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VElixir is a simple to use primitive 3D graphics library. It offers great performance, and ease of use. VElixir was inspired by VPython, which makes basic 3D graphics in python trivial. Now it's just as easy to make 3D graphical visualizations in Elixir.
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lib/rgb.ex
defmodule Rgb do
use VElixir.GenServer
def start_link(opts \\ []) do
GenServer.start_link(__MODULE__, nil, opts)
end
def init(_) do
{:ok, _} = VElixir.start_link
r = 0.3
x = 2*r/:math.sqrt(2)
state = %{
objects: [
%{vtype: Cone, pos: V.new(-x, x, 0), radius: r, color: Color.new(1, 0, 0), height: r},
%{vtype: Cylinder, pos: V.new(0, 0, 0), radius: r, color: Color.new(0, 1, 0), height: r},
%{vtype: Sphere, pos: V.new(x, -x, 0), radius: r, color: Color.new(0, 0, 1)},
],
render: [:objects]
}
{:ok, state}
end
def handle_cast({:update, dt, t}, state) do
dy = :math.cos(0.5*:math.pi*t)
rotatePoint = Enum.at(state.objects, 1).pos
objects = Enum.map(state.objects, fn obj ->
obj
|> Map.put(:pos, obj.pos + V.new(0, dt*dy, 0))
|> Map.put(:post_transform, Transform.rotate(t*:math.pi*0.5, V.new(1, 1, 0), rotatePoint))
end)
{:noreply, %{state|objects: objects}}
end
end