsigned_params(), uri :: String.t(), socket :: Socket.t()) ::
{:noreply, Socket.t()}
@callback handle_event(event :: binary, Socket.unsigned_params(), socket :: Socket.t()) ::
{:noreply, Socket.t()}
@callback handle_call(msg :: term, {pid, reference}, socket :: Socket.t()) ::
{:noreply, Socket.t()} | {:reply, term, Socket.t()}
@callback handle_info(msg :: term, socket :: Socket.t()) ::
{:noreply, Socket.t()}
@optional_callbacks mount: 3,
terminate: 2,
handle_params: 3,
handle_event: 3,
handle_call: 3,
handle_info: 2
@doc """
Uses LiveView in the current module to mark it a LiveView.
use Phoenix.LiveView,
namespace: MyAppWeb,
container: {:tr, class: "colorized"},
layout: {MyAppWeb.LayoutView, "live.html"}
## Options
* `:namespace` - configures the namespace the `LiveView` is in
* `:container` - configures the container the `LiveView` will be wrapped in
* `:layout` - configures the layout the `LiveView` will be rendered in
"""
defmacro __using__(opts) do
quote do
opts = unquote(opts)
import Phoenix.LiveView
import Phoenix.LiveView.Helpers
@behaviour Phoenix.LiveView
@before_compile Phoenix.LiveView
@doc false
@__live__ Phoenix.LiveView.__live__(__MODULE__, opts)
def __live__, do: @__live__
end
end
# TODO: Remove once the deprecation period is over
@doc false
defmacro __before_compile__(env) do
if Module.defines?(env.module, {:mount, 3}) or not Module.defines?(env.module, {:mount, 2}) do
:ok
else
IO.warn(
"mount(session, socket) is deprecated, please define mount(params, session, socket) instead",
Macro.Env.stacktrace(env)
)
quote do
def mount(_params, session, socket), do: mount(session, socket)
end
end
end
@doc false
def __live__(module, opts) do
container = opts[:container] || {:div, []}
namespace = opts[:namespace] || module |> Module.split() |> Enum.take(1) |> Module.concat()
name = module |> Atom.to_string() |> String.replace_prefix("#{namespace}.", "")
layout =
case opts[:layout] do
{mod, template} when is_atom(mod) and is_binary(template) ->
{mod, template}
nil ->
nil
other ->
raise ArgumentError,
":layout expects a tuple of the form {MyLayoutView, \"my_template.html\"}, " <>
"got: #{inspect(other)}"
end
%{container: container, name: name, kind: :view, module: module, layout: layout}
end
@doc """
Returns true if the socket is connected.
Useful for checking the connectivity status when mounting the view.
For example, on initial page render, the view is mounted statically,
rendered, and the HTML is sent to the client. Once the client
connects to the server, a LiveView is then spawned and mounted
statefully within a process. Use `connected?/1` to conditionally
perform stateful work, such as subscribing to pubsub topics,
sending messages, etc.
## Examples
defmodule DemoWeb.ClockLive do
use Phoenix.LiveView
...
def mount(_params, _session, socket) do
if connected?(socket), do: :timer.send_interval(1000, self(), :tick)
{:ok, assign(socket, date: :calendar.local_time())}
end
def handle_info(:tick, socket) do
{:noreply, assign(socket, date: :calendar.local_time())}
end
end
"""
def connected?(%Socket{connected?: connected?}), do: connected?
@doc """
Assigns a value into the socket only if it does not exist.
Useful for lazily assigning values and referencing parent assigns.
## Referencing parent assigns
When a LiveView is mounted in a disconnected state, the Plug.Conn assigns
will be available for reference via `assign_new/3`, allowing assigns to
be shared for the initial HTTP request. On connected mount, `assign_new/3`
will be invoked, and the LiveView will use its session to rebuild the
originally shared assign. Likewise, nested LiveView children have access
to their parent's assigns on mount using `assign_new`, which allows
assigns to be shared down the nested LiveView tree.
## Examples
# controller
conn
|> assign(:current_user, user)
|> LiveView.Controller.live_render(MyLive, session: %{"user_id" => user.id})
# LiveView mount
def mount(_params, %{"user_id" => user_id}, socket) do
{:ok, assign_new(socket, :current_user, fn -> Accounts.get_user!(user_id) end)}
end
"""
def assign_new(%Socket{} = socket, key, func) when is_function(func, 0) do
case socket do
%{assigns: %{^key => _}} ->
socket
%{private: %{assigned_new: {assigns, keys}} = private} ->
# It is important to store the keys even if they are not in assigns
# because maybe the controller doesn't have it but the view does.
private = put_in(private.assigned_new, {assigns, [key | keys]})
assign_each(%{socket | private: private}, key, Map.get_lazy(assigns, key, func))
%{} ->
assign_each(socket, key, func.())
end
end
@doc """
Adds key value pairs to socket assigns.
A single key value pair may be passed, or a keyword list
of assigns may be provided to be merged into existing
socket assigns.
## Examples
iex> assign(socket, :name, "Elixir")
iex> assign(socket, name: "Elixir", logo: "💧")
"""
def assign(%Socket{} = socket, key, value) do
assign(socket, [{key, value}])
end
@doc """
See `assign/3`.
"""
def assign(%Socket{} = socket, attrs) when is_map(attrs) or is_list(attrs) do
Enum.reduce(attrs, socket, fn {key, val}, acc ->
case Map.fetch(acc.assigns, key) do
{:ok, ^val} -> acc
{:ok, _old_val} -> assign_each(acc, key, val)
:error -> assign_each(acc, key, val)
end
end)
end
defp assign_each(%Socket{assigns: assigns, changed: changed} = acc, key, val) do
new_changed = Map.put(changed, key, true)
new_assigns = Map.put(assigns, key, val)
%Socket{acc | assigns: new_assigns, changed: new_changed}
end
@doc """
Updates an existing key in the socket assigns.
The update function receives the current key's value and
returns the updated value. Raises if the key does not exist.
## Examples
iex> update(socket, :count, fn count -> count + 1 end)
iex> update(socket, :count, &(&1 + 1))
"""
def update(%Socket{assigns: assigns} = socket, key, func) do
case Map.fetch(assigns, key) do
{:ok, val} -> assign(socket, [{key, func.(val)}])
:error -> raise KeyError, key: key, term: assigns
end
end
@doc """
Adds a flash message to the socket to be displayed on redirect.
*Note*: the `Phoenix.Router.fetch_live_flash` plug must be plugged in
your browser's pipeline in place of `fetch_flash` to be supported,
for example:
import Phoenix.LiveView.Router
pipeline :browser do
...
plug :fetch_live_flash
end
## Examples
iex> put_flash(socket, :info, "It worked!")
iex> put_flash(socket, :error, "You can't access that page")
"""
defdelegate put_flash(socket, kind, msg), to: Phoenix.LiveView.Utils
@doc """
Clears the flash.
## Examples
iex> clear_flash(socket)
"""
defdelegate clear_flash(socket), to: Phoenix.LiveView.Utils
@doc """
Clears a key from the flash.
## Examples
iex> clear_flash(socket, :info)
"""
defdelegate clear_flash(socket, key), to: Phoenix.LiveView.Utils
@doc """
Annotates the socket for redirect to a destination path.
*Note*: LiveView redirects rely on instructing client
to perform a `window.location` update on the provided
redirect location. The whole page will be reloaded and
all state will be discarded.
## Options
* `:to` - the path to redirect to. It must always be a local path
* `:external` - an external path to redirect to
"""
def redirect(%Socket{} = socket, opts) do
url =
cond do
to = opts[:to] -> validate_local_url!(to, "redirect/2")
external = opts[:external] -> external
true -> raise ArgumentError, "expected :to or :external option in redirect/2"
end
put_redirect(socket, {:redirect, %{to: url}})
end
@doc """
Annotates the socket for navigation within the current LiveView.
When navigating to the current LiveView, `c:handle_params/3` is
immediately invoked to handle the change of params and URL state.
Then the new state is pushed to the client, without reloading the
whole page. For live redirects to another LiveView, use
`push_redirect/2`.
## Options
* `:to` - the required path to link to. It must always be a local path
* `:replace` - the flag to replace the current history or push a new state.
Defaults `false`.
## Examples
{:noreply, push_patch(socket, to: "/")}
{:noreply, push_patch(socket, to: "/", replace: true)}
"""
def push_patch(%Socket{} = socket, opts) do
%{to: to} = opts = push_opts!(opts, "push_patch/2")
case Phoenix.LiveView.Utils.live_link_info!(socket.router, socket.root_view, to) do
{:internal, params, action, _parsed_uri} ->
put_redirect(socket, {:live, {params, action}, opts})
:external ->
raise ArgumentError,
"cannot push_patch/2 to #{inspect(to)} because the given path " <>
"does not point to the current root view #{inspect(socket.root_view)}"
end
end
@doc """
Annotates the socket for navigation to another LiveView.
The current LiveView will be shutdown and a new one will be mounted
in its place LiveView, without reloading the whole page. This can
also be use to remount the same LiveView, in case you want to start
fresh. If you want to navigate to the same LiveView without remounting
it, use `push_patch/2` instead.
## Options
* `:to` - the required path to link to. It must always be a local path
* `:replace` - the flag to replace the current history or push a new state.
Defaults `false`.
## Examples
{:noreply, push_redirect(socket, to: "/")}
{:noreply, push_redirect(socket, to: "/", replace: true)}
"""
def push_redirect(%Socket{} = socket, opts) do
opts = push_opts!(opts, "push_redirect/2")
put_redirect(socket, {:live, :redirect, opts})
end
defp push_opts!(opts, context) do
to = Keyword.fetch!(opts, :to)
validate_local_url!(to, context)
kind = if opts[:replace], do: :replace, else: :push
%{to: to, kind: kind}
end
defp put_redirect(%Socket{redirected: nil} = socket, command) do
%Socket{socket | redirected: command}
end
defp put_redirect(%Socket{redirected: to} = _socket, _command) do
raise ArgumentError, "socket already prepared to redirect with #{inspect(to)}"
end
@invalid_local_url_chars ["\\"]
defp validate_local_url!("//" <> _ = to, where) do
raise_invalid_local_url!(to, where)
end
defp validate_local_url!("/" <> _ = to, where) do
if String.contains?(to, @invalid_local_url_chars) do
raise ArgumentError, "unsafe characters detected for #{where} in URL #{inspect(to)}"
else
to
end
end
defp validate_local_url!(to, where) do
raise_invalid_local_url!(to, where)
end
defp raise_invalid_local_url!(to, where) do
raise ArgumentError, "the :to option in #{where} expects a path but was #{inspect(to)}"
end
@doc """
Accesses the connect params sent by the client for use on connected mount.
Connect params are only sent when the client connects to the server and
only remain available during mount. `nil` is returned when called in a
disconnected state and a `RuntimeError` is raised if called after mount.
## Examples
def mount(_params, _session, socket) do
{:ok, assign(socket, width: get_connect_params(socket)["width"] || @width)}
end
"""
def get_connect_params(%Socket{private: private} = socket) do
cond do
connect_params = private[:connect_params] ->
if connected?(socket), do: connect_params, else: nil
child?(socket) ->
raise RuntimeError, """
attempted to read connect_params from a nested child LiveView #{inspect(socket.view)}.
Only the root LiveView has access to connect params.
"""
true ->
raise RuntimeError, """
attempted to read connect_params outside of #{inspect(socket.view)}.mount/3.
connect_params only exist while mounting. If you require access to this information
after mount, store the state in socket assigns.
"""
end
end
@doc """
Asynchronously updates a component with new assigns.
Requires a stateful component with a matching `:id` to send
the update to. Following the optional `preload/1` callback being invoked,
the updated values are merged with the component's assigns and `update/2`
is called for the updated component(s).
While a component may always be updated from the parent by updating some
parent assigns which will re-render the child, thus invoking `update/2` on
the child component, `send_update/2` is useful for updating a component
that entirely manages its own state, as well as messaging between components.
## Examples
def handle_event("cancel-order", _, socket) do
...
send_update(Cart, id: "cart", status: "cancelled")
{:noreply, socket}
end
"""
def send_update(module, assigns) do
assigns = Enum.into(assigns, %{})
id =
assigns[:id] ||
raise ArgumentError, "missing required :id in send_update. Got: #{inspect(assigns)}"
Phoenix.LiveView.Channel.send_update(module, id, assigns)
end
@doc """
Returns the transport pid of the socket.
Raises `ArgumentError` if the socket is not connected.
## Examples
iex> transport_pid(socket)
#PID<0.107.0>
"""
def transport_pid(%Socket{}) do
case Process.get(:"$callers") do
[transport_pid | _] -> transport_pid
_ -> raise ArgumentError, "transport_pid/1 may only be called when the socket is connected."
end
end
defp child?(%Socket{parent_pid: pid}), do: is_pid(pid)
end