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Google Play Games Services API client library. The Google Play Games Service allows developers to enhance games with social leaderboards, achievements, game state, sign-in with Google, and more.
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lib/google_api/games/v1/model/player_name.ex
# Copyright 2019 Google LLC
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# NOTE: This file is auto generated by the elixir code generator program.
# Do not edit this file manually.
defmodule GoogleApi.Games.V1.Model.PlayerName do
@moduledoc """
A representation of the individual components of the name.
## Attributes
* `familyName` (*type:* `String.t`, *default:* `nil`) - The family name of this player. In some places, this is known as the last name.
* `givenName` (*type:* `String.t`, *default:* `nil`) - The given name of this player. In some places, this is known as the first name.
"""
use GoogleApi.Gax.ModelBase
@type t :: %__MODULE__{
:familyName => String.t() | nil,
:givenName => String.t() | nil
}
field(:familyName)
field(:givenName)
end
defimpl Poison.Decoder, for: GoogleApi.Games.V1.Model.PlayerName do
def decode(value, options) do
GoogleApi.Games.V1.Model.PlayerName.decode(value, options)
end
end
defimpl Poison.Encoder, for: GoogleApi.Games.V1.Model.PlayerName do
def encode(value, options) do
GoogleApi.Gax.ModelBase.encode(value, options)
end
end