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lib/soulless/game/lq/elixir_soulless_game_lq_character.ex
# credo:disable-for-this-file
defmodule Soulless.Game.Lq.Character do
@moduledoc false
defstruct charid: 0,
level: 0,
exp: 0,
views: [],
skin: 0,
is_upgraded: false,
extra_emoji: [],
rewarded_level: [],
__uf__: []
(
(
@spec encode(struct) :: {:ok, iodata} | {:error, any}
def encode(msg) do
try do
{:ok, encode!(msg)}
rescue
e in [Protox.EncodingError, Protox.RequiredFieldsError] -> {:error, e}
end
end
@spec encode!(struct) :: iodata | no_return
def encode!(msg) do
[]
|> encode_charid(msg)
|> encode_level(msg)
|> encode_exp(msg)
|> encode_views(msg)
|> encode_skin(msg)
|> encode_is_upgraded(msg)
|> encode_extra_emoji(msg)
|> encode_rewarded_level(msg)
|> encode_unknown_fields(msg)
end
)
[]
[
defp encode_charid(acc, msg) do
try do
if msg.charid == 0 do
acc
else
[acc, "\b", Protox.Encode.encode_uint32(msg.charid)]
end
rescue
ArgumentError ->
reraise Protox.EncodingError.new(:charid, "invalid field value"), __STACKTRACE__
end
end,
defp encode_level(acc, msg) do
try do
if msg.level == 0 do
acc
else
[acc, "\x10", Protox.Encode.encode_uint32(msg.level)]
end
rescue
ArgumentError ->
reraise Protox.EncodingError.new(:level, "invalid field value"), __STACKTRACE__
end
end,
defp encode_exp(acc, msg) do
try do
if msg.exp == 0 do
acc
else
[acc, "\x18", Protox.Encode.encode_uint32(msg.exp)]
end
rescue
ArgumentError ->
reraise Protox.EncodingError.new(:exp, "invalid field value"), __STACKTRACE__
end
end,
defp encode_views(acc, msg) do
try do
case msg.views do
[] ->
acc
values ->
[
acc,
Enum.reduce(values, [], fn value, acc ->
[acc, "\"", Protox.Encode.encode_message(value)]
end)
]
end
rescue
ArgumentError ->
reraise Protox.EncodingError.new(:views, "invalid field value"), __STACKTRACE__
end
end,
defp encode_skin(acc, msg) do
try do
if msg.skin == 0 do
acc
else
[acc, "(", Protox.Encode.encode_uint32(msg.skin)]
end
rescue
ArgumentError ->
reraise Protox.EncodingError.new(:skin, "invalid field value"), __STACKTRACE__
end
end,
defp encode_is_upgraded(acc, msg) do
try do
if msg.is_upgraded == false do
acc
else
[acc, "0", Protox.Encode.encode_bool(msg.is_upgraded)]
end
rescue
ArgumentError ->
reraise Protox.EncodingError.new(:is_upgraded, "invalid field value"), __STACKTRACE__
end
end,
defp encode_extra_emoji(acc, msg) do
try do
case msg.extra_emoji do
[] ->
acc
values ->
[
acc,
":",
(
{bytes, len} =
Enum.reduce(values, {[], 0}, fn value, {acc, len} ->
value_bytes = :binary.list_to_bin([Protox.Encode.encode_uint32(value)])
{[acc, value_bytes], len + byte_size(value_bytes)}
end)
[Protox.Varint.encode(len), bytes]
)
]
end
rescue
ArgumentError ->
reraise Protox.EncodingError.new(:extra_emoji, "invalid field value"), __STACKTRACE__
end
end,
defp encode_rewarded_level(acc, msg) do
try do
case msg.rewarded_level do
[] ->
acc
values ->
[
acc,
"B",
(
{bytes, len} =
Enum.reduce(values, {[], 0}, fn value, {acc, len} ->
value_bytes = :binary.list_to_bin([Protox.Encode.encode_uint32(value)])
{[acc, value_bytes], len + byte_size(value_bytes)}
end)
[Protox.Varint.encode(len), bytes]
)
]
end
rescue
ArgumentError ->
reraise Protox.EncodingError.new(:rewarded_level, "invalid field value"),
__STACKTRACE__
end
end
]
defp encode_unknown_fields(acc, msg) do
Enum.reduce(msg.__struct__.unknown_fields(msg), acc, fn {tag, wire_type, bytes}, acc ->
case wire_type do
0 ->
[acc, Protox.Encode.make_key_bytes(tag, :int32), bytes]
1 ->
[acc, Protox.Encode.make_key_bytes(tag, :double), bytes]
2 ->
len_bytes = bytes |> byte_size() |> Protox.Varint.encode()
[acc, Protox.Encode.make_key_bytes(tag, :packed), len_bytes, bytes]
5 ->
[acc, Protox.Encode.make_key_bytes(tag, :float), bytes]
end
end)
end
)
(
(
@spec decode(binary) :: {:ok, struct} | {:error, any}
def decode(bytes) do
try do
{:ok, decode!(bytes)}
rescue
e in [Protox.DecodingError, Protox.IllegalTagError, Protox.RequiredFieldsError] ->
{:error, e}
end
end
(
@spec decode!(binary) :: struct | no_return
def decode!(bytes) do
parse_key_value(bytes, struct(Soulless.Game.Lq.Character))
end
)
)
(
@spec parse_key_value(binary, struct) :: struct
defp parse_key_value(<<>>, msg) do
msg
end
defp parse_key_value(bytes, msg) do
{field, rest} =
case Protox.Decode.parse_key(bytes) do
{0, _, _} ->
raise %Protox.IllegalTagError{}
{1, _, bytes} ->
{value, rest} = Protox.Decode.parse_uint32(bytes)
{[charid: value], rest}
{2, _, bytes} ->
{value, rest} = Protox.Decode.parse_uint32(bytes)
{[level: value], rest}
{3, _, bytes} ->
{value, rest} = Protox.Decode.parse_uint32(bytes)
{[exp: value], rest}
{4, _, bytes} ->
{len, bytes} = Protox.Varint.decode(bytes)
{delimited, rest} = Protox.Decode.parse_delimited(bytes, len)
{[views: msg.views ++ [Soulless.Game.Lq.ViewSlot.decode!(delimited)]], rest}
{5, _, bytes} ->
{value, rest} = Protox.Decode.parse_uint32(bytes)
{[skin: value], rest}
{6, _, bytes} ->
{value, rest} = Protox.Decode.parse_bool(bytes)
{[is_upgraded: value], rest}
{7, 2, bytes} ->
{len, bytes} = Protox.Varint.decode(bytes)
{delimited, rest} = Protox.Decode.parse_delimited(bytes, len)
{[
extra_emoji:
msg.extra_emoji ++ Protox.Decode.parse_repeated_uint32([], delimited)
], rest}
{7, _, bytes} ->
{value, rest} = Protox.Decode.parse_uint32(bytes)
{[extra_emoji: msg.extra_emoji ++ [value]], rest}
{8, 2, bytes} ->
{len, bytes} = Protox.Varint.decode(bytes)
{delimited, rest} = Protox.Decode.parse_delimited(bytes, len)
{[
rewarded_level:
msg.rewarded_level ++ Protox.Decode.parse_repeated_uint32([], delimited)
], rest}
{8, _, bytes} ->
{value, rest} = Protox.Decode.parse_uint32(bytes)
{[rewarded_level: msg.rewarded_level ++ [value]], rest}
{tag, wire_type, rest} ->
{value, rest} = Protox.Decode.parse_unknown(tag, wire_type, rest)
{[
{msg.__struct__.unknown_fields_name,
[value | msg.__struct__.unknown_fields(msg)]}
], rest}
end
msg_updated = struct(msg, field)
parse_key_value(rest, msg_updated)
end
)
[]
)
(
@spec json_decode(iodata(), keyword()) :: {:ok, struct()} | {:error, any()}
def json_decode(input, opts \\ []) do
try do
{:ok, json_decode!(input, opts)}
rescue
e in Protox.JsonDecodingError -> {:error, e}
end
end
@spec json_decode!(iodata(), keyword()) :: struct() | no_return()
def json_decode!(input, opts \\ []) do
{json_library_wrapper, json_library} = Protox.JsonLibrary.get_library(opts, :decode)
Protox.JsonDecode.decode!(
input,
Soulless.Game.Lq.Character,
&json_library_wrapper.decode!(json_library, &1)
)
end
@spec json_encode(struct(), keyword()) :: {:ok, iodata()} | {:error, any()}
def json_encode(msg, opts \\ []) do
try do
{:ok, json_encode!(msg, opts)}
rescue
e in Protox.JsonEncodingError -> {:error, e}
end
end
@spec json_encode!(struct(), keyword()) :: iodata() | no_return()
def json_encode!(msg, opts \\ []) do
{json_library_wrapper, json_library} = Protox.JsonLibrary.get_library(opts, :encode)
Protox.JsonEncode.encode!(msg, &json_library_wrapper.encode!(json_library, &1))
end
)
(
@deprecated "Use fields_defs()/0 instead"
@spec defs() :: %{
required(non_neg_integer) => {atom, Protox.Types.kind(), Protox.Types.type()}
}
def defs() do
%{
1 => {:charid, {:scalar, 0}, :uint32},
2 => {:level, {:scalar, 0}, :uint32},
3 => {:exp, {:scalar, 0}, :uint32},
4 => {:views, :unpacked, {:message, Soulless.Game.Lq.ViewSlot}},
5 => {:skin, {:scalar, 0}, :uint32},
6 => {:is_upgraded, {:scalar, false}, :bool},
7 => {:extra_emoji, :packed, :uint32},
8 => {:rewarded_level, :packed, :uint32}
}
end
@deprecated "Use fields_defs()/0 instead"
@spec defs_by_name() :: %{
required(atom) => {non_neg_integer, Protox.Types.kind(), Protox.Types.type()}
}
def defs_by_name() do
%{
charid: {1, {:scalar, 0}, :uint32},
exp: {3, {:scalar, 0}, :uint32},
extra_emoji: {7, :packed, :uint32},
is_upgraded: {6, {:scalar, false}, :bool},
level: {2, {:scalar, 0}, :uint32},
rewarded_level: {8, :packed, :uint32},
skin: {5, {:scalar, 0}, :uint32},
views: {4, :unpacked, {:message, Soulless.Game.Lq.ViewSlot}}
}
end
)
(
@spec fields_defs() :: list(Protox.Field.t())
def fields_defs() do
[
%{
__struct__: Protox.Field,
json_name: "charid",
kind: {:scalar, 0},
label: :optional,
name: :charid,
tag: 1,
type: :uint32
},
%{
__struct__: Protox.Field,
json_name: "level",
kind: {:scalar, 0},
label: :optional,
name: :level,
tag: 2,
type: :uint32
},
%{
__struct__: Protox.Field,
json_name: "exp",
kind: {:scalar, 0},
label: :optional,
name: :exp,
tag: 3,
type: :uint32
},
%{
__struct__: Protox.Field,
json_name: "views",
kind: :unpacked,
label: :repeated,
name: :views,
tag: 4,
type: {:message, Soulless.Game.Lq.ViewSlot}
},
%{
__struct__: Protox.Field,
json_name: "skin",
kind: {:scalar, 0},
label: :optional,
name: :skin,
tag: 5,
type: :uint32
},
%{
__struct__: Protox.Field,
json_name: "isUpgraded",
kind: {:scalar, false},
label: :optional,
name: :is_upgraded,
tag: 6,
type: :bool
},
%{
__struct__: Protox.Field,
json_name: "extraEmoji",
kind: :packed,
label: :repeated,
name: :extra_emoji,
tag: 7,
type: :uint32
},
%{
__struct__: Protox.Field,
json_name: "rewardedLevel",
kind: :packed,
label: :repeated,
name: :rewarded_level,
tag: 8,
type: :uint32
}
]
end
[
@spec(field_def(atom) :: {:ok, Protox.Field.t()} | {:error, :no_such_field}),
(
def field_def(:charid) do
{:ok,
%{
__struct__: Protox.Field,
json_name: "charid",
kind: {:scalar, 0},
label: :optional,
name: :charid,
tag: 1,
type: :uint32
}}
end
def field_def("charid") do
{:ok,
%{
__struct__: Protox.Field,
json_name: "charid",
kind: {:scalar, 0},
label: :optional,
name: :charid,
tag: 1,
type: :uint32
}}
end
[]
),
(
def field_def(:level) do
{:ok,
%{
__struct__: Protox.Field,
json_name: "level",
kind: {:scalar, 0},
label: :optional,
name: :level,
tag: 2,
type: :uint32
}}
end
def field_def("level") do
{:ok,
%{
__struct__: Protox.Field,
json_name: "level",
kind: {:scalar, 0},
label: :optional,
name: :level,
tag: 2,
type: :uint32
}}
end
[]
),
(
def field_def(:exp) do
{:ok,
%{
__struct__: Protox.Field,
json_name: "exp",
kind: {:scalar, 0},
label: :optional,
name: :exp,
tag: 3,
type: :uint32
}}
end
def field_def("exp") do
{:ok,
%{
__struct__: Protox.Field,
json_name: "exp",
kind: {:scalar, 0},
label: :optional,
name: :exp,
tag: 3,
type: :uint32
}}
end
[]
),
(
def field_def(:views) do
{:ok,
%{
__struct__: Protox.Field,
json_name: "views",
kind: :unpacked,
label: :repeated,
name: :views,
tag: 4,
type: {:message, Soulless.Game.Lq.ViewSlot}
}}
end
def field_def("views") do
{:ok,
%{
__struct__: Protox.Field,
json_name: "views",
kind: :unpacked,
label: :repeated,
name: :views,
tag: 4,
type: {:message, Soulless.Game.Lq.ViewSlot}
}}
end
[]
),
(
def field_def(:skin) do
{:ok,
%{
__struct__: Protox.Field,
json_name: "skin",
kind: {:scalar, 0},
label: :optional,
name: :skin,
tag: 5,
type: :uint32
}}
end
def field_def("skin") do
{:ok,
%{
__struct__: Protox.Field,
json_name: "skin",
kind: {:scalar, 0},
label: :optional,
name: :skin,
tag: 5,
type: :uint32
}}
end
[]
),
(
def field_def(:is_upgraded) do
{:ok,
%{
__struct__: Protox.Field,
json_name: "isUpgraded",
kind: {:scalar, false},
label: :optional,
name: :is_upgraded,
tag: 6,
type: :bool
}}
end
def field_def("isUpgraded") do
{:ok,
%{
__struct__: Protox.Field,
json_name: "isUpgraded",
kind: {:scalar, false},
label: :optional,
name: :is_upgraded,
tag: 6,
type: :bool
}}
end
def field_def("is_upgraded") do
{:ok,
%{
__struct__: Protox.Field,
json_name: "isUpgraded",
kind: {:scalar, false},
label: :optional,
name: :is_upgraded,
tag: 6,
type: :bool
}}
end
),
(
def field_def(:extra_emoji) do
{:ok,
%{
__struct__: Protox.Field,
json_name: "extraEmoji",
kind: :packed,
label: :repeated,
name: :extra_emoji,
tag: 7,
type: :uint32
}}
end
def field_def("extraEmoji") do
{:ok,
%{
__struct__: Protox.Field,
json_name: "extraEmoji",
kind: :packed,
label: :repeated,
name: :extra_emoji,
tag: 7,
type: :uint32
}}
end
def field_def("extra_emoji") do
{:ok,
%{
__struct__: Protox.Field,
json_name: "extraEmoji",
kind: :packed,
label: :repeated,
name: :extra_emoji,
tag: 7,
type: :uint32
}}
end
),
(
def field_def(:rewarded_level) do
{:ok,
%{
__struct__: Protox.Field,
json_name: "rewardedLevel",
kind: :packed,
label: :repeated,
name: :rewarded_level,
tag: 8,
type: :uint32
}}
end
def field_def("rewardedLevel") do
{:ok,
%{
__struct__: Protox.Field,
json_name: "rewardedLevel",
kind: :packed,
label: :repeated,
name: :rewarded_level,
tag: 8,
type: :uint32
}}
end
def field_def("rewarded_level") do
{:ok,
%{
__struct__: Protox.Field,
json_name: "rewardedLevel",
kind: :packed,
label: :repeated,
name: :rewarded_level,
tag: 8,
type: :uint32
}}
end
),
def field_def(_) do
{:error, :no_such_field}
end
]
)
(
@spec unknown_fields(struct) :: [{non_neg_integer, Protox.Types.tag(), binary}]
def unknown_fields(msg) do
msg.__uf__
end
@spec unknown_fields_name() :: :__uf__
def unknown_fields_name() do
:__uf__
end
@spec clear_unknown_fields(struct) :: struct
def clear_unknown_fields(msg) do
struct!(msg, [{unknown_fields_name(), []}])
end
)
(
@spec required_fields() :: []
def required_fields() do
[]
end
)
(
@spec syntax() :: atom()
def syntax() do
:proto3
end
)
[
@spec(default(atom) :: {:ok, boolean | integer | String.t() | float} | {:error, atom}),
def default(:charid) do
{:ok, 0}
end,
def default(:level) do
{:ok, 0}
end,
def default(:exp) do
{:ok, 0}
end,
def default(:views) do
{:error, :no_default_value}
end,
def default(:skin) do
{:ok, 0}
end,
def default(:is_upgraded) do
{:ok, false}
end,
def default(:extra_emoji) do
{:error, :no_default_value}
end,
def default(:rewarded_level) do
{:error, :no_default_value}
end,
def default(_) do
{:error, :no_such_field}
end
]
end