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object lib oorl_protocol_verification.ex
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lib/oorl_protocol_verification.ex

defmodule OORL.ProtocolVerification do
@moduledoc """
Provides protocol verification capabilities including LTS (Labeled Transition System)
verification, reachability analysis, and protocol property checking.
"""
def compute_reachable_states(protocol_lts) do
initial_state = protocol_lts.initial_state
transitions = protocol_lts.transitions
reachable = MapSet.new([initial_state])
# Fixed-point computation for reachability
compute_reachable_fixpoint(reachable, transitions, MapSet.new())
end
defp compute_reachable_fixpoint(current_reachable, transitions, prev_reachable) do
if MapSet.equal?(current_reachable, prev_reachable) do
MapSet.to_list(current_reachable)
else
new_reachable = Enum.reduce(current_reachable, current_reachable, fn state, acc ->
reachable_from_state = get_reachable_from_state(state, transitions)
MapSet.union(acc, MapSet.new(reachable_from_state))
end)
compute_reachable_fixpoint(new_reachable, transitions, current_reachable)
end
end
defp get_reachable_from_state(state, transitions) do
Enum.reduce(transitions, [], fn {{from_state, _action}, to_state}, acc ->
if from_state == state do
[to_state | acc]
else
acc
end
end)
end
def verify_reachability_properties(protocol_lts, properties) do
reachable_states = compute_reachable_states(protocol_lts)
reachable_set = MapSet.new(reachable_states)
Enum.map(properties, fn property ->
case property do
{:eventually, target_state} ->
result = MapSet.member?(reachable_set, target_state)
%{property: property, satisfied: result, type: :eventually}
{:always_reachable, state} ->
result = MapSet.member?(reachable_set, state)
%{property: property, satisfied: result, type: :always_reachable}
{:never_reach, forbidden_state} ->
result = not MapSet.member?(reachable_set, forbidden_state)
%{property: property, satisfied: result, type: :never_reach}
_ ->
%{property: property, satisfied: false, type: :unknown}
end
end)
end
def check_deadlock_freedom(protocol_lts) do
reachable_states = compute_reachable_states(protocol_lts)
transitions = protocol_lts.transitions
deadlock_states = Enum.filter(reachable_states, fn state ->
outgoing_transitions = Enum.filter(transitions, fn {{from_state, _action}, _to_state} ->
from_state == state
end)
Enum.empty?(outgoing_transitions)
end)
%{
deadlock_free: Enum.empty?(deadlock_states),
deadlock_states: deadlock_states,
total_reachable: length(reachable_states)
}
end
def check_liveness_properties(protocol_lts, liveness_properties) do
reachable_states = compute_reachable_states(protocol_lts)
transitions = protocol_lts.transitions
Enum.map(liveness_properties, fn property ->
case property do
{:progress, action} ->
check_progress_property(reachable_states, transitions, action)
{:fairness, actions} ->
check_fairness_property(reachable_states, transitions, actions)
_ ->
%{property: property, satisfied: false, type: :unknown}
end
end)
end
defp check_progress_property(reachable_states, transitions, action) do
# Check if the action can always eventually be taken
states_with_action = Enum.filter(reachable_states, fn state ->
Enum.any?(transitions, fn {{from_state, trans_action}, _to_state} ->
from_state == state and trans_action == action
end)
end)
progress_ratio = length(states_with_action) / max(1, length(reachable_states))
%{
property: {:progress, action},
satisfied: progress_ratio > 0.5,
progress_ratio: progress_ratio,
type: :progress
}
end
defp check_fairness_property(reachable_states, transitions, actions) do
# Check if all actions in the set can be fairly executed
action_availability = Enum.map(actions, fn action ->
states_with_action = Enum.count(reachable_states, fn state ->
Enum.any?(transitions, fn {{from_state, trans_action}, _to_state} ->
from_state == state and trans_action == action
end)
end)
{action, states_with_action / max(1, length(reachable_states))}
end)
min_availability = action_availability
|> Enum.map(fn {_action, ratio} -> ratio end)
|> Enum.min(fn -> 0.0 end)
%{
property: {:fairness, actions},
satisfied: min_availability > 0.1,
min_availability: min_availability,
action_availability: action_availability,
type: :fairness
}
end
def build_state_graph(protocol_lts) do
reachable_states = compute_reachable_states(protocol_lts)
transitions = protocol_lts.transitions
# Build adjacency list representation
graph = Enum.reduce(reachable_states, %{}, fn state, acc ->
Map.put(acc, state, [])
end)
Enum.reduce(transitions, graph, fn {{from_state, action}, to_state}, acc ->
if Map.has_key?(acc, from_state) do
current_edges = Map.get(acc, from_state, [])
new_edges = [{action, to_state} | current_edges]
Map.put(acc, from_state, new_edges)
else
acc
end
end)
end
def analyze_protocol_completeness(protocol_lts) do
states = protocol_lts.states
alphabet = protocol_lts.alphabet
transitions = protocol_lts.transitions
total_possible_transitions = length(states) * length(alphabet)
actual_transitions = map_size(transitions)
completeness_ratio = actual_transitions / max(1, total_possible_transitions)
missing_transitions = for state <- states,
action <- alphabet,
not Map.has_key?(transitions, {state, action}) do
{state, action}
end
%{
completeness_ratio: completeness_ratio,
total_possible: total_possible_transitions,
actual_transitions: actual_transitions,
missing_transitions: missing_transitions,
is_complete: Enum.empty?(missing_transitions)
}
end
end