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lib/google_api/games/v1/api/players.ex

# Copyright 2019 Google LLC
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# NOTE: This file is auto generated by the elixir code generator program.
# Do not edit this file manually.
defmodule GoogleApi.Games.V1.Api.Players do
@moduledoc """
API calls for all endpoints tagged `Players`.
"""
alias GoogleApi.Games.V1.Connection
alias GoogleApi.Gax.{Request, Response}
@library_version Mix.Project.config() |> Keyword.get(:version, "")
@doc """
Retrieves the Player resource with the given ID. To retrieve the player for the currently authenticated user, set `playerId` to `me`.
## Parameters
* `connection` (*type:* `GoogleApi.Games.V1.Connection.t`) - Connection to server
* `player_id` (*type:* `String.t`) - A player ID. A value of `me` may be used in place of the authenticated player's ID.
* `optional_params` (*type:* `keyword()`) - Optional parameters
* `:"$.xgafv"` (*type:* `String.t`) - V1 error format.
* `:access_token` (*type:* `String.t`) - OAuth access token.
* `:alt` (*type:* `String.t`) - Data format for response.
* `:callback` (*type:* `String.t`) - JSONP
* `:fields` (*type:* `String.t`) - Selector specifying which fields to include in a partial response.
* `:key` (*type:* `String.t`) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.
* `:oauth_token` (*type:* `String.t`) - OAuth 2.0 token for the current user.
* `:prettyPrint` (*type:* `boolean()`) - Returns response with indentations and line breaks.
* `:quotaUser` (*type:* `String.t`) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters.
* `:uploadType` (*type:* `String.t`) - Legacy upload protocol for media (e.g. "media", "multipart").
* `:upload_protocol` (*type:* `String.t`) - Upload protocol for media (e.g. "raw", "multipart").
* `:language` (*type:* `String.t`) - The preferred language to use for strings returned by this method.
* `:playerIdConsistencyToken` (*type:* `String.t`) - Consistency token of the player id. The call returns a 'not found' result when the token is present and invalid. Empty value is ignored. See also GlobalPlayerIdConsistencyTokenProto
* `opts` (*type:* `keyword()`) - Call options
## Returns
* `{:ok, %GoogleApi.Games.V1.Model.Player{}}` on success
* `{:error, info}` on failure
"""
@spec games_players_get(Tesla.Env.client(), String.t(), keyword(), keyword()) ::
{:ok, GoogleApi.Games.V1.Model.Player.t()}
| {:ok, Tesla.Env.t()}
| {:ok, list()}
| {:error, any()}
def games_players_get(connection, player_id, optional_params \\ [], opts \\ []) do
optional_params_config = %{
:"$.xgafv" => :query,
:access_token => :query,
:alt => :query,
:callback => :query,
:fields => :query,
:key => :query,
:oauth_token => :query,
:prettyPrint => :query,
:quotaUser => :query,
:uploadType => :query,
:upload_protocol => :query,
:language => :query,
:playerIdConsistencyToken => :query
}
request =
Request.new()
|> Request.method(:get)
|> Request.url("/games/v1/players/{playerId}", %{
"playerId" => URI.encode(player_id, &(URI.char_unreserved?(&1) || &1 == ?/))
})
|> Request.add_optional_params(optional_params_config, optional_params)
|> Request.library_version(@library_version)
connection
|> Connection.execute(request)
|> Response.decode(opts ++ [struct: %GoogleApi.Games.V1.Model.Player{}])
end
@doc """
Get the application player ids for the currently authenticated player across all requested games by the same developer as the calling application. This will only return ids for players that actually have an id (scoped or otherwise) with that game.
## Parameters
* `connection` (*type:* `GoogleApi.Games.V1.Connection.t`) - Connection to server
* `optional_params` (*type:* `keyword()`) - Optional parameters
* `:"$.xgafv"` (*type:* `String.t`) - V1 error format.
* `:access_token` (*type:* `String.t`) - OAuth access token.
* `:alt` (*type:* `String.t`) - Data format for response.
* `:callback` (*type:* `String.t`) - JSONP
* `:fields` (*type:* `String.t`) - Selector specifying which fields to include in a partial response.
* `:key` (*type:* `String.t`) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.
* `:oauth_token` (*type:* `String.t`) - OAuth 2.0 token for the current user.
* `:prettyPrint` (*type:* `boolean()`) - Returns response with indentations and line breaks.
* `:quotaUser` (*type:* `String.t`) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters.
* `:uploadType` (*type:* `String.t`) - Legacy upload protocol for media (e.g. "media", "multipart").
* `:upload_protocol` (*type:* `String.t`) - Upload protocol for media (e.g. "raw", "multipart").
* `:applicationIds` (*type:* `list(String.t)`) - Required. The application IDs from the Google Play developer console for the games to return scoped ids for.
* `opts` (*type:* `keyword()`) - Call options
## Returns
* `{:ok, %GoogleApi.Games.V1.Model.GetMultipleApplicationPlayerIdsResponse{}}` on success
* `{:error, info}` on failure
"""
@spec games_players_get_multiple_application_player_ids(
Tesla.Env.client(),
keyword(),
keyword()
) ::
{:ok, GoogleApi.Games.V1.Model.GetMultipleApplicationPlayerIdsResponse.t()}
| {:ok, Tesla.Env.t()}
| {:ok, list()}
| {:error, any()}
def games_players_get_multiple_application_player_ids(
connection,
optional_params \\ [],
opts \\ []
) do
optional_params_config = %{
:"$.xgafv" => :query,
:access_token => :query,
:alt => :query,
:callback => :query,
:fields => :query,
:key => :query,
:oauth_token => :query,
:prettyPrint => :query,
:quotaUser => :query,
:uploadType => :query,
:upload_protocol => :query,
:applicationIds => :query
}
request =
Request.new()
|> Request.method(:get)
|> Request.url("/games/v1/players/me/multipleApplicationPlayerIds", %{})
|> Request.add_optional_params(optional_params_config, optional_params)
|> Request.library_version(@library_version)
connection
|> Connection.execute(request)
|> Response.decode(
opts ++ [struct: %GoogleApi.Games.V1.Model.GetMultipleApplicationPlayerIdsResponse{}]
)
end
@doc """
Retrieves scoped player identifiers for currently authenticated user.
## Parameters
* `connection` (*type:* `GoogleApi.Games.V1.Connection.t`) - Connection to server
* `optional_params` (*type:* `keyword()`) - Optional parameters
* `:"$.xgafv"` (*type:* `String.t`) - V1 error format.
* `:access_token` (*type:* `String.t`) - OAuth access token.
* `:alt` (*type:* `String.t`) - Data format for response.
* `:callback` (*type:* `String.t`) - JSONP
* `:fields` (*type:* `String.t`) - Selector specifying which fields to include in a partial response.
* `:key` (*type:* `String.t`) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.
* `:oauth_token` (*type:* `String.t`) - OAuth 2.0 token for the current user.
* `:prettyPrint` (*type:* `boolean()`) - Returns response with indentations and line breaks.
* `:quotaUser` (*type:* `String.t`) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters.
* `:uploadType` (*type:* `String.t`) - Legacy upload protocol for media (e.g. "media", "multipart").
* `:upload_protocol` (*type:* `String.t`) - Upload protocol for media (e.g. "raw", "multipart").
* `opts` (*type:* `keyword()`) - Call options
## Returns
* `{:ok, %GoogleApi.Games.V1.Model.ScopedPlayerIds{}}` on success
* `{:error, info}` on failure
"""
@spec games_players_get_scoped_player_ids(Tesla.Env.client(), keyword(), keyword()) ::
{:ok, GoogleApi.Games.V1.Model.ScopedPlayerIds.t()}
| {:ok, Tesla.Env.t()}
| {:ok, list()}
| {:error, any()}
def games_players_get_scoped_player_ids(connection, optional_params \\ [], opts \\ []) do
optional_params_config = %{
:"$.xgafv" => :query,
:access_token => :query,
:alt => :query,
:callback => :query,
:fields => :query,
:key => :query,
:oauth_token => :query,
:prettyPrint => :query,
:quotaUser => :query,
:uploadType => :query,
:upload_protocol => :query
}
request =
Request.new()
|> Request.method(:get)
|> Request.url("/games/v1/players/me/scopedIds", %{})
|> Request.add_optional_params(optional_params_config, optional_params)
|> Request.library_version(@library_version)
connection
|> Connection.execute(request)
|> Response.decode(opts ++ [struct: %GoogleApi.Games.V1.Model.ScopedPlayerIds{}])
end
@doc """
Get the collection of players for the currently authenticated user.
## Parameters
* `connection` (*type:* `GoogleApi.Games.V1.Connection.t`) - Connection to server
* `collection` (*type:* `String.t`) - Collection of players being retrieved
* `optional_params` (*type:* `keyword()`) - Optional parameters
* `:"$.xgafv"` (*type:* `String.t`) - V1 error format.
* `:access_token` (*type:* `String.t`) - OAuth access token.
* `:alt` (*type:* `String.t`) - Data format for response.
* `:callback` (*type:* `String.t`) - JSONP
* `:fields` (*type:* `String.t`) - Selector specifying which fields to include in a partial response.
* `:key` (*type:* `String.t`) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.
* `:oauth_token` (*type:* `String.t`) - OAuth 2.0 token for the current user.
* `:prettyPrint` (*type:* `boolean()`) - Returns response with indentations and line breaks.
* `:quotaUser` (*type:* `String.t`) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters.
* `:uploadType` (*type:* `String.t`) - Legacy upload protocol for media (e.g. "media", "multipart").
* `:upload_protocol` (*type:* `String.t`) - Upload protocol for media (e.g. "raw", "multipart").
* `:language` (*type:* `String.t`) - The preferred language to use for strings returned by this method.
* `:maxResults` (*type:* `integer()`) - The maximum number of player resources to return in the response, used for paging. For any response, the actual number of player resources returned may be less than the specified `maxResults`.
* `:pageToken` (*type:* `String.t`) - The token returned by the previous request.
* `opts` (*type:* `keyword()`) - Call options
## Returns
* `{:ok, %GoogleApi.Games.V1.Model.PlayerListResponse{}}` on success
* `{:error, info}` on failure
"""
@spec games_players_list(Tesla.Env.client(), String.t(), keyword(), keyword()) ::
{:ok, GoogleApi.Games.V1.Model.PlayerListResponse.t()}
| {:ok, Tesla.Env.t()}
| {:ok, list()}
| {:error, any()}
def games_players_list(connection, collection, optional_params \\ [], opts \\ []) do
optional_params_config = %{
:"$.xgafv" => :query,
:access_token => :query,
:alt => :query,
:callback => :query,
:fields => :query,
:key => :query,
:oauth_token => :query,
:prettyPrint => :query,
:quotaUser => :query,
:uploadType => :query,
:upload_protocol => :query,
:language => :query,
:maxResults => :query,
:pageToken => :query
}
request =
Request.new()
|> Request.method(:get)
|> Request.url("/games/v1/players/me/players/{collection}", %{
"collection" => URI.encode(collection, &(URI.char_unreserved?(&1) || &1 == ?/))
})
|> Request.add_optional_params(optional_params_config, optional_params)
|> Request.library_version(@library_version)
connection
|> Connection.execute(request)
|> Response.decode(opts ++ [struct: %GoogleApi.Games.V1.Model.PlayerListResponse{}])
end
end