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riptide
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A data first framework for building realtime applications
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lib/riptide/processor.ex
defmodule Riptide.Processor do
require Logger
def process(commands, raw, from, state) when is_binary(raw) do
msg = Jason.decode!(raw)
process(commands, msg, from, state)
end
def process(commands, msg, from, state) do
key = msg["key"]
action = msg["action"]
type = msg["type"] || action
body = msg["body"]
case type do
"reply" ->
GenServer.reply(state.pending[key], {:ok, body})
{:noreply, Dynamic.delete(state, [:pending, key])}
"error" ->
GenServer.reply(state.pending[key], {:error, body})
{:noreply, Dynamic.delete(state, [:pending, key])}
result when result in ["call", "cast"] ->
fun =
case type do
"call" -> :handle_call
"cast" -> :handle_cast
end
process_commands(commands, %{action: action, body: body}, fun, from, state)
|> case do
nil -> {:error, :invalid_command, state}
result -> result
end
end
|> process_response(key, state)
end
def process_commands(commands, msg, fun, from, state) do
[Riptide.Command.Echo | commands]
|> Stream.map(&safe_trigger(&1, fun, msg, from, Dynamic.get(state, [:data])))
|> Stream.filter(fn result -> result !== nil end)
|> Enum.at(0)
end
@spec process_response(
{:noreply, any} | {:error, any, any} | {:reply, any, any} | Task.t(),
any,
any
) :: {:noreply, any} | {:reply, binary, any}
def process_response(response, key, state) do
case response do
nil ->
{:noreply, state}
%Task{ref: ref} ->
{:noreply, Dynamic.put(state, [:tasks, ref], key)}
{:noreply, data} ->
{:noreply, Dynamic.put(state, [:data], data)}
{:reply, action, value, data} ->
{:reply, build_reply(nil, action, value), Dynamic.put(state, [:data], data)}
{:reply, value, data} ->
{:reply, build_reply(key, "reply", value), Dynamic.put(state, [:data], data)}
{:error, error, data} ->
{:reply, build_reply(key, "error", error), Dynamic.put(state, [:data], data)}
end
end
def build_reply(key, type, body) do
%{
key: key,
type: type,
action: type,
body: body
}
|> Jason.encode!()
end
def build_call(pid, action, body, state) do
key = Dynamic.get(state, [:count], 0)
{
%{
key: key,
type: "call",
action: action,
body: body
}
|> Jason.encode!(),
state
|> Dynamic.put([:count], key)
|> Dynamic.put([:pending, key], pid)
}
end
def safe_trigger(mod, fun, msg, from, state) do
try do
apply(mod, fun, [msg, from, state])
rescue
e ->
:error
|> Exception.format(e, __STACKTRACE__)
|> Logger.error(crash_reason: {e, __STACKTRACE__})
{:error, e, state}
catch
_, e ->
:throw
|> Exception.format(e, __STACKTRACE__)
|> Logger.error(crash_reason: {e, __STACKTRACE__})
{:error, e, state}
end
end
end