Packages
mob_dev
0.5.4
0.6.23
0.6.22
0.6.21
0.6.20
0.6.19
0.6.18
0.6.17
0.6.16
0.6.15
0.6.14
0.6.13
0.6.12
0.6.11
0.6.10
0.6.9
0.6.8
0.6.7
0.6.6
0.6.5
0.6.4
0.6.3
0.6.2
0.6.1
0.6.0
0.5.17
0.5.16
0.5.15
0.5.14
0.5.13
0.5.12
0.5.11
0.5.10
0.5.9
0.5.8
0.5.7
0.5.6
0.5.5
0.5.4
0.5.3
0.5.2
0.5.1
0.5.0
0.4.0
0.3.37
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0.3.18
0.3.17
0.3.16
0.3.15
0.3.14
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0.3.12
0.3.11
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0.3.9
0.3.8
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0.3.1
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0.2.11
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0.2.9
0.2.8
0.2.7
0.2.6
0.2.5
0.2.4
0.2.3
0.2.2
0.2.1
0.2.0
0.1.0
Development tooling for the Mob mobile framework
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CHANGELOG.md
# Changelog
All notable changes to **mob_dev** are documented here.
Format: [Keep a Changelog](https://keepachangelog.com/en/1.1.0/). Versioning: [SemVer](https://semver.org/spec/v2.0.0.html).
Full module documentation: [hexdocs.pm/mob_dev](https://hexdocs.pm/mob_dev).
---
## [0.5.4]
### Fixed
- HexDocs source links pointed at the non-existent `main` branch — corrected to `master` so each `</>` glyph in generated docs opens the actual source file.
### Added
- `.github/workflows/test.yml` — runs `mix test`, `mix format --check-formatted`, `mix credo --strict`, and `mix mob.security_scan` on push to master and on every PR.
- `.github/workflows/release.yml` — on tag push, creates a GitHub Release whose body is the matching `## [X.Y.Z]` section from this changelog.
## [0.5.3]
### Changed
- `guides/nifs.md` — rewrote the "Nx backends on mobile" section to match the current state (`mix mob.enable nxeigen` now real, `mix mob.enable mlx` includes the Metal GPU path on iOS device, EXLA "why not" preserved).
- `guides/nifs.md` — restructured the multi-Rust-NIF section to lead with [filmor's](https://github.com/rusterlium/rustler/issues/686) preferred shape (one Rustler crate per app, multiple `#[rustler::nif]` functions inside it). Multi-crate static linking remains supported and documented as an escape hatch, with the specific tradeoffs called out.
## [0.5.2]
### Added
- `mix mob.enable nxeigen` — wires NxEigen (Eigen C++ CPU backend) into a Mob app. Builds as a C++ `:static_nifs` entry, cross-compiled per arch (`arm64-ios`, `arm64-iossim`, `arm64-android`, `armv7a-android`). FFT support uses Eigen's bundled kissfft.
- EMLX Metal GPU enabled on iOS device. `lib/mob_dev/mlx_downloader.ex` now fetches the Metal-enabled `libmlx.a` + `mlx.metallib` bundle; `lib/mob_dev/native_build.ex#maybe_bundle_mlx_metallib/2` copies the precompiled kernel library into the .app at build time, so `EMLX.Backend` with `device: :gpu` works on device without runtime kernel compilation.
- `scripts/release/mlx/ios_device_metal.sh` + supporting build scripts for producing the Metal-enabled tarball; `scripts/release/mlx/patches/0001-ios-metal-build.patch` patches MLX 0.25.1's CMakeLists to switch SDK from `macosx` to `iphoneos` based on `CMAKE_SYSTEM_NAME`.
## [0.5.1] and earlier
Earlier releases predate this changelog; consult the [tag list](https://github.com/genericjam/mob_dev/tags) and the per-tag commit messages for history.