Current section

Files

Jump to
skia native skia_native src generated_atoms.rs
Raw

native/skia_native/src/generated_atoms.rs

// Generated by mix skia.codegen. Do not edit by hand.
rustler::atoms! {
a, align, antialias, arc, arc_to, args, astc, avif, b, backdrop_filter, bevel,
blend_color_filter, blend_mode, blob, blur, blur_filter, blur_mask_filter, bmp,
bottom, bounds, butt, c, catmull_rom, ccw, center, circle, clamp, clear, clip_circle,
clip_op, clip_path, clip_rect, close, color, color_burn, color_dodge, color_filter,
color_filter_image_filter, color_shader, commands, compose_color_filter,
compose_filter, compose_path_effect, concat, conic_to, corner_path_effect, cubic_to,
cw, darken, dash_path_effect, dashed, decal, decoration, decoration_color,
decoration_mode, decoration_style, degrees, difference, dilate, direction,
discrete_path_effect, dng, dotted, double, drop_shadow_filter, dst, dst_a_top,
dst_in, dst_out, dst_over, ellipsis, erode, error, even_odd, exclusion, fill,
fill_rule, font, font_family, from, gaps, gif, gradient_stop, hard_light, heif,
height, hue, ico, image, image_filter, image_shader, inner, intersect, invalid_batch,
invalid_command, invalid_font, invalid_image, invalid_path, invalid_picture,
invalid_text_blob, inverse_even_odd, inverse_winding, inverted, italic, jpeg, jpegxl,
justify, ktx, left, letter_spacing, lighten, line, line_2d_effect, line_height,
line_through, line_to, linear, linear_gradient, ltr, luma_color_filter, luminosity,
magnifier_filter, mask_filter, matrix, matrix_color_filter,
matrix_convolution_filter, matrix_transform_filter, max_lines, merge_filter, mirror,
mitchell, miter, modulate, morph, morphology_filter, move_to, multiply, nearest, nil,
none, normal, oblique, offset_filter, ok, op, opacity, opts, outer, outline_width,
oval, overlay, p, paint, path, path_1d_effect, path_2d_effect, path_effect, path_op,
path_outline, picture, picture_shader, pkm, plus, png, pop_style, push_style,
quad_to, r_arc_to, r_conic_to, r_cubic_to, r_line_to, r_move_to, r_quad_to,
radial_gradient, radius, rect, render_failed, repeat, restore, reverse_difference,
rgba, right, rotate, rotate_at, round, rrect, rtl, runtime_effect_shader, sampling,
sampling_aniso, sampling_cubic, sampling_options, saturation, save, save_layer,
scale, screen, segments, shader_image_filter, size, soft_light, solid, source, spans,
square, src, src_a_top, src_in, src_out, src_over, start_degrees, stroke, stroke_cap,
stroke_join, stroke_miter, stroke_width, style, sum_path_effect, svg, sweep_degrees,
sweep_gradient, text, text_blob, through, tile_filter, to, top, translate,
triangle_fan, triangle_strip, trim_path_effect, two_point_conical_gradient, typeface,
underline, union, unsupported_format, use_center, vertical_align, vertices, wavy,
wbmp, webp, weight, width, winding, x, xor, y,
}