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lib/soulless/game/lq/elixir_soulless_game_lq_game_mode.ex
# credo:disable-for-this-file
defmodule Soulless.Game.Lq.GameMode do
@moduledoc false
(
defstruct mode: 0,
ai: false,
extendinfo: "",
detail_rule: nil,
testing_environment: nil,
game_setting: nil,
__uf__: []
(
(
@spec encode(struct) :: {:ok, iodata} | {:error, any}
def encode(msg) do
try do
{:ok, encode!(msg)}
rescue
e in [Protox.EncodingError, Protox.RequiredFieldsError] -> {:error, e}
end
end
@spec encode!(struct) :: iodata | no_return
def encode!(msg) do
[]
|> encode_mode(msg)
|> encode_ai(msg)
|> encode_extendinfo(msg)
|> encode_detail_rule(msg)
|> encode_testing_environment(msg)
|> encode_game_setting(msg)
|> encode_unknown_fields(msg)
end
)
[]
[
defp encode_mode(acc, msg) do
try do
if msg.mode == 0 do
acc
else
[acc, "\b", Protox.Encode.encode_uint32(msg.mode)]
end
rescue
ArgumentError ->
reraise Protox.EncodingError.new(:mode, "invalid field value"), __STACKTRACE__
end
end,
defp encode_ai(acc, msg) do
try do
if msg.ai == false do
acc
else
[acc, " ", Protox.Encode.encode_bool(msg.ai)]
end
rescue
ArgumentError ->
reraise Protox.EncodingError.new(:ai, "invalid field value"), __STACKTRACE__
end
end,
defp encode_extendinfo(acc, msg) do
try do
if msg.extendinfo == "" do
acc
else
[acc, "*", Protox.Encode.encode_string(msg.extendinfo)]
end
rescue
ArgumentError ->
reraise Protox.EncodingError.new(:extendinfo, "invalid field value"), __STACKTRACE__
end
end,
defp encode_detail_rule(acc, msg) do
try do
if msg.detail_rule == nil do
acc
else
[acc, "2", Protox.Encode.encode_message(msg.detail_rule)]
end
rescue
ArgumentError ->
reraise Protox.EncodingError.new(:detail_rule, "invalid field value"),
__STACKTRACE__
end
end,
defp encode_testing_environment(acc, msg) do
try do
if msg.testing_environment == nil do
acc
else
[acc, ":", Protox.Encode.encode_message(msg.testing_environment)]
end
rescue
ArgumentError ->
reraise Protox.EncodingError.new(:testing_environment, "invalid field value"),
__STACKTRACE__
end
end,
defp encode_game_setting(acc, msg) do
try do
if msg.game_setting == nil do
acc
else
[acc, "B", Protox.Encode.encode_message(msg.game_setting)]
end
rescue
ArgumentError ->
reraise Protox.EncodingError.new(:game_setting, "invalid field value"),
__STACKTRACE__
end
end
]
defp encode_unknown_fields(acc, msg) do
Enum.reduce(msg.__struct__.unknown_fields(msg), acc, fn {tag, wire_type, bytes}, acc ->
case wire_type do
0 ->
[acc, Protox.Encode.make_key_bytes(tag, :int32), bytes]
1 ->
[acc, Protox.Encode.make_key_bytes(tag, :double), bytes]
2 ->
len_bytes = bytes |> byte_size() |> Protox.Varint.encode()
[acc, Protox.Encode.make_key_bytes(tag, :packed), len_bytes, bytes]
5 ->
[acc, Protox.Encode.make_key_bytes(tag, :float), bytes]
end
end)
end
)
(
(
@spec decode(binary) :: {:ok, struct} | {:error, any}
def decode(bytes) do
try do
{:ok, decode!(bytes)}
rescue
e in [Protox.DecodingError, Protox.IllegalTagError, Protox.RequiredFieldsError] ->
{:error, e}
end
end
(
@spec decode!(binary) :: struct | no_return
def decode!(bytes) do
parse_key_value(bytes, struct(Soulless.Game.Lq.GameMode))
end
)
)
(
@spec parse_key_value(binary, struct) :: struct
defp parse_key_value(<<>>, msg) do
msg
end
defp parse_key_value(bytes, msg) do
{field, rest} =
case Protox.Decode.parse_key(bytes) do
{0, _, _} ->
raise %Protox.IllegalTagError{}
{1, _, bytes} ->
{value, rest} = Protox.Decode.parse_uint32(bytes)
{[mode: value], rest}
{4, _, bytes} ->
{value, rest} = Protox.Decode.parse_bool(bytes)
{[ai: value], rest}
{5, _, bytes} ->
{len, bytes} = Protox.Varint.decode(bytes)
{delimited, rest} = Protox.Decode.parse_delimited(bytes, len)
{[extendinfo: delimited], rest}
{6, _, bytes} ->
{len, bytes} = Protox.Varint.decode(bytes)
{delimited, rest} = Protox.Decode.parse_delimited(bytes, len)
{[
detail_rule:
Protox.MergeMessage.merge(
msg.detail_rule,
Soulless.Game.Lq.GameDetailRule.decode!(delimited)
)
], rest}
{7, _, bytes} ->
{len, bytes} = Protox.Varint.decode(bytes)
{delimited, rest} = Protox.Decode.parse_delimited(bytes, len)
{[
testing_environment:
Protox.MergeMessage.merge(
msg.testing_environment,
Soulless.Game.Lq.GameTestingEnvironmentSet.decode!(delimited)
)
], rest}
{8, _, bytes} ->
{len, bytes} = Protox.Varint.decode(bytes)
{delimited, rest} = Protox.Decode.parse_delimited(bytes, len)
{[
game_setting:
Protox.MergeMessage.merge(
msg.game_setting,
Soulless.Game.Lq.GameSetting.decode!(delimited)
)
], rest}
{tag, wire_type, rest} ->
{value, rest} = Protox.Decode.parse_unknown(tag, wire_type, rest)
{[
{msg.__struct__.unknown_fields_name,
[value | msg.__struct__.unknown_fields(msg)]}
], rest}
end
msg_updated = struct(msg, field)
parse_key_value(rest, msg_updated)
end
)
[]
)
(
@spec json_decode(iodata(), keyword()) :: {:ok, struct()} | {:error, any()}
def json_decode(input, opts \\ []) do
try do
{:ok, json_decode!(input, opts)}
rescue
e in Protox.JsonDecodingError -> {:error, e}
end
end
@spec json_decode!(iodata(), keyword()) :: struct() | no_return()
def json_decode!(input, opts \\ []) do
{json_library_wrapper, json_library} = Protox.JsonLibrary.get_library(opts, :decode)
Protox.JsonDecode.decode!(
input,
Soulless.Game.Lq.GameMode,
&json_library_wrapper.decode!(json_library, &1)
)
end
@spec json_encode(struct(), keyword()) :: {:ok, iodata()} | {:error, any()}
def json_encode(msg, opts \\ []) do
try do
{:ok, json_encode!(msg, opts)}
rescue
e in Protox.JsonEncodingError -> {:error, e}
end
end
@spec json_encode!(struct(), keyword()) :: iodata() | no_return()
def json_encode!(msg, opts \\ []) do
{json_library_wrapper, json_library} = Protox.JsonLibrary.get_library(opts, :encode)
Protox.JsonEncode.encode!(msg, &json_library_wrapper.encode!(json_library, &1))
end
)
@deprecated "Use fields_defs()/0 instead"
@spec defs() :: %{
required(non_neg_integer) => {atom, Protox.Types.kind(), Protox.Types.type()}
}
def defs() do
%{
1 => {:mode, {:scalar, 0}, :uint32},
4 => {:ai, {:scalar, false}, :bool},
5 => {:extendinfo, {:scalar, ""}, :string},
6 => {:detail_rule, {:scalar, nil}, {:message, Soulless.Game.Lq.GameDetailRule}},
7 =>
{:testing_environment, {:scalar, nil},
{:message, Soulless.Game.Lq.GameTestingEnvironmentSet}},
8 => {:game_setting, {:scalar, nil}, {:message, Soulless.Game.Lq.GameSetting}}
}
end
@deprecated "Use fields_defs()/0 instead"
@spec defs_by_name() :: %{
required(atom) => {non_neg_integer, Protox.Types.kind(), Protox.Types.type()}
}
def defs_by_name() do
%{
ai: {4, {:scalar, false}, :bool},
detail_rule: {6, {:scalar, nil}, {:message, Soulless.Game.Lq.GameDetailRule}},
extendinfo: {5, {:scalar, ""}, :string},
game_setting: {8, {:scalar, nil}, {:message, Soulless.Game.Lq.GameSetting}},
mode: {1, {:scalar, 0}, :uint32},
testing_environment:
{7, {:scalar, nil}, {:message, Soulless.Game.Lq.GameTestingEnvironmentSet}}
}
end
@spec fields_defs() :: list(Protox.Field.t())
def fields_defs() do
[
%{
__struct__: Protox.Field,
json_name: "mode",
kind: {:scalar, 0},
label: :optional,
name: :mode,
tag: 1,
type: :uint32
},
%{
__struct__: Protox.Field,
json_name: "ai",
kind: {:scalar, false},
label: :optional,
name: :ai,
tag: 4,
type: :bool
},
%{
__struct__: Protox.Field,
json_name: "extendinfo",
kind: {:scalar, ""},
label: :optional,
name: :extendinfo,
tag: 5,
type: :string
},
%{
__struct__: Protox.Field,
json_name: "detailRule",
kind: {:scalar, nil},
label: :optional,
name: :detail_rule,
tag: 6,
type: {:message, Soulless.Game.Lq.GameDetailRule}
},
%{
__struct__: Protox.Field,
json_name: "testingEnvironment",
kind: {:scalar, nil},
label: :optional,
name: :testing_environment,
tag: 7,
type: {:message, Soulless.Game.Lq.GameTestingEnvironmentSet}
},
%{
__struct__: Protox.Field,
json_name: "gameSetting",
kind: {:scalar, nil},
label: :optional,
name: :game_setting,
tag: 8,
type: {:message, Soulless.Game.Lq.GameSetting}
}
]
end
[
@spec(field_def(atom) :: {:ok, Protox.Field.t()} | {:error, :no_such_field}),
(
def field_def(:mode) do
{:ok,
%{
__struct__: Protox.Field,
json_name: "mode",
kind: {:scalar, 0},
label: :optional,
name: :mode,
tag: 1,
type: :uint32
}}
end
def field_def("mode") do
{:ok,
%{
__struct__: Protox.Field,
json_name: "mode",
kind: {:scalar, 0},
label: :optional,
name: :mode,
tag: 1,
type: :uint32
}}
end
[]
),
(
def field_def(:ai) do
{:ok,
%{
__struct__: Protox.Field,
json_name: "ai",
kind: {:scalar, false},
label: :optional,
name: :ai,
tag: 4,
type: :bool
}}
end
def field_def("ai") do
{:ok,
%{
__struct__: Protox.Field,
json_name: "ai",
kind: {:scalar, false},
label: :optional,
name: :ai,
tag: 4,
type: :bool
}}
end
[]
),
(
def field_def(:extendinfo) do
{:ok,
%{
__struct__: Protox.Field,
json_name: "extendinfo",
kind: {:scalar, ""},
label: :optional,
name: :extendinfo,
tag: 5,
type: :string
}}
end
def field_def("extendinfo") do
{:ok,
%{
__struct__: Protox.Field,
json_name: "extendinfo",
kind: {:scalar, ""},
label: :optional,
name: :extendinfo,
tag: 5,
type: :string
}}
end
[]
),
(
def field_def(:detail_rule) do
{:ok,
%{
__struct__: Protox.Field,
json_name: "detailRule",
kind: {:scalar, nil},
label: :optional,
name: :detail_rule,
tag: 6,
type: {:message, Soulless.Game.Lq.GameDetailRule}
}}
end
def field_def("detailRule") do
{:ok,
%{
__struct__: Protox.Field,
json_name: "detailRule",
kind: {:scalar, nil},
label: :optional,
name: :detail_rule,
tag: 6,
type: {:message, Soulless.Game.Lq.GameDetailRule}
}}
end
def field_def("detail_rule") do
{:ok,
%{
__struct__: Protox.Field,
json_name: "detailRule",
kind: {:scalar, nil},
label: :optional,
name: :detail_rule,
tag: 6,
type: {:message, Soulless.Game.Lq.GameDetailRule}
}}
end
),
(
def field_def(:testing_environment) do
{:ok,
%{
__struct__: Protox.Field,
json_name: "testingEnvironment",
kind: {:scalar, nil},
label: :optional,
name: :testing_environment,
tag: 7,
type: {:message, Soulless.Game.Lq.GameTestingEnvironmentSet}
}}
end
def field_def("testingEnvironment") do
{:ok,
%{
__struct__: Protox.Field,
json_name: "testingEnvironment",
kind: {:scalar, nil},
label: :optional,
name: :testing_environment,
tag: 7,
type: {:message, Soulless.Game.Lq.GameTestingEnvironmentSet}
}}
end
def field_def("testing_environment") do
{:ok,
%{
__struct__: Protox.Field,
json_name: "testingEnvironment",
kind: {:scalar, nil},
label: :optional,
name: :testing_environment,
tag: 7,
type: {:message, Soulless.Game.Lq.GameTestingEnvironmentSet}
}}
end
),
(
def field_def(:game_setting) do
{:ok,
%{
__struct__: Protox.Field,
json_name: "gameSetting",
kind: {:scalar, nil},
label: :optional,
name: :game_setting,
tag: 8,
type: {:message, Soulless.Game.Lq.GameSetting}
}}
end
def field_def("gameSetting") do
{:ok,
%{
__struct__: Protox.Field,
json_name: "gameSetting",
kind: {:scalar, nil},
label: :optional,
name: :game_setting,
tag: 8,
type: {:message, Soulless.Game.Lq.GameSetting}
}}
end
def field_def("game_setting") do
{:ok,
%{
__struct__: Protox.Field,
json_name: "gameSetting",
kind: {:scalar, nil},
label: :optional,
name: :game_setting,
tag: 8,
type: {:message, Soulless.Game.Lq.GameSetting}
}}
end
),
def field_def(_) do
{:error, :no_such_field}
end
]
(
@spec unknown_fields(struct) :: [{non_neg_integer, Protox.Types.tag(), binary}]
def unknown_fields(msg) do
msg.__uf__
end
@spec unknown_fields_name() :: :__uf__
def unknown_fields_name() do
:__uf__
end
@spec clear_unknown_fields(struct) :: struct
def clear_unknown_fields(msg) do
struct!(msg, [{unknown_fields_name(), []}])
end
)
@spec required_fields() :: []
def required_fields() do
[]
end
@spec syntax() :: atom
def syntax() do
:proto3
end
[
@spec(default(atom) :: {:ok, boolean | integer | String.t() | float} | {:error, atom}),
def default(:mode) do
{:ok, 0}
end,
def default(:ai) do
{:ok, false}
end,
def default(:extendinfo) do
{:ok, ""}
end,
def default(:detail_rule) do
{:ok, nil}
end,
def default(:testing_environment) do
{:ok, nil}
end,
def default(:game_setting) do
{:ok, nil}
end,
def default(_) do
{:error, :no_such_field}
end
]
)
end