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deps/rocksdb/cloud/examples/cloud_durable_example.cc

// Copyright (c) 2017-present, Rockset, Inc. All rights reserved.
#include <cstdio>
#include <iostream>
#include <string>
#include "rocksdb/cloud/db_cloud.h"
#include "rocksdb/options.h"
using namespace rocksdb;
// This is the local directory where the db is stored.
std::string kDBPath = "/tmp/rocksdb_cloud_durable";
// This is the name of the cloud storage bucket where the db
// is made durable. if you are using AWS, you have to manually
// ensure that this bucket name is unique to you and does not
// conflict with any other S3 users who might have already created
// this bucket name.
std::string kBucketSuffix = "cloud.durable.example.";
std::string kRegion = "us-west-2";
static const bool flushAtEnd = true;
static const bool disableWAL = false;
int main() {
// cloud environment config options here
CloudEnvOptions cloud_env_options;
// Store a reference to a cloud env. A new cloud env object should be
// associated
// with every new cloud-db.
std::unique_ptr<CloudEnv> cloud_env;
// Retrieve aws access keys from env
char* keyid = getenv("AWS_ACCESS_KEY_ID");
char* secret = getenv("AWS_SECRET_ACCESS_KEY");
if (keyid == nullptr || secret == nullptr) {
fprintf(
stderr,
"Please set env variables "
"AWS_ACCESS_KEY_ID and AWS_SECRET_ACCESS_KEY with cloud credentials");
return -1;
}
cloud_env_options.credentials.access_key_id.assign(keyid);
cloud_env_options.credentials.secret_key.assign(secret);
// Append the user name to the bucket name in an attempt to make it
// globally unique. S3 bucket-names need to be globally unique.
// If you want to rerun this example, then unique user-name suffix here.
char* user = getenv("USER");
kBucketSuffix.append(user);
// create a bucket name for debugging purposes
const std::string bucketName = "rockset." + kBucketSuffix;
// Create a new AWS cloud env Status
CloudEnv* cenv;
Status s =
CloudEnv::NewAwsEnv(Env::Default(),
kBucketSuffix, kDBPath, kRegion,
kBucketSuffix, kDBPath, kRegion,
cloud_env_options, nullptr, &cenv);
if (!s.ok()) {
fprintf(stderr, "Unable to create cloud env in bucket %s. %s\n",
bucketName.c_str(), s.ToString().c_str());
return -1;
}
cloud_env.reset(cenv);
// Create options and use the AWS env that we created earlier
Options options;
options.env = cloud_env.get();
options.create_if_missing = true;
// No persistent read-cache
std::string persistent_cache = "";
// options for each write
WriteOptions wopt;
wopt.disableWAL = disableWAL;
// open DB
DBCloud* db;
s = DBCloud::Open(options, kDBPath, persistent_cache, 0, &db);
if (!s.ok()) {
fprintf(stderr, "Unable to open db at path %s with bucket %s. %s\n",
kDBPath.c_str(), bucketName.c_str(), s.ToString().c_str());
return -1;
}
// Put key-value
s = db->Put(wopt, "key1", "value");
assert(s.ok());
std::string value;
// get value
s = db->Get(ReadOptions(), "key1", &value);
assert(s.ok());
assert(value == "value");
// atomically apply a set of updates
{
WriteBatch batch;
batch.Delete("key1");
batch.Put("key2", value);
s = db->Write(wopt, &batch);
}
s = db->Get(ReadOptions(), "key1", &value);
assert(s.IsNotFound());
db->Get(ReadOptions(), "key2", &value);
assert(value == "value");
// print all values in the database
rocksdb::Iterator* it = db->NewIterator(rocksdb::ReadOptions());
for (it->SeekToFirst(); it->Valid(); it->Next()) {
std::cout << it->key().ToString() << ": " << it->value().ToString()
<< std::endl;
}
delete it;
// Flush all data from main db to sst files. Release db.
if (flushAtEnd) {
db->Flush(FlushOptions());
}
delete db;
fprintf(stdout, "Successfully used db at path %s in bucket %s.\n",
kDBPath.c_str(), bucketName.c_str());
return 0;
}