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scenic_live_reload
CHANGELOG.md
CHANGELOG.md
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
## [Unreleased]
## [0.2.0] - 2019-11-21
Breaking changes:
* Now ScenicLiveReload needs to be added to your supervision tree, passing in
the viewport
* This is needed for ScenicLiveReload to be more discerning about which
process it kills to reset the state of your scene
* Previously sometimes your scene would fail to reload because one of it's
child scenes was reloaded first
To upgrade add `ScenicLiveReload` to your supervision tree, passing in your viewport configuration. So in a file like `my_app/application.ex`:
```
main_viewport_config = Application.get_env(:pomodoro, :viewport)
children = [
# other children
{ScenicLiveReload, viewports: [main_viewport_config]}
]
```
## [0.1.0] - 2019-09-03
Initial release