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Duskmoon UI component library for Phoenix LiveView
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lib/phoenix_duskmoon/component/data_display/badge.ex
defmodule PhoenixDuskmoon.Component.DataDisplay.Badge do
@moduledoc """
Badge component for status indicators and labels.
Uses the `el-dm-badge` custom element from duskmoon-elements.
## Examples
<.dm_badge>New</.dm_badge>
<.dm_badge variant="success">Active</.dm_badge>
<.dm_badge variant="error" size="lg">Error</.dm_badge>
<.dm_badge variant="warning" outline>Warning</.dm_badge>
<.dm_badge variant="success" soft>Success</.dm_badge>
## Attributes
* `variant` - Badge color: primary, secondary, tertiary, accent, info, success, warning, error, ghost, neutral (default: primary)
* `size` - Badge size: xs, sm, md, lg (default: md)
* `outline` - Show outline style (default: false)
* `soft` - Show soft style with muted background (default: false)
* `dot` - Show as a dot indicator only (default: false)
* `class` - Additional CSS classes
## Slots
* `:inner_block` - Badge content (required)
"""
use Phoenix.Component
import PhoenixDuskmoon.Component.Helpers, only: [css_color: 1]
@doc """
Renders a badge for status indicators and labels.
## Examples
<.dm_badge>New</.dm_badge>
<.dm_badge variant="success" size="sm">Active</.dm_badge>
"""
@doc type: :component
attr(:variant, :string,
default: "primary",
values: [
"primary",
"secondary",
"tertiary",
"accent",
"info",
"success",
"warning",
"error",
"ghost",
"neutral"
],
doc: "badge color variant"
)
attr(:size, :string, default: "md", values: ["xs", "sm", "md", "lg"], doc: "badge size")
attr(:outline, :boolean, default: false, doc: "show outline style")
attr(:soft, :boolean, default: false, doc: "show soft style with muted background")
attr(:pill, :boolean, default: false, doc: "use pill (rounded) shape")
attr(:dot, :boolean, default: false, doc: "show as a dot indicator only")
attr(:class, :any, default: nil, doc: "additional CSS classes")
attr(:rest, :global)
slot(:inner_block, required: true, doc: "badge text or content")
def dm_badge(assigns) do
element_variant =
cond do
assigns.soft -> "soft"
assigns.outline -> "outlined"
true -> nil
end
assigns =
assigns
|> assign(:element_color, css_color(assigns.variant))
|> assign(:element_variant, element_variant)
~H"""
<el-dm-badge
color={@element_color}
variant={@element_variant}
size={@size}
pill={@pill}
dot={@dot}
class={@class}
{@rest}
>
{render_slot(@inner_block)}
</el-dm-badge>
"""
end
end