Invokes call, cast or stop with a GenServer registered via a server ID. Will wait a bit if the GenServer is not yet registered on restarts.
Starts a module-based dynamic supervisor process with a registered name. Will wait a bit if the supervisor name is still registered on re...
A simple logger that writes messages to log files only (not to the console).
Defines the response type for the Game of Islands.
Defines the request type for the Game of Islands.
Creates a player struct for the Game of Islands.
A guesses struct and functions for the Game of Islands.
Converts island type codes into island types in the Game of Islands.
A board struct and functions for the Game of Islands.
An island struct and functions for the Game of Islands.
A state struct and functions for the Game of Islands.
Defines the player ID type for the Game of Islands.
A coordinates struct and functions for the Game of Islands.
Displays the summary of a Game of Islands.
Provides configuration common to modules of the Game of Islands.
Creates a square struct for the Game of Islands.