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2.87.11
2.87.10
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2.81.4
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2.79.13
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2.79.9
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2.79.5
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2.71.1
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2.70.0
2.69.2
2.69.1
2.69.0
2.68.11
2.68.10
Components-based design system written in elixir
Retired package: Deprecated - Package no longer supported. Use moon_live_view package instead
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assets/node_modules/tailwindcss/src/lib/remap-bitfield.js
// @ts-check
/**
* We must remap all the old bits to new bits for each set variant
* Only arbitrary variants are considered as those are the only
* ones that need to be re-sorted at this time
*
* An iterated process that removes and sets individual bits simultaneously
* will not work because we may have a new bit that is also a later old bit
* This means that we would be removing a previously set bit which we don't
* want to do
*
* For example (assume `bN` = `1<<N`)
* Given the "total" mapping `[[b1, b3], [b2, b4], [b3, b1], [b4, b2]]`
* The mapping is "total" because:
* 1. Every input and output is accounted for
* 2. All combinations are unique
* 3. No one input maps to multiple outputs and vice versa
* And, given an offset with all bits set:
* V = b1 | b2 | b3 | b4
*
* Let's explore the issue with removing and setting bits simultaneously:
* V & ~b1 | b3 = b2 | b3 | b4
* V & ~b2 | b4 = b3 | b4
* V & ~b3 | b1 = b1 | b4
* V & ~b4 | b2 = b1 | b2
*
* As you can see, we end up with the wrong result.
* This is because we're removing a bit that was previously set.
* And, thus the final result is missing b3 and b4.
*
* Now, let's explore the issue with removing the bits first:
* V & ~b1 = b2 | b3 | b4
* V & ~b2 = b3 | b4
* V & ~b3 = b4
* V & ~b4 = 0
*
* And then setting the bits:
* V | b3 = b3
* V | b4 = b3 | b4
* V | b1 = b1 | b3 | b4
* V | b2 = b1 | b2 | b3 | b4
*
* We get the correct result because we're not removing any bits that were
* previously set thus properly remapping the bits to the new order
*
* To collect this into a single operation that can be done simultaneously
* we must first create a mask for the old bits that are set and a mask for
* the new bits that are set. Then we can remove the old bits and set the new
* bits simultaneously in a "single" operation like so:
* OldMask = b1 | b2 | b3 | b4
* NewMask = b3 | b4 | b1 | b2
*
* So this:
* V & ~oldMask | newMask
*
* Expands to this:
* V & ~b1 & ~b2 & ~b3 & ~b4 | b3 | b4 | b1 | b2
*
* Which becomes this:
* b1 | b2 | b3 | b4
*
* Which is the correct result!
*
* @param {bigint} num
* @param {[bigint, bigint][]} mapping
*/
export function remapBitfield(num, mapping) {
// Create masks for the old and new bits that are set
let oldMask = 0n
let newMask = 0n
for (let [oldBit, newBit] of mapping) {
if (num & oldBit) {
oldMask = oldMask | oldBit
newMask = newMask | newBit
}
}
// Remove all old bits
// Set all new bits
return (num & ~oldMask) | newMask
}