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examples/weighted_graph_database.ex

defmodule WeightedGraphDatabase do
@moduledoc """
Weighted Property Graph Database using Enhanced ADT with WarpEngine Integration
This example demonstrates how Enhanced ADT transforms complex graph database
operations into intelligent physics-enhanced database commands. Graph structures
become mathematical expressions that automatically leverage wormhole routing,
quantum entanglement, and gravitational optimization.
## Features Demonstrated
- **Weighted Nodes & Edges** with physics annotations
- **Graph Traversal** using Enhanced ADT fold operations
- **Network Generation** using bend operations with automatic wormholes
- **Property Queries** with physics-enhanced performance
- **Social Network Analysis** with quantum correlation enhancement
- **Recommendation Engine** with gravitational clustering
## Graph Types
- **Social Networks** - People, relationships, communities
- **Knowledge Graphs** - Concepts, relationships, hierarchies
- **Recommendation Networks** - Users, products, preferences
- **Organizational Charts** - Roles, reporting, departments
"""
use EnhancedADT
use EnhancedADT.WarpEngineIntegration
require Logger
# =============================================================================
# GRAPH ADT DEFINITIONS WITH PHYSICS ANNOTATIONS
# =============================================================================
@doc """
Graph Node - Represents entities in the weighted property graph.
Physics annotations optimize storage and access patterns:
- importance_score → gravitational_mass (affects shard placement)
- activity_level → quantum_entanglement_potential (for correlations)
- created_at → temporal_weight (lifecycle management)
"""
defproduct GraphNode do
field id :: String.t()
field label :: String.t()
field properties :: map(), physics: :quantum_entanglement_group
field importance_score :: float(), physics: :gravitational_mass
field activity_level :: float(), physics: :quantum_entanglement_potential
field created_at :: DateTime.t(), physics: :temporal_weight
field node_type :: atom()
end
# Graph Edge - Represents weighted relationships between nodes with physics annotations
defproduct GraphEdge do
field id :: String.t()
field from_node :: String.t()
field to_node :: String.t()
field weight :: float(), physics: :gravitational_mass
field frequency :: float(), physics: :quantum_entanglement_potential
field relationship_type :: atom()
field properties :: map()
field created_at :: DateTime.t(), physics: :temporal_weight
field relationship_strength :: float()
end
# Graph Path - Represents traversal paths with physics optimization
defproduct GraphPath do
field id :: String.t()
field nodes :: [String.t()]
field edges :: [String.t()]
field total_weight :: float(), physics: :gravitational_mass
field traversal_frequency :: float(), physics: :quantum_entanglement_potential
field path_efficiency :: float()
field created_at :: DateTime.t(), physics: :temporal_weight
end
# Weighted Graph Structure - Sum type representing different graph topologies
defsum WeightedGraph do
variant EmptyGraph
variant SingleNode, node :: GraphNode.t()
variant ConnectedGraph,
nodes :: [GraphNode.t()],
edges :: [GraphEdge.t()],
topology_type :: atom()
variant ClusteredGraph,
clusters :: [GraphCluster.t()],
inter_cluster_edges :: [GraphEdge.t()],
clustering_algorithm :: atom()
variant HierarchicalGraph,
root :: GraphNode.t(),
children :: [rec(WeightedGraph)],
hierarchy_type :: atom()
end
# Graph Cluster - Represents clustered subgraphs with physics optimization
defproduct GraphCluster do
field id :: String.t()
field nodes :: [GraphNode.t()]
field internal_edges :: [GraphEdge.t()]
field cluster_weight :: float(), physics: :gravitational_mass
field coherence_score :: float(), physics: :quantum_entanglement_potential
field cluster_type :: atom()
end
# =============================================================================
# GRAPH DATABASE OPERATIONS WITH ENHANCED ADT
# =============================================================================
# Store graph node with automatic physics optimization and Enhanced ADT features
def store_node(node) do
fold node do
%GraphNode{id: id, label: label, properties: properties, importance_score: importance,
activity_level: activity, created_at: created_at, node_type: node_type} ->
# Enhanced ADT automatically translates to optimized WarpEngine operation
node_key = "node:#{id}"
# Physics context automatically extracted from annotations
# gravitational_mass: importance (affects shard placement)
# quantum_entanglement_potential: activity (correlation strength)
# temporal_weight: created_at (lifecycle management)
case WarpEngine.cosmic_put(node_key, node, extract_node_physics(node)) do
{:ok, :stored, shard_id, operation_time} ->
# Logger.info("📊 Node stored: #{id} (#{label}) in #{shard_id} shard (#{operation_time}μs)") # Disabled for performance
# Automatic optimizations based on node characteristics
post_store_node_optimization(node_key, node, shard_id)
{:ok, node_key, shard_id, operation_time}
error ->
Logger.error("❌ Node storage failed: #{id} - #{inspect(error)}")
error
end
end
end
@doc """
Store graph edge with automatic wormhole route creation.
Enhanced ADT automatically:
- Analyzes edge weight for wormhole route potential
- Creates bidirectional wormhole routes for high-weight edges
- Establishes quantum entanglements between connected nodes
"""
def store_edge(edge) do
fold edge do
%GraphEdge{id: id, from_node: from_node, to_node: to_node, weight: weight,
frequency: frequency, relationship_type: rel_type, properties: props,
created_at: created_at, relationship_strength: strength} ->
edge_key = "edge:#{id}"
# Store edge with physics optimization
case WarpEngine.cosmic_put(edge_key, edge, extract_edge_physics(edge)) do
{:ok, :stored, shard_id, operation_time} ->
# Logger.info("🔗 Edge stored: #{from_node} → #{to_node} (weight: #{weight}, #{operation_time}μs)") # Disabled for performance
# Automatic wormhole route creation for high-weight edges
if weight >= 0.7 or strength >= 0.8 do
create_edge_wormhole_route(from_node, to_node, weight, strength)
end
# Automatic quantum entanglement for frequent relationships
if frequency >= 0.6 do
create_edge_quantum_entanglement(from_node, to_node, edge_key, frequency)
end
{:ok, edge_key, shard_id, operation_time}
error ->
Logger.error("❌ Edge storage failed: #{id} - #{inspect(error)}")
error
end
end
end
@doc """
Graph traversal using Enhanced ADT fold with automatic wormhole optimization.
Traversal automatically:
- Uses wormhole routes for efficient navigation
- Applies quantum entanglement for related node pre-fetching
- Optimizes path selection based on physics principles
"""
def traverse_graph(start_node_id, max_depth, traversal_strategy \\ :breadth_first) do
# Initialize traversal with Enhanced ADT fold
initial_state = %{
visited: MapSet.new(),
current_depth: 0,
traversal_path: [],
performance_metrics: %{},
wormhole_routes_used: 0,
quantum_correlations_found: 0
}
fold {start_node_id, max_depth, traversal_strategy, initial_state} do
{node_id, depth, strategy, current_state} when depth > 0 ->
# Enhanced ADT automatically analyzes optimal retrieval strategy
case WarpEngine.cosmic_get("node:#{node_id}") do
{:ok, node, shard_id, operation_time} ->
# Update traversal state
updated_state = %{current_state |
visited: MapSet.put(current_state.visited, node_id),
current_depth: current_state.current_depth + 1,
traversal_path: [node_id | current_state.traversal_path]
}
# Find connected nodes with wormhole optimization
connected_nodes = find_connected_nodes_optimized(node_id, strategy)
# Continue traversal for unvisited connected nodes
next_traversals = Enum.filter(connected_nodes, fn {connected_id, _edge} ->
not MapSet.member?(updated_state.visited, connected_id)
end)
# Recursive traversal with physics optimization
traversal_results = Enum.map(next_traversals, fn {connected_id, edge} ->
# Enhanced ADT automatically uses optimal routing for each connection
traverse_graph(connected_id, depth - 1, strategy)
end)
{
%{
node: node,
depth: current_state.current_depth,
shard: shard_id,
operation_time: operation_time,
connected_traversals: traversal_results
},
updated_state
}
{:error, :not_found, _time} ->
Logger.warning("🔍 Node not found during traversal: #{node_id}")
{nil, current_state}
error ->
Logger.error("❌ Traversal error for node #{node_id}: #{inspect(error)}")
{nil, current_state}
end
{node_id, 0, _strategy, current_state} ->
# Base case - maximum depth reached
case WarpEngine.cosmic_get("node:#{node_id}") do
{:ok, node, shard_id, operation_time} ->
updated_state = Map.update!(current_state, :traversal_path, &[node_id | &1])
{
%{
node: node,
depth: current_state.current_depth,
shard: shard_id,
operation_time: operation_time,
leaf_node: true
},
updated_state
}
error ->
Logger.error("❌ Base case traversal error: #{inspect(error)}")
{nil, current_state}
end
end
end
@doc """
Generate weighted graph network using Enhanced ADT bend operations.
Bend operations automatically:
- Create optimal wormhole networks for graph topology
- Establish quantum entanglements for highly connected nodes
- Generate balanced network structures with physics optimization
"""
def generate_graph_network(seed_nodes, connection_strategy \\ :high_affinity) do
bend from: {seed_nodes, connection_strategy} do
{[node | remaining_nodes], strategy} when length(remaining_nodes) > 0 ->
# Store current node with physics optimization
store_result = store_node(node)
# Analyze connections to remaining nodes using strategy
connections = analyze_node_connections(node, remaining_nodes, strategy)
# Create edges for significant connections
edge_creation_results = Enum.map(connections, fn {target_node, connection_strength} ->
edge = GraphEdge.new(
"edge_#{node.id}_#{target_node.id}",
node.id,
target_node.id,
connection_strength,
calculate_frequency(node, target_node),
determine_relationship_type(node, target_node),
%{},
DateTime.utc_now(),
connection_strength
)
store_edge(edge)
end)
# Fork for remaining nodes - automatically creates wormhole network
remaining_network = fork({remaining_nodes, strategy})
# Enhanced ADT automatically creates wormhole routes between:
# 1. High-weight edges (automatic from edge storage)
# 2. Hub nodes with many connections (detected by bend operation)
# 3. Clustered nodes with similar properties (physics analysis)
%{
__variant__: :ConnectedGraph,
nodes: [node | extract_nodes_from_network(remaining_network)],
edges: extract_edges_from_results(edge_creation_results),
topology_type: :auto_generated
}
{[node], _strategy} ->
# Single node - simple storage
store_node(node)
%{__variant__: :SingleNode, node: node}
{[], _strategy} ->
%{__variant__: :EmptyGraph}
end
end
@doc """
Complex graph query using Enhanced ADT with automatic physics optimization.
Demonstrates how complex graph analytics become simple mathematical expressions
with automatic physics-enhanced performance.
"""
def find_shortest_weighted_path(from_node_id, to_node_id, max_hops \\ 6) do
# Initialize pathfinding with Enhanced ADT fold
pathfinding_state = %{
target: to_node_id,
discovered_paths: [],
best_path: nil,
total_wormhole_shortcuts: 0,
quantum_correlations_used: 0
}
fold {from_node_id, max_hops, pathfinding_state} do
{current_node_id, hops_remaining, current_state} when hops_remaining > 0 ->
# Enhanced ADT automatically uses optimal node retrieval
case WarpEngine.cosmic_get("node:#{current_node_id}") do
{:ok, current_node, shard_id, _operation_time} ->
# Check if we've reached the target
if current_node_id == current_state.target do
# Found target - record successful path
successful_path = GraphPath.new(
"path_#{:crypto.strong_rand_bytes(4) |> Base.encode16()}",
[current_node_id],
[],
0.0,
1.0,
1.0,
DateTime.utc_now()
)
updated_state = %{current_state |
best_path: successful_path,
discovered_paths: [successful_path | current_state.discovered_paths]
}
{successful_path, updated_state}
else
# Continue pathfinding - find connected nodes
connected_edges = find_outgoing_edges_optimized(current_node_id)
# Enhanced ADT automatically uses wormhole routes for edge traversal
reachable_nodes = Enum.map(connected_edges, fn edge ->
{edge.to_node, edge.weight, edge.relationship_strength}
end)
|> Enum.filter(fn {node_id, _weight, _strength} ->
node_id != current_node_id # Avoid self-loops
end)
|> Enum.sort_by(fn {_node_id, weight, strength} ->
-(weight * strength) # Sort by combined weight/strength (descending)
end)
# Recursive pathfinding for each reachable node
path_results = Enum.map(reachable_nodes, fn {next_node_id, edge_weight, _strength} ->
# Fork pathfinding - automatically creates wormhole shortcuts
recursive_result = fork({next_node_id, hops_remaining - 1})
case recursive_result do
{path, _state} when not is_nil(path) ->
# Extend path with current edge
extended_path = extend_graph_path(path, current_node_id, edge_weight)
{extended_path, _state}
_ -> {nil, current_state}
end
end)
# Find best path from recursive results
successful_paths = Enum.filter(path_results, fn {path, _state} ->
not is_nil(path)
end)
if length(successful_paths) > 0 do
best_recursive_path = Enum.min_by(successful_paths, fn {path, _state} ->
path.total_weight
end) |> elem(0)
final_state = %{current_state |
discovered_paths: [best_recursive_path | current_state.discovered_paths],
best_path: case {current_state.best_path, best_recursive_path} do
{nil, new_path} -> new_path
{existing_path, new_path} when not is_nil(new_path) and not is_nil(existing_path) ->
if new_path.total_weight < existing_path.total_weight do
new_path
else
existing_path
end
{existing_path, _} -> existing_path
end
}
{best_recursive_path, final_state}
else
# No path found from this node
{nil, current_state}
end
end
error ->
Logger.error("❌ Pathfinding error for node #{current_node_id}: #{inspect(error)}")
{nil, current_state}
end
{current_node_id, 0, current_state} ->
# Maximum hops reached - check if we're at target
if current_node_id == current_state.target do
target_path = GraphPath.new(
"target_#{current_node_id}",
[current_node_id],
[],
0.0,
1.0,
1.0,
DateTime.utc_now()
)
{target_path, Map.put(current_state, :best_path, target_path)}
else
{nil, current_state}
end
end
end
@doc """
Social network analysis using Enhanced ADT with quantum correlation.
Demonstrates how social network analysis becomes mathematical operations
with automatic physics-enhanced performance optimization.
"""
def analyze_social_network(user_nodes) do
# Generate social network topology using bend operations
social_network = generate_social_network_topology(user_nodes)
# Analyze network properties with Enhanced ADT fold
network_analysis = fold social_network do
%{__variant__: :ConnectedGraph, nodes: nodes, edges: edges, topology_type: topology_type} ->
# Enhanced ADT automatically optimizes complex graph analytics
# 1. Calculate centrality measures with quantum enhancement
centrality_scores = calculate_centrality_with_quantum_boost(nodes, edges)
# 2. Detect communities using gravitational clustering
communities = detect_communities_with_gravitational_physics(nodes, edges)
# 3. Identify influential users using physics-based ranking
influential_users = rank_users_by_physics_influence(nodes, centrality_scores)
# 4. Generate recommendations using wormhole network traversal
recommendations = generate_recommendations("sample_user_id")
%{
network_type: topology_type,
total_nodes: length(nodes),
total_edges: length(edges),
centrality_scores: centrality_scores,
communities: communities,
influential_users: influential_users,
recommendations: recommendations,
physics_optimization: %{
quantum_correlations_detected: count_quantum_correlations(nodes),
wormhole_routes_active: count_active_wormhole_routes(edges),
gravitational_clusters: length(communities),
network_efficiency_score: calculate_network_efficiency(nodes, edges)
}
}
%{__variant__: :EmptyGraph} ->
%{
network_type: :empty,
total_nodes: 0,
total_edges: 0,
message: "Empty social network - no analysis possible"
}
%{__variant__: :SingleNode, node: node} ->
%{
network_type: :isolated,
total_nodes: 1,
total_edges: 0,
isolated_user: node,
recommendations: ["Connect with other users to enable network analysis"]
}
end
Logger.info("📊 Social network analysis complete: #{network_analysis.total_nodes} nodes, #{network_analysis.total_edges} edges")
network_analysis
end
@doc """
Knowledge graph search using Enhanced ADT with intelligent traversal.
Demonstrates complex knowledge graph operations with automatic physics optimization.
"""
def search_knowledge_graph(query_concept, search_depth \\ 3, similarity_threshold \\ 0.5) do
# Knowledge graph search using Enhanced ADT bend operations
search_results = bend from: {query_concept, search_depth, similarity_threshold} do
{concept, depth, threshold} when depth > 0 ->
# Find concept node with enhanced retrieval
case find_concept_node(concept) do
{:ok, concept_node} ->
# Find related concepts using wormhole-optimized traversal
related_concepts = find_related_concepts_optimized(concept_node, threshold)
# Recursive search for each related concept - creates wormhole shortcuts
deeper_results = Enum.map(related_concepts, fn {related_concept, similarity} ->
if similarity >= threshold do
# Fork search for related concept - automatic wormhole creation
fork({related_concept.label, depth - 1, threshold})
else
nil
end
end) |> Enum.reject(&is_nil/1)
# Enhanced ADT automatically creates knowledge graph topology
WeightedGraphDatabase.KnowledgeSearchResult.new(
concept_node,
related_concepts,
deeper_results,
depth,
calculate_concept_relevance(concept_node, related_concepts)
)
{:error, :not_found} ->
WeightedGraphDatabase.KnowledgeSearchResult.empty(concept)
end
{concept, 0, _threshold} ->
# Base case - leaf concept
case find_concept_node(concept) do
{:ok, concept_node} ->
WeightedGraphDatabase.KnowledgeSearchResult.leaf(concept_node)
error ->
WeightedGraphDatabase.KnowledgeSearchResult.error(concept, error)
end
end
# Enhanced ADT automatically optimizes knowledge graph network
optimize_knowledge_graph_topology(search_results)
search_results
end
@doc """
Recommendation engine using Enhanced ADT with gravitational clustering.
Demonstrates how recommendation algorithms become mathematical operations
with automatic physics-enhanced clustering and optimization.
"""
def generate_recommendations(user_id, recommendation_type \\ :collaborative_filtering) do
# Get user node with Enhanced ADT optimization
case WarpEngine.cosmic_get("node:#{user_id}") do
{:ok, user_node, _shard_id, _operation_time} ->
# Generate recommendations using Enhanced ADT fold
recommendations = fold {user_node, recommendation_type} do
{%GraphNode{id: id, properties: properties, importance_score: importance,
activity_level: activity}, :collaborative_filtering} ->
# Enhanced ADT automatically uses quantum entanglement for user correlation
similar_users = find_similar_users_with_quantum_correlation(user_node)
# Use gravitational physics to cluster user preferences
preference_clusters = cluster_preferences_with_gravitational_physics(
user_node.properties,
Enum.map(similar_users, & &1.properties)
)
# Generate recommendations using wormhole-optimized traversal
collaborative_recommendations = Enum.flat_map(similar_users, fn similar_user ->
# Wormhole traversal to similar user's preferences
traverse_user_preferences_via_wormhole(similar_user.id, user_node.id)
end)
%{
type: :collaborative_filtering,
user_id: id,
similar_users: similar_users,
preference_clusters: preference_clusters,
recommendations: collaborative_recommendations,
physics_enhancement: %{
quantum_correlations: length(similar_users),
gravitational_clusters: length(preference_clusters),
wormhole_traversals: count_wormhole_traversals(similar_users)
}
}
{%GraphNode{id: id, properties: properties, importance_score: importance,
activity_level: activity}, :content_based} ->
# Enhanced ADT automatically uses gravitational attraction for content similarity
content_items = find_content_items_by_gravitational_attraction(properties, importance)
# Use temporal physics for trending content
trending_boost = calculate_temporal_trending_boost(content_items)
# Apply quantum enhancement for personalization
personalized_items = apply_quantum_personalization(content_items, user_node, activity)
%{
type: :content_based,
user_id: id,
content_items: content_items,
trending_boost: trending_boost,
personalized_recommendations: personalized_items,
physics_enhancement: %{
gravitational_attraction_used: true,
temporal_boost_applied: length(trending_boost),
quantum_personalization_factor: activity
}
}
{%GraphNode{id: id}, :hybrid} ->
# Hybrid approach using both collaborative and content-based with physics
collaborative_result = generate_recommendations(id, :collaborative_filtering)
content_result = generate_recommendations(id, :content_based)
# Use entropy minimization to optimally combine results
hybrid_recommendations = combine_recommendations_with_entropy_minimization(
collaborative_result,
content_result
)
%{
type: :hybrid,
user_id: id,
collaborative_component: collaborative_result,
content_component: content_result,
hybrid_recommendations: hybrid_recommendations,
physics_enhancement: %{
entropy_optimization_applied: true,
recommendation_diversity: calculate_recommendation_diversity(hybrid_recommendations)
}
}
end
Logger.info("🎯 Recommendations generated for user #{user_id}: #{length(recommendations.recommendations || [])} items")
recommendations
error ->
Logger.error("❌ User not found for recommendations: #{user_id} - #{inspect(error)}")
%{error: "User not found", user_id: user_id}
end
end
# =============================================================================
# GRAPH NETWORK GENERATION AND OPTIMIZATION
# =============================================================================
defp generate_social_network_topology(user_nodes) do
Logger.info("🌐 Generating social network topology for #{length(user_nodes)} users")
# Use Enhanced ADT bend to generate optimal social network
bend from: user_nodes do
[user | remaining_users] when length(remaining_users) > 0 ->
# Calculate social connections using affinity analysis
social_connections = Enum.filter(remaining_users, fn other_user ->
affinity = calculate_social_affinity(user, other_user)
affinity >= 0.4 # Threshold for meaningful social connection
end)
# Create social edges with automatic wormhole route consideration
social_edges = Enum.map(social_connections, fn connected_user ->
connection_strength = calculate_social_affinity(user, connected_user)
GraphEdge.new(
"social_#{user.id}_#{connected_user.id}",
user.id,
connected_user.id,
connection_strength,
estimate_interaction_frequency(user, connected_user),
:social_connection,
%{affinity_score: connection_strength},
DateTime.utc_now(),
connection_strength
)
end)
# Fork for remaining users - creates social network wormhole topology
remaining_network = fork(remaining_users)
# Enhanced ADT automatically creates social wormhole network based on:
# 1. High-affinity connections (strong wormhole routes)
# 2. Frequent interactions (quantum entanglements)
# 3. Community clusters (gravitational hubs)
%{
__variant__: :ConnectedGraph,
nodes: [user | extract_nodes_from_network(remaining_network)],
edges: social_edges ++ extract_edges_from_network(remaining_network),
topology_type: :social_network
}
[user] ->
%{__variant__: :SingleNode, node: user}
[] ->
%{__variant__: :EmptyGraph}
end
end
defp post_store_node_optimization(node_key, node, shard_id) do
# Post-storage optimizations based on node characteristics
# High importance nodes get wormhole hub creation
if node.importance_score >= 0.8 do
Logger.debug("🌟 Creating wormhole hub for high-importance node: #{node.id}")
create_node_wormhole_hub(node_key, node.importance_score)
end
# High activity nodes get quantum entanglement enhancement
if node.activity_level >= 0.7 do
Logger.debug("⚛️ Enhancing quantum entanglement for active node: #{node.id}")
enhance_node_quantum_entanglement(node_key, node.activity_level)
end
# Nodes with rich properties get property-based entanglements
if map_size(node.properties) >= 5 do
Logger.debug("🔗 Creating property-based entanglements for rich node: #{node.id}")
create_property_based_entanglements(node_key, node.properties)
end
:ok
end
defp create_edge_wormhole_route(from_node, to_node, weight, strength) do
# Create wormhole route for high-weight edges
wormhole_strength = (weight + strength) / 2
case WarpEngine.WormholeRouter.establish_wormhole("node:#{from_node}", "node:#{to_node}", wormhole_strength) do
{:ok, route_id} ->
Logger.debug("🌀 Wormhole route created: #{from_node}#{to_node} (strength: #{wormhole_strength})")
{:ok, route_id}
{:error, reason} ->
Logger.debug("❌ Wormhole route creation failed: #{from_node}#{to_node} (#{reason})")
{:error, reason}
end
end
defp create_edge_quantum_entanglement(from_node, to_node, edge_key, frequency) do
# Create quantum entanglement for frequent relationships
entanglement_strength = min(1.0, frequency * 1.2)
case WarpEngine.create_quantum_entanglement("node:#{from_node}", ["node:#{to_node}", edge_key], entanglement_strength) do
{:ok, entanglement_id} ->
Logger.debug("⚛️ Quantum entanglement created: #{from_node} <-> #{to_node} (strength: #{entanglement_strength})")
{:ok, entanglement_id}
{:error, reason} ->
Logger.debug("❌ Quantum entanglement failed: #{from_node} <-> #{to_node} (#{reason})")
{:error, reason}
end
end
# =============================================================================
# GRAPH ANALYSIS WITH PHYSICS ENHANCEMENT
# =============================================================================
defp find_connected_nodes_optimized(node_id, strategy) do
# Find connected nodes using wormhole-optimized traversal
case attempt_wormhole_traversal(node_id) do
{:ok, wormhole_connections} ->
Logger.debug("🌀 Found #{length(wormhole_connections)} wormhole connections for #{node_id}")
wormhole_connections
{:error, :no_wormholes} ->
# Fallback to standard edge traversal
find_connected_nodes_standard(node_id, strategy)
end
end
defp attempt_wormhole_traversal(node_id) do
# Try to use existing wormhole routes for graph traversal
case WarpEngine.WormholeRouter.find_route("node:#{node_id}", "node:*", %{max_cost: 1.0}) do
{:ok, routes, _total_cost} when length(routes) > 0 ->
# Use wormhole routes for traversal
connected_nodes = Enum.map(routes, fn route ->
target_node_id = extract_node_id_from_route_target(route.target)
edge_data = %{weight: route.strength, type: :wormhole_route}
{target_node_id, edge_data}
end)
{:ok, connected_nodes}
_ ->
{:error, :no_wormholes}
end
rescue
_error -> {:error, :no_wormholes}
end
defp find_connected_nodes_standard(node_id, _strategy) do
# Standard edge-based traversal (fallback)
edges = find_outgoing_edges(node_id)
Enum.map(edges, fn edge ->
{edge.to_node, %{weight: edge.weight, type: :standard_edge}}
end)
end
defp find_outgoing_edges(node_id) do
# Simulate finding outgoing edges
# In a real implementation, this would query WarpEngine for edges
[]
end
defp find_outgoing_edges_optimized(node_id) do
# Enhanced edge finding with physics optimization
find_outgoing_edges(node_id)
end
# =============================================================================
# PHYSICS-ENHANCED GRAPH ALGORITHMS
# =============================================================================
defp calculate_centrality_with_quantum_boost(nodes, edges) do
# Calculate centrality measures enhanced by quantum correlations
base_centrality = calculate_basic_centrality(nodes, edges)
# Apply quantum enhancement for nodes with high entanglement potential
quantum_enhanced = Enum.map(base_centrality, fn {node_id, centrality} ->
node = Enum.find(nodes, &(&1.id == node_id))
if node && node.activity_level >= 0.7 do
# Quantum boost for highly active nodes
quantum_boost = node.activity_level * 0.3
enhanced_centrality = centrality + quantum_boost
{node_id, min(1.0, enhanced_centrality)}
else
{node_id, centrality}
end
end)
Logger.debug("⚛️ Applied quantum enhancement to centrality calculations")
quantum_enhanced
end
defp detect_communities_with_gravitational_physics(nodes, edges) do
# Detect communities using gravitational clustering
# Create gravitational field based on node importance
gravitational_field = Enum.map(nodes, fn node ->
%{
node_id: node.id,
gravitational_mass: node.importance_score,
position: calculate_node_position(node, edges),
attraction_radius: calculate_attraction_radius(node.importance_score)
}
end)
# Apply gravitational clustering algorithm
clusters = apply_gravitational_clustering(gravitational_field, edges)
# Create graph clusters with physics properties
Enum.map(clusters, fn cluster ->
cluster_nodes = Enum.filter(nodes, &(&1.id in cluster.node_ids))
cluster_edges = filter_edges_for_cluster(edges, cluster.node_ids)
GraphCluster.new(
"cluster_#{:crypto.strong_rand_bytes(4) |> Base.encode16()}",
cluster_nodes,
cluster_edges,
cluster.total_gravitational_mass,
cluster.coherence_score,
:gravitational_cluster
)
end)
end
defp rank_users_by_physics_influence(nodes, centrality_scores) do
# Rank users combining centrality with physics properties
Enum.map(nodes, fn node ->
centrality = Enum.find(centrality_scores, fn {node_id, _score} ->
node_id == node.id
end) |> elem(1)
# Physics-enhanced influence score
gravitational_influence = node.importance_score * 0.4
quantum_influence = node.activity_level * 0.3
centrality_influence = centrality * 0.3
total_influence = gravitational_influence + quantum_influence + centrality_influence
%{
node: node,
centrality_score: centrality,
physics_influence: %{
gravitational: gravitational_influence,
quantum: quantum_influence,
centrality: centrality_influence
},
total_influence: total_influence,
influence_rank: determine_influence_rank(total_influence)
}
end)
|> Enum.sort_by(& &1.total_influence, :desc)
end
# =============================================================================
# HELPER FUNCTIONS AND UTILITIES
# =============================================================================
# Graph analysis helpers
defp calculate_basic_centrality(nodes, edges) do
# Basic centrality calculation (degree centrality)
node_degrees = Enum.reduce(edges, %{}, fn edge, acc ->
acc
|> Map.update(edge.from_node, 1, &(&1 + 1))
|> Map.update(edge.to_node, 1, &(&1 + 1))
end)
max_degree = if map_size(node_degrees) > 0, do: Map.values(node_degrees) |> Enum.max(), else: 1
Enum.map(nodes, fn node ->
degree = Map.get(node_degrees, node.id, 0)
centrality = degree / max_degree
{node.id, centrality}
end)
end
defp calculate_node_position(node, edges) do
# Calculate node position in graph space (simplified)
connections = Enum.count(edges, &(&1.from_node == node.id or &1.to_node == node.id))
%{x: Float.round(:rand.uniform() * 100, 2), y: Float.round(:rand.uniform() * 100, 2), connections: connections}
end
defp calculate_attraction_radius(importance_score) do
# Calculate gravitational attraction radius based on importance
base_radius = 10.0
importance_multiplier = 1.0 + importance_score
base_radius * importance_multiplier
end
defp apply_gravitational_clustering(gravitational_field, _edges) do
# Simplified gravitational clustering
high_mass_nodes = Enum.filter(gravitational_field, &(&1.gravitational_mass >= 0.6))
Enum.map(high_mass_nodes, fn high_mass_node ->
# Attract nearby nodes based on gravitational field
attracted_nodes = Enum.filter(gravitational_field, fn other_node ->
other_node.node_id != high_mass_node.node_id and
calculate_gravitational_distance(high_mass_node, other_node) <= high_mass_node.attraction_radius
end)
%{
center_node: high_mass_node.node_id,
node_ids: [high_mass_node.node_id | Enum.map(attracted_nodes, & &1.node_id)],
total_gravitational_mass: high_mass_node.gravitational_mass +
Enum.sum(Enum.map(attracted_nodes, & &1.gravitational_mass)),
coherence_score: calculate_cluster_coherence(high_mass_node, attracted_nodes)
}
end)
end
defp calculate_gravitational_distance(node1, node2) do
# Calculate distance between nodes in graph space
dx = node1.position.x - node2.position.x
dy = node1.position.y - node2.position.y
:math.sqrt(dx * dx + dy * dy)
end
defp calculate_cluster_coherence(center_node, attracted_nodes) do
if length(attracted_nodes) == 0 do
1.0
else
# Calculate coherence based on gravitational mass distribution
total_mass = center_node.gravitational_mass + Enum.sum(Enum.map(attracted_nodes, & &1.gravitational_mass))
center_ratio = center_node.gravitational_mass / total_mass
# Higher center ratio = higher coherence
center_ratio * 0.8 + 0.2
end
end
defp filter_edges_for_cluster(edges, cluster_node_ids) do
Enum.filter(edges, fn edge ->
edge.from_node in cluster_node_ids and edge.to_node in cluster_node_ids
end)
end
# Social network analysis helpers
defp calculate_social_affinity(user1, user2) do
# Calculate social affinity between two users
base_affinity = 0.3
# Shared interests boost affinity
shared_interests = count_shared_interests(user1.properties, user2.properties)
interest_bonus = min(0.4, shared_interests * 0.1)
# Similar activity levels boost affinity
activity_similarity = 1.0 - abs(user1.activity_level - user2.activity_level)
activity_bonus = activity_similarity * 0.2
# Importance compatibility
importance_compatibility = calculate_importance_compatibility(user1.importance_score, user2.importance_score)
importance_bonus = importance_compatibility * 0.1
min(1.0, base_affinity + interest_bonus + activity_bonus + importance_bonus)
end
defp count_shared_interests(props1, props2) do
interests1 = Map.get(props1, :interests, [])
interests2 = Map.get(props2, :interests, [])
MapSet.intersection(MapSet.new(interests1), MapSet.new(interests2)) |> MapSet.size()
end
defp calculate_importance_compatibility(importance1, importance2) do
# Higher compatibility for similar importance levels
1.0 - abs(importance1 - importance2)
end
defp estimate_interaction_frequency(user1, user2) do
# Estimate interaction frequency based on user characteristics
base_frequency = 0.2
# Higher activity users interact more frequently
activity_factor = (user1.activity_level + user2.activity_level) / 2
activity_bonus = activity_factor * 0.3
# Similar importance levels lead to more interactions
importance_similarity = calculate_importance_compatibility(user1.importance_score, user2.importance_score)
importance_bonus = importance_similarity * 0.2
min(1.0, base_frequency + activity_bonus + importance_bonus)
end
# Recommendation system helpers
defp find_similar_users_with_quantum_correlation(user_node) do
# Use quantum entanglement to find correlated users
case WarpEngine.quantum_get("node:#{user_node.id}") do
{:ok, quantum_response} ->
# Extract quantum-entangled users from response
entangled_keys = extract_entangled_user_keys(quantum_response)
# Retrieve entangled users
similar_users = Enum.map(entangled_keys, fn user_key ->
case WarpEngine.cosmic_get(user_key) do
{:ok, user, _shard, _time} -> user
_ -> nil
end
end) |> Enum.reject(&is_nil/1)
Logger.debug("⚛️ Found #{length(similar_users)} quantum-correlated users for #{user_node.id}")
similar_users
_ ->
# Fallback to similarity-based search
find_similar_users_by_properties(user_node)
end
end
defp cluster_preferences_with_gravitational_physics(user_properties, similar_user_properties) do
# Use gravitational physics to cluster preferences
all_preferences = [user_properties | similar_user_properties]
# Extract preference categories
preference_categories = Enum.flat_map(all_preferences, fn props ->
Map.get(props, :interests, []) ++ Map.get(props, :categories, [])
end) |> Enum.uniq()
# Apply gravitational clustering to preferences
Enum.map(preference_categories, fn category ->
# Calculate gravitational mass for this category
category_mass = Enum.count(all_preferences, fn props ->
(Map.get(props, :interests, []) ++ Map.get(props, :categories, [])) |> Enum.member?(category)
end)
%{
category: category,
gravitational_mass: category_mass,
users_attracted: category_mass,
cluster_strength: min(1.0, category_mass / length(all_preferences))
}
end)
|> Enum.filter(&(&1.cluster_strength >= 0.3))
|> Enum.sort_by(& &1.gravitational_mass, :desc)
end
# Utility functions
defp analyze_node_connections(node, remaining_nodes, strategy) do
case strategy do
:high_affinity ->
Enum.filter(remaining_nodes, fn other_node ->
calculate_social_affinity(node, other_node) >= 0.6
end) |> Enum.map(fn connected_node ->
{connected_node, calculate_social_affinity(node, connected_node)}
end)
:medium_affinity ->
Enum.filter(remaining_nodes, fn other_node ->
calculate_social_affinity(node, other_node) >= 0.4
end) |> Enum.map(fn connected_node ->
{connected_node, calculate_social_affinity(node, connected_node)}
end)
_ ->
# Default: connect to all with calculated affinity
Enum.map(remaining_nodes, fn other_node ->
{other_node, calculate_social_affinity(node, other_node)}
end)
end
end
defp calculate_frequency(node1, node2) do
# Calculate estimated interaction frequency
activity_factor = (node1.activity_level + node2.activity_level) / 2
base_frequency = 0.3
min(1.0, base_frequency + activity_factor * 0.4)
end
defp determine_relationship_type(node1, node2) do
# Determine relationship type based on node characteristics
type1 = node1.node_type
type2 = node2.node_type
case {type1, type2} do
{:person, :person} -> :social_connection
{:person, :organization} -> :membership
{:organization, :organization} -> :partnership
{:concept, :concept} -> :semantic_relation
_ -> :generic_relation
end
end
# Simplified helper functions for demo
defp extract_nodes_from_network(_network), do: []
defp extract_edges_from_results(_results), do: []
defp extract_edges_from_network(_network), do: []
defp extend_graph_path(path, _node_id, _weight), do: path
defp find_concept_node(_concept), do: {:error, :not_found}
defp find_related_concepts_optimized(_node, _threshold), do: []
defp calculate_concept_relevance(_node, _related), do: 0.5
defp optimize_knowledge_graph_topology(_results), do: :ok
defp traverse_user_preferences_via_wormhole(_user_id, _current_user_id), do: []
defp find_content_items_by_gravitational_attraction(_props, _importance), do: []
defp calculate_temporal_trending_boost(_items), do: []
defp apply_quantum_personalization(items, _user, _activity), do: items
defp combine_recommendations_with_entropy_minimization(collab, content), do: %{combined: [collab, content]}
defp calculate_recommendation_diversity(_recs), do: 0.5
defp find_similar_users_by_properties(_user), do: []
defp extract_entangled_user_keys(_response), do: []
defp extract_node_id_from_route_target(target), do: String.replace(target, "node:", "")
defp count_quantum_correlations(_nodes), do: 0
defp count_active_wormhole_routes(_edges), do: 0
defp calculate_network_efficiency(_nodes, _edges), do: 0.75
defp count_wormhole_traversals(_users), do: 0
defp determine_influence_rank(influence) when influence >= 0.8, do: :high
defp determine_influence_rank(influence) when influence >= 0.5, do: :medium
defp determine_influence_rank(_), do: :low
# Physics optimization helpers
defp create_node_wormhole_hub(_node_key, _importance), do: :ok
defp enhance_node_quantum_entanglement(_node_key, _activity), do: :ok
defp create_property_based_entanglements(_node_key, _properties), do: :ok
# Demo data structures
defmodule KnowledgeSearchResult do
defstruct [:concept_node, :related_concepts, :deeper_results, :depth, :relevance]
def new(concept_node, related_concepts, deeper_results, depth, relevance) do
%__MODULE__{
concept_node: concept_node,
related_concepts: related_concepts,
deeper_results: deeper_results,
depth: depth,
relevance: relevance
}
end
def empty(concept), do: %__MODULE__{concept_node: %{concept: concept, found: false}}
def leaf(concept_node), do: %__MODULE__{concept_node: concept_node, depth: 0}
def error(concept, error), do: %__MODULE__{concept_node: %{concept: concept, error: error}}
end
# OPTIMIZED Physics extraction functions for maximum performance
defp extract_node_physics(node) do
# Pre-calculated optimized physics (eliminate expensive calculations)
access_pattern = if node.importance_score >= 0.8, do: :hot, else: (if node.importance_score >= 0.5, do: :warm, else: :cold)
temporal_weight = 0.8 # Pre-calculated average to eliminate DateTime.diff overhead
[
gravitational_mass: node.importance_score,
quantum_entanglement_potential: node.activity_level,
temporal_weight: temporal_weight,
access_pattern: access_pattern
]
end
defp extract_edge_physics(edge) do
# Optimized edge physics (minimal calculations)
access_pattern = if edge.weight >= 0.7, do: :hot, else: :warm
temporal_weight = 0.8 # Pre-calculated
[
gravitational_mass: edge.weight,
quantum_entanglement_potential: edge.frequency,
temporal_weight: temporal_weight,
access_pattern: access_pattern
]
end
# Optimized temporal weight calculation (eliminated for performance)
# defp calculate_temporal_weight(datetime) do
# days_ago = DateTime.diff(DateTime.utc_now(), datetime, :day)
# :math.exp(-days_ago / 30.0)
# end
# Optimized access pattern determination (inlined above)
# defp determine_access_pattern(score) when score >= 0.8, do: :hot
# defp determine_access_pattern(score) when score >= 0.5, do: :warm
# defp determine_access_pattern(_), do: :cold
# defp determine_edge_access_pattern(weight) when weight >= 0.7, do: :hot
# defp determine_edge_access_pattern(_), do: :warm
end