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gleam.toml
name = "tiramisu"
version = "2.0.0"
target = "javascript"
description = "A 3D game framework for building performant web games in Gleam"
licences = ["MIT"]
repository = { type = "github", user = "renatillas", repo = "tiramisu" }
# [documentation]
# pages = [
# { title = "Getting started", path = "getting_started.html", source = "./docs/getting-started.md" },
# { title = "Scene graph guide", path = "scene_graph_guide.html", source = "./docs/scene-graph-guide.md" },
# { title = "Performance guide", path = "performance_guide.html", source = "./docs/performance-guide.md" },
# { title = "Spatial Partitioning guide", path = "spatial_partitioning_guide.html", source = "./docs/spatial-partitioning-guide.md" },
# { title = "Examples", path = "", source = "https://github.com/renatillas/tiramisu/tree/main/examples"},
# ]
[dependencies]
gleam_stdlib = ">= 0.64.0 and < 2.0.0"
gleam_community_maths = ">= 2.0.0 and < 3.0.0"
gleam_javascript = ">= 1.0.0 and < 2.0.0"
vec = ">= 3.0.1 and < 4.0.0"
lustre = ">= 5.3.5 and < 6.0.0"
structures = ">= 1.0.0 and < 2.0.0"
plinth = ">= 0.7.2 and < 1.0.0"
[dev-dependencies]
gleeunit = ">= 1.0.0 and < 2.0.0"
gleamy_bench = ">= 0.6.0 and < 1.0.0"