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deps/rocksdb/file/file_prefetch_buffer.cc
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "file/file_prefetch_buffer.h"
#include <algorithm>
#include <cassert>
#include "file/random_access_file_reader.h"
#include "monitoring/histogram.h"
#include "monitoring/iostats_context_imp.h"
#include "port/port.h"
#include "test_util/sync_point.h"
#include "util/random.h"
#include "util/rate_limiter_impl.h"
namespace ROCKSDB_NAMESPACE {
void FilePrefetchBuffer::PrepareBufferForRead(
BufferInfo* buf, size_t alignment, uint64_t offset, size_t roundup_len,
bool refit_tail, bool use_fs_buffer, uint64_t& aligned_useful_len) {
uint64_t aligned_useful_offset_in_buf = 0;
bool copy_data_to_new_buffer = false;
// Check if requested bytes are in the existing buffer_.
// If only a few bytes exist -- reuse them & read only what is really needed.
// This is typically the case of incremental reading of data.
// If no bytes exist in buffer -- full pread.
if (buf->DoesBufferContainData() && buf->IsOffsetInBuffer(offset)) {
// Only a few requested bytes are in the buffer. memmove those chunk of
// bytes to the beginning, and memcpy them back into the new buffer if a
// new buffer is created.
aligned_useful_offset_in_buf =
Rounddown(static_cast<size_t>(offset - buf->offset_), alignment);
// aligned_useful_len is passed by reference and used to calculate how much
// data needs to be read, so it is needed regardless of whether
// use_fs_buffer is true
aligned_useful_len = static_cast<uint64_t>(buf->CurrentSize()) -
aligned_useful_offset_in_buf;
assert(aligned_useful_offset_in_buf % alignment == 0);
assert(aligned_useful_len % alignment == 0);
assert(aligned_useful_offset_in_buf + aligned_useful_len <=
buf->offset_ + buf->CurrentSize());
if (aligned_useful_len > 0) {
copy_data_to_new_buffer = true;
} else {
// this reset is not necessary, but just to be safe.
aligned_useful_offset_in_buf = 0;
}
}
// The later buffer allocation / tail refitting does not apply when
// use_fs_buffer is true. If we allocate a new buffer, we end up throwing it
// away later when we reuse the file system allocated buffer. If we refit
// the tail in the main buffer, we don't have a place to put the next chunk of
// data provided by the file system (without performing another copy, which we
// are trying to avoid in the first place)
if (use_fs_buffer) {
return;
}
// Create a new buffer only if current capacity is not sufficient, and memcopy
// bytes from old buffer if needed (i.e., if aligned_useful_len is greater
// than 0).
if (buf->buffer_.Capacity() < roundup_len) {
buf->buffer_.Alignment(alignment);
buf->buffer_.AllocateNewBuffer(
static_cast<size_t>(roundup_len), copy_data_to_new_buffer,
aligned_useful_offset_in_buf, static_cast<size_t>(aligned_useful_len));
} else if (aligned_useful_len > 0 && refit_tail) {
// New buffer not needed. But memmove bytes from tail to the beginning
// since aligned_useful_len is greater than 0.
buf->buffer_.RefitTail(static_cast<size_t>(aligned_useful_offset_in_buf),
static_cast<size_t>(aligned_useful_len));
} else if (aligned_useful_len > 0) {
// For async prefetching, it doesn't call RefitTail with aligned_useful_len
// > 0. Allocate new buffer if needed because aligned buffer calculate
// remaining buffer as capacity - cursize which might not be the case in
// this as it's not refitting.
// TODO: Use refit_tail for async prefetching too.
buf->buffer_.Alignment(alignment);
buf->buffer_.AllocateNewBuffer(
static_cast<size_t>(roundup_len), copy_data_to_new_buffer,
aligned_useful_offset_in_buf, static_cast<size_t>(aligned_useful_len));
}
}
Status FilePrefetchBuffer::Read(BufferInfo* buf, const IOOptions& opts,
RandomAccessFileReader* reader,
uint64_t read_len, uint64_t aligned_useful_len,
uint64_t start_offset, bool use_fs_buffer) {
Slice result;
Status s;
char* to_buf = nullptr;
if (use_fs_buffer) {
s = FSBufferDirectRead(reader, buf, opts, start_offset + aligned_useful_len,
read_len, result);
} else {
to_buf = buf->buffer_.BufferStart() + aligned_useful_len;
s = reader->Read(opts, start_offset + aligned_useful_len, read_len, &result,
to_buf, /*aligned_buf=*/nullptr);
}
#ifndef NDEBUG
if (result.size() < read_len) {
// Fake an IO error to force db_stress fault injection to ignore
// truncated read errors
IGNORE_STATUS_IF_ERROR(Status::IOError());
}
#endif
if (!s.ok()) {
return s;
}
if (!use_fs_buffer && result.data() != to_buf) {
// If the read is coming from some other buffer already in memory (such as
// mmap) then it would be inefficient to create another copy in this
// FilePrefetchBuffer. The caller is expected to exclude this case.
assert(false);
return Status::Corruption("File read didn't populate our buffer");
}
if (usage_ == FilePrefetchBufferUsage::kUserScanPrefetch) {
RecordTick(stats_, PREFETCH_BYTES, read_len);
} else if (usage_ == FilePrefetchBufferUsage::kCompactionPrefetch) {
RecordInHistogram(stats_, COMPACTION_PREFETCH_BYTES, read_len);
}
if (!use_fs_buffer) {
// Update the buffer size.
// We already explicitly set the buffer size when we reuse the FS buffer
buf->buffer_.Size(static_cast<size_t>(aligned_useful_len) + result.size());
}
return s;
}
Status FilePrefetchBuffer::ReadAsync(BufferInfo* buf, const IOOptions& opts,
RandomAccessFileReader* reader,
uint64_t read_len, uint64_t start_offset) {
TEST_SYNC_POINT("FilePrefetchBuffer::ReadAsync");
// callback for async read request.
auto fp = std::bind(&FilePrefetchBuffer::PrefetchAsyncCallback, this,
std::placeholders::_1, std::placeholders::_2);
FSReadRequest req;
Slice result;
req.len = read_len;
req.offset = start_offset;
req.result = result;
req.scratch = buf->buffer_.BufferStart();
buf->async_req_len_ = req.len;
Status s = reader->ReadAsync(req, opts, fp, buf, &(buf->io_handle_),
&(buf->del_fn_), /*aligned_buf =*/nullptr);
req.status.PermitUncheckedError();
if (s.ok()) {
if (usage_ == FilePrefetchBufferUsage::kUserScanPrefetch) {
RecordTick(stats_, PREFETCH_BYTES, read_len);
}
buf->async_read_in_progress_ = true;
} else if (s.IsNotSupported()) {
// Async IO is not available (e.g., io_uring failed to initialize).
// Fall back to synchronous read so the buffer is populated inline
// and callers proceed transparently.
s = reader->Read(opts, start_offset, read_len, &result,
buf->buffer_.BufferStart(), /*aligned_buf=*/nullptr);
if (s.ok()) {
buf->buffer_.Size(buf->CurrentSize() + result.size());
if (usage_ == FilePrefetchBufferUsage::kUserScanPrefetch) {
RecordTick(stats_, PREFETCH_BYTES, read_len);
}
}
}
return s;
}
Status FilePrefetchBuffer::Prefetch(const IOOptions& opts,
RandomAccessFileReader* reader,
uint64_t offset, size_t n) {
if (!enable_ || reader == nullptr) {
return Status::OK();
}
assert(num_buffers_ == 1);
AllocateBufferIfEmpty();
BufferInfo* buf = GetFirstBuffer();
TEST_SYNC_POINT("FilePrefetchBuffer::Prefetch:Start");
if (offset + n <= buf->offset_ + buf->CurrentSize()) {
// All requested bytes are already in the buffer. So no need to Read again.
return Status::OK();
}
size_t alignment = GetRequiredBufferAlignment(reader);
uint64_t rounddown_offset = offset, roundup_end = 0, aligned_useful_len = 0;
size_t read_len = 0;
// TODO: Enable file system buffer reuse optimization. Need to incorporate
// overlap buffer logic here (similar to what is done in PrefetchInternal).
// Currently, if we attempt to use the optimization, it results in an
// unsigned integer overflow because the returned buffer's offset ends up
// higher than the requested offset.
bool use_fs_buffer = false;
ReadAheadSizeTuning(buf, /*read_curr_block=*/true,
/*refit_tail=*/true, use_fs_buffer, rounddown_offset,
alignment, 0, n, rounddown_offset, roundup_end, read_len,
aligned_useful_len);
Status s;
if (read_len > 0) {
s = Read(buf, opts, reader, read_len, aligned_useful_len, rounddown_offset,
use_fs_buffer);
}
if (usage_ == FilePrefetchBufferUsage::kTableOpenPrefetchTail && s.ok()) {
RecordInHistogram(stats_, TABLE_OPEN_PREFETCH_TAIL_READ_BYTES, read_len);
}
assert(buf->offset_ <= offset);
return s;
}
// Copy data from src to overlap_buf_.
void FilePrefetchBuffer::CopyDataToOverlapBuffer(BufferInfo* src,
uint64_t& offset,
size_t& length) {
if (length == 0) {
return;
}
assert(src->IsOffsetInBuffer(offset));
uint64_t copy_offset = (offset - src->offset_);
size_t copy_len = 0;
if (src->IsDataBlockInBuffer(offset, length)) {
// All the bytes are in src.
copy_len = length;
} else {
copy_len = src->CurrentSize() - copy_offset;
}
BufferInfo* dst = overlap_buf_;
assert(copy_len <= dst->buffer_.Capacity() - dst->buffer_.CurrentSize());
dst->buffer_.Append(src->buffer_.BufferStart() + copy_offset, copy_len);
// Update offset and length.
offset += copy_len;
length -= copy_len;
// length > 0 indicates it has consumed all data from the src buffer and it
// still needs to read more other buffer.
if (length > 0) {
FreeFrontBuffer();
}
TEST_SYNC_POINT("FilePrefetchBuffer::CopyDataToOverlapBuffer:Complete");
}
// Clear the buffers if it contains outdated data. Outdated data can be because
// previous sequential reads were read from the cache instead of these buffer.
// In that case outdated IOs should be aborted.
void FilePrefetchBuffer::AbortOutdatedIO(uint64_t offset) {
std::vector<void*> handles;
std::vector<BufferInfo*> tmp_buf;
for (auto& buf : bufs_) {
if (buf->IsBufferOutdatedWithAsyncProgress(offset)) {
handles.emplace_back(buf->io_handle_);
tmp_buf.emplace_back(buf);
}
}
if (!handles.empty()) {
StopWatch sw(clock_, stats_, ASYNC_PREFETCH_ABORT_MICROS);
Status s = fs_->AbortIO(handles);
assert(s.ok());
}
for (auto& buf : tmp_buf) {
if (buf->async_read_in_progress_) {
DestroyAndClearIOHandle(buf);
buf->async_read_in_progress_ = false;
}
buf->ClearBuffer();
}
}
void FilePrefetchBuffer::AbortAllIOs() {
std::vector<void*> handles;
for (auto& buf : bufs_) {
if (buf->async_read_in_progress_ && buf->io_handle_ != nullptr) {
handles.emplace_back(buf->io_handle_);
}
}
if (!handles.empty()) {
StopWatch sw(clock_, stats_, ASYNC_PREFETCH_ABORT_MICROS);
Status s = fs_->AbortIO(handles);
assert(s.ok());
}
for (auto& buf : bufs_) {
if (buf->io_handle_ != nullptr && buf->del_fn_ != nullptr) {
DestroyAndClearIOHandle(buf);
}
buf->async_read_in_progress_ = false;
}
}
// Clear the buffers if it contains outdated data wrt offset. Outdated data can
// be because previous sequential reads were read from the cache instead of
// these buffer or there is IOError while filling the buffers.
//
// offset - the offset requested to be read. This API makes sure that the
// front/first buffer in bufs_ should contain this offset, otherwise, all
// buffers will be freed.
void FilePrefetchBuffer::ClearOutdatedData(uint64_t offset, size_t length) {
while (!IsBufferQueueEmpty()) {
BufferInfo* buf = GetFirstBuffer();
// Offset is greater than this buffer's end offset.
if (buf->IsBufferOutdated(offset)) {
FreeFrontBuffer();
} else {
break;
}
}
if (IsBufferQueueEmpty() || NumBuffersAllocated() == 1) {
return;
}
BufferInfo* buf = GetFirstBuffer();
if (buf->async_read_in_progress_) {
FreeEmptyBuffers();
return;
}
// Below handles the case for Overlapping buffers (NumBuffersAllocated > 1).
bool abort_io = false;
if (buf->DoesBufferContainData() && buf->IsOffsetInBuffer(offset)) {
BufferInfo* next_buf = bufs_[1];
if (/* next buffer doesn't align with first buffer and requested data
overlaps with next buffer */
((buf->offset_ + buf->CurrentSize() != next_buf->offset_) &&
(offset + length > buf->offset_ + buf->CurrentSize()))) {
abort_io = true;
}
} else {
// buffer with offset doesn't contain data or offset doesn't lie in this
// buffer.
buf->ClearBuffer();
abort_io = true;
}
if (abort_io) {
AbortAllIOs();
// Clear all buffers after first.
for (size_t i = 1; i < bufs_.size(); ++i) {
bufs_[i]->ClearBuffer();
}
}
FreeEmptyBuffers();
assert(IsBufferQueueEmpty() || buf->IsOffsetInBuffer(offset));
}
Status FilePrefetchBuffer::PollIfNeeded(uint64_t offset, size_t length) {
BufferInfo* buf = GetFirstBuffer();
if (buf->async_read_in_progress_ && fs_ != nullptr) {
if (buf->io_handle_ != nullptr) {
// Wait for prefetch data to complete.
// No mutex is needed as async_read_in_progress behaves as mutex and is
// updated by main thread only.
std::vector<void*> handles;
handles.emplace_back(buf->io_handle_);
StopWatch sw(clock_, stats_, POLL_WAIT_MICROS);
IOStatus io_s = fs_->Poll(handles, 1);
// Allow tests to inject Poll errors
TEST_SYNC_POINT_CALLBACK("FilePrefetchBuffer::PollIfNeeded:IOStatus",
&io_s);
if (!io_s.ok()) {
// On Poll failure, clean up the handle and abort.
// DestroyAndClearIOHandle also sets async_read_in_progress_ to false.
DestroyAndClearIOHandle(buf);
return io_s;
}
}
// Reset and Release io_handle after the Poll API as request has been
// completed.
DestroyAndClearIOHandle(buf);
}
// Always call outdated data after Poll as Buffers might be out of sync w.r.t
// offset and length.
ClearOutdatedData(offset, length);
return Status::OK();
}
// ReadAheadSizeTuning API calls readaheadsize_cb_
// (BlockBasedTableIterator::BlockCacheLookupForReadAheadSize) to lookup in the
// cache and tune the start and end offsets based on cache hits/misses.
//
// Arguments -
// read_curr_block : True if this call was due to miss in the cache and
// FilePrefetchBuffer wants to read that block
// synchronously.
// False if current call is to prefetch additional data in
// extra buffers through ReadAsync API.
// prev_buf_end_offset : End offset of the previous buffer. It's used in case
// of ReadAsync to make sure it doesn't read anything from
// previous buffer which is already prefetched.
void FilePrefetchBuffer::ReadAheadSizeTuning(
BufferInfo* buf, bool read_curr_block, bool refit_tail, bool use_fs_buffer,
uint64_t prev_buf_end_offset, size_t alignment, size_t length,
size_t readahead_size, uint64_t& start_offset, uint64_t& end_offset,
size_t& read_len, uint64_t& aligned_useful_len) {
uint64_t updated_start_offset = Rounddown(start_offset, alignment);
uint64_t updated_end_offset =
Roundup(start_offset + length + readahead_size, alignment);
uint64_t initial_end_offset = updated_end_offset;
uint64_t initial_start_offset = updated_start_offset;
// Callback to tune the start and end offsets.
if (readaheadsize_cb_ != nullptr && readahead_size > 0) {
readaheadsize_cb_(read_curr_block, updated_start_offset,
updated_end_offset);
}
// read_len will be 0 and there is nothing to read/prefetch.
if (updated_start_offset == updated_end_offset) {
start_offset = end_offset = updated_start_offset;
UpdateReadAheadTrimmedStat((initial_end_offset - initial_start_offset),
(updated_end_offset - updated_start_offset));
return;
}
assert(updated_start_offset < updated_end_offset);
if (!read_curr_block) {
// Handle the case when callback added block handles which are already
// prefetched and nothing new needs to be prefetched. In that case end
// offset updated by callback will be less than prev_buf_end_offset which
// means data has been already prefetched.
if (updated_end_offset <= prev_buf_end_offset) {
start_offset = end_offset = prev_buf_end_offset;
UpdateReadAheadTrimmedStat((initial_end_offset - initial_start_offset),
(end_offset - start_offset));
return;
}
}
// Realign if start and end offsets are not aligned after tuning.
start_offset = Rounddown(updated_start_offset, alignment);
end_offset = Roundup(updated_end_offset, alignment);
if (!read_curr_block && start_offset < prev_buf_end_offset) {
// Previous buffer already contains the data till prev_buf_end_offset
// because of alignment. Update the start offset after that to avoid
// prefetching it again.
start_offset = prev_buf_end_offset;
}
uint64_t roundup_len = end_offset - start_offset;
PrepareBufferForRead(buf, alignment, start_offset, roundup_len, refit_tail,
use_fs_buffer, aligned_useful_len);
assert(roundup_len >= aligned_useful_len);
// Update the buffer offset.
buf->offset_ = start_offset;
// Update the initial end offset of this buffer which will be the starting
// offset of next prefetch.
buf->initial_end_offset_ = initial_end_offset;
read_len = static_cast<size_t>(roundup_len - aligned_useful_len);
UpdateReadAheadTrimmedStat((initial_end_offset - initial_start_offset),
(end_offset - start_offset));
}
// This is for when num_buffers_ = 1.
// If we are reusing the file system allocated buffer, and only some of the
// requested data is in the buffer, we copy the relevant data to overlap_buf_
void FilePrefetchBuffer::HandleOverlappingSyncData(uint64_t offset,
size_t length,
uint64_t& tmp_offset,
size_t& tmp_length,
bool& use_overlap_buffer) {
if (IsBufferQueueEmpty()) {
return;
}
BufferInfo* buf = GetFirstBuffer();
// We should only be calling this when num_buffers_ = 1, so there should
// not be any async reads.
assert(!buf->async_read_in_progress_);
if (!buf->async_read_in_progress_ && buf->DoesBufferContainData() &&
buf->IsOffsetInBuffer(offset) &&
buf->offset_ + buf->CurrentSize() < offset + length) {
// Allocated overlap_buf_ is just enough to hold the result for the user
// Alignment does not matter here
use_overlap_buffer = true;
overlap_buf_->ClearBuffer();
overlap_buf_->buffer_.Alignment(1);
overlap_buf_->buffer_.AllocateNewBuffer(length);
overlap_buf_->offset_ = offset;
CopyDataToOverlapBuffer(buf, tmp_offset, tmp_length);
UpdateStats(/*found_in_buffer=*/false, overlap_buf_->CurrentSize());
}
}
// This is for when num_buffers_ > 1.
// If data is overlapping between two buffers then during this call:
// - data from first buffer is copied into overlapping buffer,
// - first is removed from bufs_ and freed so that it can be used for async
// prefetching of further data.
Status FilePrefetchBuffer::HandleOverlappingAsyncData(
const IOOptions& opts, RandomAccessFileReader* reader, uint64_t offset,
size_t length, size_t readahead_size, bool& copy_to_overlap_buffer,
uint64_t& tmp_offset, size_t& tmp_length) {
// No Overlapping of data between 2 buffers.
if (IsBufferQueueEmpty() || NumBuffersAllocated() == 1) {
return Status::OK();
}
Status s;
size_t alignment = GetRequiredBufferAlignment(reader);
BufferInfo* buf = GetFirstBuffer();
// Check if the first buffer has the required offset and the async read is
// still in progress. This should only happen if a prefetch was initiated
// by Seek, but the next access is at another offset.
if (buf->async_read_in_progress_ &&
buf->IsOffsetInBufferWithAsyncProgress(offset)) {
Status poll_status = PollIfNeeded(offset, length);
if (!poll_status.ok()) {
return poll_status;
}
}
if (IsBufferQueueEmpty() || NumBuffersAllocated() == 1) {
return Status::OK();
}
BufferInfo* next_buf = bufs_[1];
// If data is overlapping over two buffers, copy the data from front and
// call ReadAsync on freed buffer.
if (!buf->async_read_in_progress_ && buf->DoesBufferContainData() &&
buf->IsOffsetInBuffer(offset) &&
(/*Data extends over two buffers and second buffer either has data or in
process of population=*/
(offset + length > next_buf->offset_) &&
(next_buf->async_read_in_progress_ ||
next_buf->DoesBufferContainData()))) {
// Allocate new buffer to overlap_buf_.
overlap_buf_->ClearBuffer();
overlap_buf_->buffer_.Alignment(alignment);
overlap_buf_->buffer_.AllocateNewBuffer(length);
overlap_buf_->offset_ = offset;
copy_to_overlap_buffer = true;
CopyDataToOverlapBuffer(buf, tmp_offset, tmp_length);
UpdateStats(/*found_in_buffer=*/false, overlap_buf_->CurrentSize());
// Call async prefetching on freed buffer since data has been consumed
// only if requested data lies within next buffer.
size_t second_size = next_buf->async_read_in_progress_
? next_buf->async_req_len_
: next_buf->CurrentSize();
uint64_t start_offset = next_buf->initial_end_offset_;
// If requested bytes - tmp_offset + tmp_length are in next buffer, freed
// buffer can go for further prefetching.
// If requested bytes are not in next buffer, next buffer has to go for sync
// call to get remaining requested bytes. In that case it shouldn't go for
// async prefetching as async prefetching calculates offset based on
// previous buffer end offset and previous buffer has to go for sync
// prefetching.
if (tmp_offset + tmp_length <= next_buf->offset_ + second_size) {
AllocateBuffer();
BufferInfo* new_buf = GetLastBuffer();
size_t read_len = 0;
uint64_t end_offset = start_offset, aligned_useful_len = 0;
ReadAheadSizeTuning(new_buf, /*read_curr_block=*/false,
/*refit_tail=*/false, /*use_fs_buffer=*/false,
next_buf->offset_ + second_size, alignment,
/*length=*/0, readahead_size, start_offset,
end_offset, read_len, aligned_useful_len);
if (read_len > 0) {
s = ReadAsync(new_buf, opts, reader, read_len, start_offset);
if (!s.ok()) {
DestroyAndClearIOHandle(new_buf);
FreeLastBuffer();
return s;
}
}
}
}
return s;
}
// When data is outdated, we clear the first buffer and free it as the
// data has been consumed because of sequential reads.
//
// Scenarios for prefetching asynchronously:
// Case1: If all buffers are in free_bufs_, prefetch n + readahead_size_/2 bytes
// synchronously in first buffer and prefetch readahead_size_/2 async in
// remaining buffers (num_buffers_ -1 ).
// Case2: If first buffer has partial data, prefetch readahead_size_/2 async in
// remaining buffers. In case of partial data, prefetch remaining bytes
// from size n synchronously to fulfill the requested bytes request.
// Case5: (Special case) If data is overlapping in two buffers, copy requested
// data from first, free that buffer to send for async request, wait for
// poll to fill next buffer (if any), and copy remaining data from that
// buffer to overlap buffer.
Status FilePrefetchBuffer::PrefetchInternal(const IOOptions& opts,
RandomAccessFileReader* reader,
uint64_t offset, size_t length,
size_t readahead_size,
bool& copy_to_overlap_buffer) {
if (!enable_) {
return Status::OK();
}
TEST_SYNC_POINT("FilePrefetchBuffer::Prefetch:Start");
size_t alignment = GetRequiredBufferAlignment(reader);
Status s;
uint64_t tmp_offset = offset;
size_t tmp_length = length;
size_t original_length = length;
// Abort outdated IO.
if (!explicit_prefetch_submitted_) {
AbortOutdatedIO(offset);
FreeEmptyBuffers();
}
ClearOutdatedData(offset, length);
// Handle overlapping data over two buffers (async prefetching case).
s = HandleOverlappingAsyncData(opts, reader, offset, length, readahead_size,
copy_to_overlap_buffer, tmp_offset,
tmp_length);
if (!s.ok()) {
return s;
}
// Handle partially available data when reusing the file system buffer
// and num_buffers_ = 1 (sync prefetching case)
bool use_fs_buffer = UseFSBuffer(reader);
if (!copy_to_overlap_buffer && use_fs_buffer) {
HandleOverlappingSyncData(offset, length, tmp_offset, tmp_length,
copy_to_overlap_buffer);
}
AllocateBufferIfEmpty();
BufferInfo* buf = GetFirstBuffer();
// Call Poll only if data is needed for the second buffer.
// - Return if whole data is in first and second buffer is in progress or
// already full.
// - If second buffer is empty, it will go for ReadAsync for second buffer.
if (!buf->async_read_in_progress_ && buf->DoesBufferContainData() &&
buf->IsDataBlockInBuffer(offset, length)) {
// Whole data is in buffer.
if (!IsEligibleForFurtherPrefetching()) {
UpdateStats(/*found_in_buffer=*/true, original_length);
return s;
}
} else {
Status poll_status = PollIfNeeded(tmp_offset, tmp_length);
if (!poll_status.ok()) {
return poll_status;
}
}
AllocateBufferIfEmpty();
buf = GetFirstBuffer();
offset = tmp_offset;
length = tmp_length;
// After polling, if all the requested bytes are in first buffer, it will only
// go for async prefetching.
if (buf->DoesBufferContainData()) {
if (copy_to_overlap_buffer) {
// Data is overlapping i.e. some of the data has been copied to overlap
// buffer and remaining will be updated below.
// Note: why do we not end up performing a duplicate copy when we already
// copy to the overlap buffer in HandleOverlappingAsyncData /
// HandleOverlappingSyncData? The reason is that when we call
// CopyDataToOverlapBuffer, if the buffer is only a "partial hit", then we
// clear it out since it does not have any more useful data once we copy
// to the overlap buffer. Once we reallocate a fresh buffer, that buffer
// will have no data, and it will be the "first" buffer when num_buffers_
// = 1. When num_buffers_ > 1, we call ClearOutdatedData() so we know
// that, if we get to this point in the control flow, the "front" buffer
// has to have the data we need.
size_t initial_buf_size = overlap_buf_->CurrentSize();
CopyDataToOverlapBuffer(buf, offset, length);
UpdateStats(
/*found_in_buffer=*/false,
overlap_buf_->CurrentSize() - initial_buf_size);
// Length == 0: All the requested data has been copied to overlap buffer
// and it has already gone for async prefetching. It can return without
// doing anything further.
// Length > 0: More data needs to be consumed so it will continue async
// and sync prefetching and copy the remaining data to overlap buffer in
// the end.
if (length == 0) {
UpdateStats(/*found_in_buffer=*/true, length);
return s;
}
} else {
if (buf->IsDataBlockInBuffer(offset, length)) {
offset += length;
length = 0;
// Since async request was submitted directly by calling PrefetchAsync
// in last call, we don't need to prefetch further as this call is to
// poll the data submitted in previous call.
if (explicit_prefetch_submitted_) {
return s;
}
if (!IsEligibleForFurtherPrefetching()) {
UpdateStats(/*found_in_buffer=*/true, original_length);
return s;
}
}
}
}
AllocateBufferIfEmpty();
buf = GetFirstBuffer();
assert(!buf->async_read_in_progress_);
// Go for ReadAsync and Read (if needed).
// offset and size alignment for first buffer with synchronous prefetching
uint64_t start_offset1 = offset, end_offset1 = 0, aligned_useful_len1 = 0;
size_t read_len1 = 0;
// For length == 0, skip the synchronous prefetching. read_len1 will be 0.
if (length > 0) {
if (buf->IsOffsetInBuffer(offset)) {
UpdateStats(/*found_in_buffer=*/false,
(buf->offset_ + buf->CurrentSize() - offset));
}
ReadAheadSizeTuning(buf, /*read_curr_block=*/true, /*refit_tail=*/
true, /*use_fs_buffer=*/use_fs_buffer, start_offset1,
alignment, length, readahead_size, start_offset1,
end_offset1, read_len1, aligned_useful_len1);
} else {
UpdateStats(/*found_in_buffer=*/true, original_length);
}
// Prefetch in remaining buffer only if readahead_size > 0.
if (readahead_size > 0) {
s = PrefetchRemBuffers(opts, reader, end_offset1, alignment,
readahead_size);
if (!s.ok()) {
return s;
}
}
if (read_len1 > 0) {
s = Read(buf, opts, reader, read_len1, aligned_useful_len1, start_offset1,
use_fs_buffer);
if (!s.ok()) {
AbortAllIOs();
FreeAllBuffers();
return s;
}
}
// Copy remaining requested bytes to overlap_buf_. No need to
// update stats as data is prefetched during this call.
if (copy_to_overlap_buffer && length > 0) {
CopyDataToOverlapBuffer(buf, offset, length);
}
return s;
}
bool FilePrefetchBuffer::TryReadFromCache(const IOOptions& opts,
RandomAccessFileReader* reader,
uint64_t offset, size_t n,
Slice* result, Status* status,
bool for_compaction) {
bool ret = TryReadFromCacheUntracked(opts, reader, offset, n, result, status,
for_compaction);
if (usage_ == FilePrefetchBufferUsage::kTableOpenPrefetchTail && enable_) {
if (ret) {
RecordTick(stats_, TABLE_OPEN_PREFETCH_TAIL_HIT);
} else {
RecordTick(stats_, TABLE_OPEN_PREFETCH_TAIL_MISS);
}
}
return ret;
}
bool FilePrefetchBuffer::TryReadFromCacheUntracked(
const IOOptions& opts, RandomAccessFileReader* reader, uint64_t offset,
size_t n, Slice* result, Status* status, bool for_compaction) {
// We disallow async IO for compaction reads since they are performed in
// the background anyways and are less latency sensitive compared to
// user-initiated reads
(void)for_compaction;
assert(!for_compaction || num_buffers_ == 1);
if (track_min_offset_ && offset < min_offset_read_) {
min_offset_read_ = static_cast<size_t>(offset);
}
if (!enable_) {
return false;
}
if (explicit_prefetch_submitted_) {
// explicit_prefetch_submitted_ is special case where it expects request
// submitted in PrefetchAsync should match with this request. Otherwise
// buffers will be outdated.
// Random offset called. So abort the IOs.
if (prev_offset_ != offset) {
AbortAllIOs();
FreeAllBuffers();
explicit_prefetch_submitted_ = false;
return false;
}
}
AllocateBufferIfEmpty();
BufferInfo* buf = GetFirstBuffer();
if (!explicit_prefetch_submitted_ && offset < buf->offset_) {
return false;
}
bool prefetched = false;
bool copy_to_overlap_buffer = false;
// If the buffer contains only a few of the requested bytes:
// If readahead is enabled: prefetch the remaining bytes + readahead
// bytes
// and satisfy the request.
// If readahead is not enabled: return false.
TEST_SYNC_POINT_CALLBACK("FilePrefetchBuffer::TryReadFromCache",
&readahead_size_);
if (explicit_prefetch_submitted_ ||
(buf->async_read_in_progress_ ||
offset + n > buf->offset_ + buf->CurrentSize())) {
// In case readahead_size is trimmed (=0), we still want to poll the data
// submitted with explicit_prefetch_submitted_=true.
if (readahead_size_ > 0 || explicit_prefetch_submitted_) {
Status s;
assert(reader != nullptr);
assert(max_readahead_size_ >= readahead_size_);
if (implicit_auto_readahead_) {
if (!IsEligibleForPrefetch(offset, n)) {
// Ignore status as Prefetch is not called.
s.PermitUncheckedError();
return false;
}
}
// Prefetch n + readahead_size_/2 synchronously as remaining
// readahead_size_/2 will be prefetched asynchronously if num_buffers_
// > 1.
s = PrefetchInternal(
opts, reader, offset, n,
(num_buffers_ > 1 ? readahead_size_ / 2 : readahead_size_),
copy_to_overlap_buffer);
explicit_prefetch_submitted_ = false;
if (!s.ok()) {
if (status) {
*status = s;
}
#ifndef NDEBUG
IGNORE_STATUS_IF_ERROR(s);
#endif
return false;
}
prefetched = explicit_prefetch_submitted_ ? false : true;
} else {
return false;
}
} else if (!for_compaction) {
// These stats are meant to track prefetch effectiveness for user reads only
UpdateStats(/*found_in_buffer=*/true, n);
}
UpdateReadPattern(offset, n, /*decrease_readaheadsize=*/false);
buf = GetFirstBuffer();
if (copy_to_overlap_buffer) {
buf = overlap_buf_;
}
assert(buf->IsOffsetInBuffer(offset));
uint64_t offset_in_buffer = offset - buf->offset_;
assert(offset_in_buffer < buf->CurrentSize());
*result = Slice(
buf->buffer_.BufferStart() + offset_in_buffer,
std::min(n, buf->CurrentSize() - static_cast<size_t>(offset_in_buffer)));
if (prefetched) {
readahead_size_ = std::min(max_readahead_size_, readahead_size_ * 2);
}
return true;
}
void FilePrefetchBuffer::PrefetchAsyncCallback(FSReadRequest& req,
void* cb_arg) {
BufferInfo* buf = static_cast<BufferInfo*>(cb_arg);
#ifndef NDEBUG
if (req.result.size() < req.len) {
// Fake an IO error to force db_stress fault injection to ignore
// truncated read errors
IGNORE_STATUS_IF_ERROR(Status::IOError());
}
IGNORE_STATUS_IF_ERROR(req.status);
#endif
if (req.status.ok()) {
if (req.offset + req.result.size() <= buf->offset_ + buf->CurrentSize()) {
// All requested bytes are already in the buffer or no data is read
// because of EOF. So no need to update.
return;
}
if (req.offset < buf->offset_) {
// Next block to be read has changed (Recent read was not a sequential
// read). So ignore this read.
return;
}
size_t current_size = buf->CurrentSize();
buf->buffer_.Size(current_size + req.result.size());
}
}
Status FilePrefetchBuffer::PrefetchAsync(const IOOptions& opts,
RandomAccessFileReader* reader,
uint64_t offset, size_t n,
Slice* result) {
assert(reader != nullptr);
if (!enable_) {
return Status::NotSupported();
}
TEST_SYNC_POINT("FilePrefetchBuffer::PrefetchAsync:Start");
num_file_reads_ = 0;
explicit_prefetch_submitted_ = false;
bool is_eligible_for_prefetching = false;
if (readahead_size_ > 0 &&
(!implicit_auto_readahead_ ||
num_file_reads_ >= num_file_reads_for_auto_readahead_)) {
is_eligible_for_prefetching = true;
}
// Cancel any pending async read to make code simpler as buffers can be out
// of sync.
AbortAllIOs();
// Free empty buffers after aborting IOs.
FreeEmptyBuffers();
ClearOutdatedData(offset, n);
// - Since PrefetchAsync can be called on non sequential reads. So offset can
// be less than first buffers' offset. In that case it clears all
// buffers.
// - In case of tuning of readahead_size, on Reseek, we have to clear all
// buffers otherwise, we may end up with inconsistent BlockHandles in queue
// and data in buffer.
if (!IsBufferQueueEmpty()) {
BufferInfo* buf = GetFirstBuffer();
if (readaheadsize_cb_ != nullptr || !buf->IsOffsetInBuffer(offset)) {
FreeAllBuffers();
}
}
UpdateReadPattern(offset, n, /*decrease_readaheadsize=*/false);
bool data_found = false;
// If first buffer has full data.
if (!IsBufferQueueEmpty()) {
BufferInfo* buf = GetFirstBuffer();
if (buf->DoesBufferContainData() && buf->IsDataBlockInBuffer(offset, n)) {
uint64_t offset_in_buffer = offset - buf->offset_;
*result = Slice(buf->buffer_.BufferStart() + offset_in_buffer, n);
data_found = true;
UpdateStats(/*found_in_buffer=*/true, n);
// Update num_file_reads_ as TryReadFromCacheAsync won't be called for
// poll and update num_file_reads_ if data is found.
num_file_reads_++;
// If next buffer contains some data or is not eligible for prefetching,
// return.
if (!is_eligible_for_prefetching || NumBuffersAllocated() > 1) {
return Status::OK();
}
} else {
// Partial data in first buffer. Clear it to return continous data in one
// buffer.
FreeAllBuffers();
}
}
std::string msg;
Status s;
size_t alignment = GetRequiredBufferAlignment(reader);
size_t readahead_size = is_eligible_for_prefetching ? readahead_size_ / 2 : 0;
size_t offset_to_read = static_cast<size_t>(offset);
uint64_t start_offset1 = offset, end_offset1 = 0, aligned_useful_len1 = 0;
size_t read_len1 = 0;
AllocateBufferIfEmpty();
BufferInfo* buf = GetFirstBuffer();
// - If first buffer is empty.
// - Call async read for full data + readahead_size on first buffer.
// - Call async read for readahead_size on all remaining buffers if
// eligible.
// - If first buffer contains data,
// - Call async read for readahead_size on all remaining buffers if
// eligible.
// Calculate length and offsets for reading.
if (!buf->DoesBufferContainData()) {
uint64_t roundup_len1;
// Prefetch full data + readahead_size in the first buffer.
if (is_eligible_for_prefetching || reader->use_direct_io()) {
ReadAheadSizeTuning(buf, /*read_curr_block=*/true, /*refit_tail=*/false,
/*use_fs_buffer=*/false,
/*prev_buf_end_offset=*/start_offset1, alignment, n,
readahead_size, start_offset1, end_offset1, read_len1,
aligned_useful_len1);
} else {
// No alignment or extra prefetching.
start_offset1 = offset_to_read;
end_offset1 = offset_to_read + n;
roundup_len1 = end_offset1 - start_offset1;
PrepareBufferForRead(buf, alignment, start_offset1, roundup_len1,
/*refit_tail=*/false, /*use_fs_buffer=*/false,
aligned_useful_len1);
assert(aligned_useful_len1 == 0);
assert(roundup_len1 >= aligned_useful_len1);
read_len1 = static_cast<size_t>(roundup_len1);
buf->offset_ = start_offset1;
}
if (read_len1 > 0) {
s = ReadAsync(buf, opts, reader, read_len1, start_offset1);
if (!s.ok()) {
DestroyAndClearIOHandle(buf);
FreeLastBuffer();
return s;
}
explicit_prefetch_submitted_ = true;
prev_len_ = 0;
}
}
if (is_eligible_for_prefetching) {
s = PrefetchRemBuffers(opts, reader, end_offset1, alignment,
readahead_size);
if (!s.ok()) {
return s;
}
readahead_size_ = std::min(max_readahead_size_, readahead_size_ * 2);
}
return (data_found ? Status::OK() : Status::TryAgain());
}
Status FilePrefetchBuffer::PrefetchRemBuffers(const IOOptions& opts,
RandomAccessFileReader* reader,
uint64_t end_offset1,
size_t alignment,
size_t readahead_size) {
Status s;
while (NumBuffersAllocated() < num_buffers_) {
BufferInfo* prev_buf = GetLastBuffer();
uint64_t start_offset2 = prev_buf->initial_end_offset_;
AllocateBuffer();
BufferInfo* new_buf = GetLastBuffer();
uint64_t end_offset2 = start_offset2, aligned_useful_len2 = 0;
size_t read_len2 = 0;
ReadAheadSizeTuning(new_buf, /*read_curr_block=*/false,
/*refit_tail=*/false, /*use_fs_buffer=*/false,
/*prev_buf_end_offset=*/end_offset1, alignment,
/*length=*/0, readahead_size, start_offset2,
end_offset2, read_len2, aligned_useful_len2);
if (read_len2 > 0) {
TEST_SYNC_POINT("FilePrefetchBuffer::PrefetchAsync:ExtraPrefetching");
s = ReadAsync(new_buf, opts, reader, read_len2, start_offset2);
if (!s.ok()) {
DestroyAndClearIOHandle(new_buf);
FreeLastBuffer();
return s;
}
}
end_offset1 = end_offset2;
}
return s;
}
} // namespace ROCKSDB_NAMESPACE