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input_event
CHANGELOG.md
CHANGELOG.md
# Changelog
## v1.0.0
This release only changes the version number. No code changed.
## v0.4.3
* Bug fixes
* Fix builds on MacOS. InputEvent doesn't work on MacOS, but it will now
compile successfully.
* Fix a typespec so that Dialyzer runs successfully
* Improvements
* The build process will be less verbose. If there's an error and you need the
verbosity to debug it, run `V=1 mix compile` or `V=1 make`.
## v0.4.2
* Bug fixes
* Remove call to `sudo` and add instructions for how to read input events as a
user the right way. Thanks to Józef Chraplewski for this fix.
## v0.4.1
* Bug fixes
* Compile the port binary to the `_build` directory to avoid issues when
changing mix targets
## v0.4.0
* Breaking changes
* Enumerating input_event devices returns all device info instead of just
the device name.
**`< 0.4.0`**
`{"/dev/input/eventX", "Device name"}`
**`>= 0.4.0`**
`{"/dev/input/eventX", %InputEvent.Info{name: "Device name"}}`
* Enhancements
* Major refactoring and clean up in the c code. Thanks @fhunleth!
* Added support for relative mouse events.
* Moved input decoding to Elixir.
## v0.3.1
* Bug fixes
* Update hex package files list.
* Update gitignore.
## v0.3.0
* Enhancements
* Clean up dependencies and various formatting bug fixes.
## v0.2.0
* Enhancements
* Pushed to hex
* Renamed project to `:input_event`