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lib/islands/client/summary.ex
# ┌─────────────────────────────────────────────────────────────────┐
# │ Inspired by the course "Elixir for Programmers" by Dave Thomas. │
# └─────────────────────────────────────────────────────────────────┘
defmodule Islands.Client.Summary do
use PersistConfig
@course_ref Application.get_env(@app, :course_ref)
@moduledoc """
Displays the summary of a _Game of Islands_.
\n##### #{@course_ref}
"""
alias __MODULE__.Message
alias IO.ANSI.Plus, as: ANSI
alias IO.ANSI.Table
alias Islands.Client.State
alias Islands.{Grid, Tally}
@margins [margins: [left: 35, top: -12]]
@spec display(State.t(), ANSI.ansilist()) :: State.t()
def display(state, message \\ [])
def display(%State{tally: %Tally{response: response}} = state, []),
do: state |> Message.new(response) |> do_display(state)
def display(state, message), do: do_display(message, state)
## Private functions
@spec do_display(ANSI.ansilist(), State.t()) :: State.t()
defp do_display(message, state) do
ANSI.puts(message)
Message.puts(:board_score, state.tally.board_score)
Message.puts(:guesses_score, state.tally.guesses_score)
state.tally.board |> Grid.to_maps() |> Table.format()
state.tally.guesses |> Grid.to_maps() |> Table.format(@margins)
# Default function => &Islands.Grid.Tile.new/1
# fun = &Islands.Client.Summary.Tile.new/1
# state.tally.board |> Grid.to_maps(fun) |> Table.format()
# state.tally.guesses |> Grid.to_maps(fun) |> Table.format(@margins)
state
end
end