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Components-based design system written in elixir
Retired package: Deprecated - Package no longer supported. Use moon_live_view package instead
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Files
assets/node_modules/tailwindcss/src/oxide/cli/build/watching.ts
import chokidar from 'chokidar'
import fs from 'fs'
import micromatch from 'micromatch'
import normalizePath from 'normalize-path'
import path from 'path'
import { readFileWithRetries } from './utils'
/**
* The core idea of this watcher is:
* 1. Whenever a file is added, changed, or renamed we queue a rebuild
* 2. Perform as few rebuilds as possible by batching them together
* 3. Coalesce events that happen in quick succession to avoid unnecessary rebuilds
* 4. Ensure another rebuild happens _if_ changed while a rebuild is in progress
*/
/**
*
* @param {*} args
* @param {{ state, rebuild(changedFiles: any[]): Promise<any> }} param1
* @returns {{
* fswatcher: import('chokidar').FSWatcher,
* refreshWatchedFiles(): void,
* }}
*/
export function createWatcher(args, { state, rebuild }) {
let shouldPoll = args['--poll']
let shouldCoalesceWriteEvents = shouldPoll || process.platform === 'win32'
// Polling interval in milliseconds
// Used only when polling or coalescing add/change events on Windows
let pollInterval = 10
let watcher = chokidar.watch([], {
// Force checking for atomic writes in all situations
// This causes chokidar to wait up to 100ms for a file to re-added after it's been unlinked
// This only works when watching directories though
atomic: true,
usePolling: shouldPoll,
interval: shouldPoll ? pollInterval : undefined,
ignoreInitial: true,
awaitWriteFinish: shouldCoalesceWriteEvents
? {
stabilityThreshold: 50,
pollInterval: pollInterval,
}
: false,
})
// A queue of rebuilds, file reads, etc… to run
let chain = Promise.resolve()
/**
* A list of files that have been changed since the last rebuild
*
* @type {{file: string, content: () => Promise<string>, extension: string}[]}
*/
let changedContent = []
/**
* A list of files for which a rebuild has already been queued.
* This is used to prevent duplicate rebuilds when multiple events are fired for the same file.
* The rebuilt file is cleared from this list when it's associated rebuild has _started_
* This is because if the file is changed during a rebuild it won't trigger a new rebuild which it should
**/
let pendingRebuilds = new Set()
let _timer
let _reject
/**
* Rebuilds the changed files and resolves when the rebuild is
* complete regardless of whether it was successful or not
*/
async function rebuildAndContinue() {
let changes = changedContent.splice(0)
// There are no changes to rebuild so we can just do nothing
if (changes.length === 0) {
return Promise.resolve()
}
// Clear all pending rebuilds for the about-to-be-built files
changes.forEach((change) => pendingRebuilds.delete(change.file))
// Resolve the promise even when the rebuild fails
return rebuild(changes).then(
() => {},
() => {}
)
}
/**
*
* @param {*} file
* @param {(() => Promise<string>) | null} content
* @param {boolean} skipPendingCheck
* @returns {Promise<void>}
*/
function recordChangedFile(file, content = null, skipPendingCheck = false) {
file = path.resolve(file)
// Applications like Vim/Neovim fire both rename and change events in succession for atomic writes
// In that case rebuild has already been queued by rename, so can be skipped in change
if (pendingRebuilds.has(file) && !skipPendingCheck) {
return Promise.resolve()
}
// Mark that a rebuild of this file is going to happen
// It MUST happen synchronously before the rebuild is queued for this to be effective
pendingRebuilds.add(file)
changedContent.push({
file,
content: content ?? (() => fs.promises.readFile(file, 'utf8')),
extension: path.extname(file).slice(1),
})
if (_timer) {
clearTimeout(_timer)
_reject()
}
// If a rebuild is already in progress we don't want to start another one until the 10ms timer has expired
chain = chain.then(
() =>
new Promise((resolve, reject) => {
_timer = setTimeout(resolve, 10)
_reject = reject
})
)
// Resolves once this file has been rebuilt (or the rebuild for this file has failed)
// This queues as many rebuilds as there are changed files
// But those rebuilds happen after some delay
// And will immediately resolve if there are no changes
chain = chain.then(rebuildAndContinue, rebuildAndContinue)
return chain
}
watcher.on('change', (file) => recordChangedFile(file))
watcher.on('add', (file) => recordChangedFile(file))
// Restore watching any files that are "removed"
// This can happen when a file is pseudo-atomically replaced (a copy is created, overwritten, the old one is unlinked, and the new one is renamed)
// TODO: An an optimization we should allow removal when the config changes
watcher.on('unlink', (file) => {
file = normalizePath(file)
// Only re-add the file if it's not covered by a dynamic pattern
if (!micromatch.some([file], state.contentPatterns.dynamic)) {
watcher.add(file)
}
})
// Some applications such as Visual Studio (but not VS Code)
// will only fire a rename event for atomic writes and not a change event
// This is very likely a chokidar bug but it's one we need to work around
// We treat this as a change event and rebuild the CSS
watcher.on('raw', (evt, filePath, meta) => {
if (evt !== 'rename') {
return
}
let watchedPath = meta.watchedPath
// Watched path might be the file itself
// Or the directory it is in
filePath = watchedPath.endsWith(filePath) ? watchedPath : path.join(watchedPath, filePath)
// Skip this event since the files it is for does not match any of the registered content globs
if (!micromatch.some([filePath], state.contentPatterns.all)) {
return
}
// Skip since we've already queued a rebuild for this file that hasn't happened yet
if (pendingRebuilds.has(filePath)) {
return
}
// We'll go ahead and add the file to the pending rebuilds list here
// It'll be removed when the rebuild starts unless the read fails
// which will be taken care of as well
pendingRebuilds.add(filePath)
async function enqueue() {
try {
// We need to read the file as early as possible outside of the chain
// because it may be gone by the time we get to it. doing the read
// immediately increases the chance that the file is still there
let content = await readFileWithRetries(path.resolve(filePath))
if (content === undefined) {
return
}
// This will push the rebuild onto the chain
// We MUST skip the rebuild check here otherwise the rebuild will never happen on Linux
// This is because the order of events and timing is different on Linux
// @ts-ignore: TypeScript isn't picking up that content is a string here
await recordChangedFile(filePath, () => content, true)
} catch {
// If reading the file fails, it's was probably a deleted temporary file
// So we can ignore it and no rebuild is needed
}
}
enqueue().then(() => {
// If the file read fails we still need to make sure the file isn't stuck in the pending rebuilds list
pendingRebuilds.delete(filePath)
})
})
return {
fswatcher: watcher,
refreshWatchedFiles() {
watcher.add(Array.from(state.contextDependencies))
watcher.add(Array.from(state.configBag.dependencies))
watcher.add(state.contentPatterns.all)
},
}
}