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RocksDB for Erlang
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deps/rocksdb/db/db_iter.h
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <stdint.h>
#include <string>
#include "db/db_impl.h"
#include "db/dbformat.h"
#include "db/range_del_aggregator.h"
#include "options/cf_options.h"
#include "rocksdb/db.h"
#include "rocksdb/iterator.h"
#include "util/arena.h"
#include "util/autovector.h"
namespace rocksdb {
class Arena;
class DBIter;
class InternalIterator;
// Return a new iterator that converts internal keys (yielded by
// "*internal_iter") that were live at the specified "sequence" number
// into appropriate user keys.
extern Iterator* NewDBIterator(Env* env, const ReadOptions& read_options,
const ImmutableCFOptions& cf_options,
const MutableCFOptions& mutable_cf_options,
const Comparator* user_key_comparator,
InternalIterator* internal_iter,
const SequenceNumber& sequence,
uint64_t max_sequential_skip_in_iterations,
ReadCallback* read_callback,
bool allow_blob = false);
// A wrapper iterator which wraps DB Iterator and the arena, with which the DB
// iterator is supposed be allocated. This class is used as an entry point of
// a iterator hierarchy whose memory can be allocated inline. In that way,
// accessing the iterator tree can be more cache friendly. It is also faster
// to allocate.
class ArenaWrappedDBIter : public Iterator {
public:
virtual ~ArenaWrappedDBIter();
// Get the arena to be used to allocate memory for DBIter to be wrapped,
// as well as child iterators in it.
virtual Arena* GetArena() { return &arena_; }
virtual RangeDelAggregator* GetRangeDelAggregator();
// Set the internal iterator wrapped inside the DB Iterator. Usually it is
// a merging iterator.
virtual void SetIterUnderDBIter(InternalIterator* iter);
virtual bool Valid() const override;
virtual void SeekToFirst() override;
virtual void SeekToLast() override;
virtual void Seek(const Slice& target) override;
virtual void SeekForPrev(const Slice& target) override;
virtual void Next() override;
virtual void Prev() override;
virtual Slice key() const override;
virtual Slice value() const override;
virtual Status status() const override;
virtual Status Refresh() override;
bool IsBlob() const;
virtual Status GetProperty(std::string prop_name, std::string* prop) override;
void Init(Env* env, const ReadOptions& read_options,
const ImmutableCFOptions& cf_options,
const MutableCFOptions& mutable_cf_options,
const SequenceNumber& sequence,
uint64_t max_sequential_skip_in_iterations, uint64_t version_number,
ReadCallback* read_callback, bool allow_blob, bool allow_refresh);
void StoreRefreshInfo(const ReadOptions& read_options, DBImpl* db_impl,
ColumnFamilyData* cfd, ReadCallback* read_callback,
bool allow_blob) {
read_options_ = read_options;
db_impl_ = db_impl;
cfd_ = cfd;
read_callback_ = read_callback;
allow_blob_ = allow_blob;
}
private:
DBIter* db_iter_;
Arena arena_;
uint64_t sv_number_;
ColumnFamilyData* cfd_ = nullptr;
DBImpl* db_impl_ = nullptr;
ReadOptions read_options_;
ReadCallback* read_callback_;
bool allow_blob_ = false;
bool allow_refresh_ = true;
};
// Generate the arena wrapped iterator class.
// `db_impl` and `cfd` are used for reneweal. If left null, renewal will not
// be supported.
extern ArenaWrappedDBIter* NewArenaWrappedDbIterator(
Env* env, const ReadOptions& read_options,
const ImmutableCFOptions& cf_options,
const MutableCFOptions& mutable_cf_options, const SequenceNumber& sequence,
uint64_t max_sequential_skip_in_iterations, uint64_t version_number,
ReadCallback* read_callback, DBImpl* db_impl = nullptr,
ColumnFamilyData* cfd = nullptr, bool allow_blob = false,
bool allow_refresh = true);
} // namespace rocksdb