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lib/vector/vc.ex

defprotocol Numy.Vc do
@moduledoc """
Interface to immutable Vector.
"""
@doc "Make a clone"
def clone(v)
@doc "Assign 0.0 to each element of the vector."
def assign_zeros(v)
@doc "Assign 1.0 to each element of the vector."
def assign_ones(v)
@doc "Assign random values to the elements."
def assign_random(v)
@doc "Assign some value to all elements."
def assign_all(v, val)
@doc "Return true if vector is empty."
def empty?(v)
@doc "Return size/length of the vector."
def size(v)
@doc "Get data as a list"
def data(v, nelm \\ -1)
@doc "Get value of N-th element by index, return default in case of error."
def at(v, index, default \\ nil)
@doc "Check if elements of 2 vectors are practically the same."
def equal?(v1,v2)
@doc "Add 2 vectors, cᵢ ← aᵢ + bᵢ"
def add(v1, v2)
@doc "Subtract one vector from other, cᵢ ← aᵢ - bᵢ"
def sub(v1, v2)
@doc "Multiply 2 vectors, cᵢ ← aᵢ×bᵢ"
def mul(v1, v2)
@doc "Divide 2 vectors, cᵢ ← aᵢ÷bᵢ"
def div(v1, v2)
@doc "Multiply each element by a constant, aᵢ ← aᵢ×scale_factor"
def scale(v, factor)
@doc "Add a constant to each element, aᵢ ← aᵢ + offset"
def offset(v, off)
@doc "Change sign of each element, aᵢ ← -aᵢ"
def negate(v)
@doc "Dot product of 2 vectors, ∑aᵢ×bᵢ"
def dot(v1, v2)
@doc "Sum of all elements, ∑aᵢ"
def sum(v)
@doc "Average (∑aᵢ)/length"
def mean(v)
@doc "Return max value"
def max(v)
@doc "Return min value"
def min(v)
@doc "Return index of max value"
def max_index(v)
@doc "Return index of min value"
def min_index(v)
@doc "Step function, aᵢ ← 0 if aᵢ < 0 else 1"
def apply_heaviside(v, cutoff \\ 0.0)
@doc "f(x) = 1/(1 + e⁻ˣ)"
def apply_sigmoid(v)
@doc "Sort elements"
def sort(v)
@doc "Reverse"
def reverse(v)
@doc "Concatenate 2 vectors"
def concat(v1,v2)
@doc "Find value in vector, returns position, -1 if could not find"
def find(v,val)
@doc "Return true if vector contains the value"
def contains?(v,val)
@doc "√x₀² + x₁² + ... + xₙ²"
def norm2(v)
@doc """
iex(2)> Numy.Lapack.Vector.new(-3..3) |> Numy.Vc.pow2
#Vector<size=7, [9.0, 4.0, 1.0, 0.0, 1.0, 4.0, 9.0]>
"""
def pow2(v)
def pow(v,p)
@doc """
iex(1)> Numy.Lapack.Vector.new(-3..3) |> Numy.Vc.abs
#Vector<size=7, [3.0, 2.0, 1.0, 0.0, 1.0, 2.0, 3.0]>
"""
def abs(v)
end
defprotocol Numy.Vcm do
@moduledoc """
Interface to mutable Vector.
Native objects do not follow Elixir/Erlang model where an object
is always immutable. We purposefully allow native objects to be mutable
in order to get better performance in numerical computing.
"""
@doc """
Mutate a vector by adding other to it, v1 = v1 + v2.
Return mutated vector.
"""
def add!(v1, v2)
def sub!(v1, v2)
def mul!(v1, v2)
def div!(v1, v2)
@doc "Multiply each element by a constant, aᵢ ← aᵢ×scale_factor"
def scale!(v, factor)
@doc "Add a constant to each element, aᵢ ← aᵢ + offset"
def offset!(v, off)
@doc "Change sign of each element, aᵢ ← -aᵢ"
def negate!(v)
@doc "Step function, aᵢ ← 0 if aᵢ < 0 else 1"
def apply_heaviside!(v, cutoff \\ 0.0)
@doc "f(x) = 1/(1 + e⁻ˣ)"
def apply_sigmoid!(v)
@doc "Sort elements of vector in-place"
def sort!(v)
@doc "Reverse elements of vector in-place"
def reverse!(v)
@doc "Set N-th element to a new value"
def set_at!(v, index, val)
@doc "aᵢ ← aᵢ×factor_a + bᵢ×factor_b"
def axpby!(v1, v2, f1, f2)
def abs!(v)
def pow2!(v)
def pow!(v,p)
end