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google_api_games lib google_api games v1 model instance.ex
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lib/google_api/games/v1/model/instance.ex

# Copyright 2017 Google Inc.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# NOTE: This class is auto generated by the swagger code generator program.
# https://github.com/swagger-api/swagger-codegen.git
# Do not edit the class manually.
defmodule GoogleApi.Games.V1.Model.Instance do
@moduledoc """
This is a JSON template for the Instance resource.
## Attributes
- acquisitionUri (String.t): URI which shows where a user can acquire this instance. Defaults to: `null`.
- androidInstance (InstanceAndroidDetails): Platform dependent details for Android. Defaults to: `null`.
- iosInstance (InstanceIosDetails): Platform dependent details for iOS. Defaults to: `null`.
- kind (String.t): Uniquely identifies the type of this resource. Value is always the fixed string games#instance. Defaults to: `null`.
- name (String.t): Localized display name. Defaults to: `null`.
- platformType (String.t): The platform type. Possible values are: - \"ANDROID\" - Instance is for Android. - \"IOS\" - Instance is for iOS - \"WEB_APP\" - Instance is for Web App. Defaults to: `null`.
- realtimePlay (boolean()): Flag to show if this game instance supports realtime play. Defaults to: `null`.
- turnBasedPlay (boolean()): Flag to show if this game instance supports turn based play. Defaults to: `null`.
- webInstance (InstanceWebDetails): Platform dependent details for Web. Defaults to: `null`.
"""
use GoogleApi.Gax.ModelBase
@type t :: %__MODULE__{
:acquisitionUri => any(),
:androidInstance => GoogleApi.Games.V1.Model.InstanceAndroidDetails.t(),
:iosInstance => GoogleApi.Games.V1.Model.InstanceIosDetails.t(),
:kind => any(),
:name => any(),
:platformType => any(),
:realtimePlay => any(),
:turnBasedPlay => any(),
:webInstance => GoogleApi.Games.V1.Model.InstanceWebDetails.t()
}
field(:acquisitionUri)
field(:androidInstance, as: GoogleApi.Games.V1.Model.InstanceAndroidDetails)
field(:iosInstance, as: GoogleApi.Games.V1.Model.InstanceIosDetails)
field(:kind)
field(:name)
field(:platformType)
field(:realtimePlay)
field(:turnBasedPlay)
field(:webInstance, as: GoogleApi.Games.V1.Model.InstanceWebDetails)
end
defimpl Poison.Decoder, for: GoogleApi.Games.V1.Model.Instance do
def decode(value, options) do
GoogleApi.Games.V1.Model.Instance.decode(value, options)
end
end
defimpl Poison.Encoder, for: GoogleApi.Games.V1.Model.Instance do
def encode(value, options) do
GoogleApi.Gax.ModelBase.encode(value, options)
end
end