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google_api_games lib google_api games v1 model application.ex
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lib/google_api/games/v1/model/application.ex

# Copyright 2019 Google LLC
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# NOTE: This class is auto generated by the elixir code generator program.
# Do not edit the class manually.
defmodule GoogleApi.Games.V1.Model.Application do
@moduledoc """
This is a JSON template for the Application resource.
## Attributes
* `achievement_count` (*type:* `integer()`, *default:* `nil`) - The number of achievements visible to the currently authenticated player.
* `assets` (*type:* `list(GoogleApi.Games.V1.Model.ImageAsset.t)`, *default:* `nil`) - The assets of the application.
* `author` (*type:* `String.t`, *default:* `nil`) - The author of the application.
* `category` (*type:* `GoogleApi.Games.V1.Model.ApplicationCategory.t`, *default:* `nil`) - The category of the application.
* `description` (*type:* `String.t`, *default:* `nil`) - The description of the application.
* `enabledFeatures` (*type:* `list(String.t)`, *default:* `nil`) - A list of features that have been enabled for the application.
Possible values are:
- "SNAPSHOTS" - Snapshots has been enabled
* `id` (*type:* `String.t`, *default:* `nil`) - The ID of the application.
* `instances` (*type:* `list(GoogleApi.Games.V1.Model.Instance.t)`, *default:* `nil`) - The instances of the application.
* `kind` (*type:* `String.t`, *default:* `games#application`) - Uniquely identifies the type of this resource. Value is always the fixed string games#application.
* `lastUpdatedTimestamp` (*type:* `String.t`, *default:* `nil`) - The last updated timestamp of the application.
* `leaderboard_count` (*type:* `integer()`, *default:* `nil`) - The number of leaderboards visible to the currently authenticated player.
* `name` (*type:* `String.t`, *default:* `nil`) - The name of the application.
* `themeColor` (*type:* `String.t`, *default:* `nil`) - A hint to the client UI for what color to use as an app-themed color. The color is given as an RGB triplet (e.g. "E0E0E0").
"""
use GoogleApi.Gax.ModelBase
@type t :: %__MODULE__{
:achievement_count => integer(),
:assets => list(GoogleApi.Games.V1.Model.ImageAsset.t()),
:author => String.t(),
:category => GoogleApi.Games.V1.Model.ApplicationCategory.t(),
:description => String.t(),
:enabledFeatures => list(String.t()),
:id => String.t(),
:instances => list(GoogleApi.Games.V1.Model.Instance.t()),
:kind => String.t(),
:lastUpdatedTimestamp => String.t(),
:leaderboard_count => integer(),
:name => String.t(),
:themeColor => String.t()
}
field(:achievement_count)
field(:assets, as: GoogleApi.Games.V1.Model.ImageAsset, type: :list)
field(:author)
field(:category, as: GoogleApi.Games.V1.Model.ApplicationCategory)
field(:description)
field(:enabledFeatures, type: :list)
field(:id)
field(:instances, as: GoogleApi.Games.V1.Model.Instance, type: :list)
field(:kind)
field(:lastUpdatedTimestamp)
field(:leaderboard_count)
field(:name)
field(:themeColor)
end
defimpl Poison.Decoder, for: GoogleApi.Games.V1.Model.Application do
def decode(value, options) do
GoogleApi.Games.V1.Model.Application.decode(value, options)
end
end
defimpl Poison.Encoder, for: GoogleApi.Games.V1.Model.Application do
def encode(value, options) do
GoogleApi.Gax.ModelBase.encode(value, options)
end
end