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Google Play Games Services API client library. The Google Play Games Service allows developers to enhance games with social leaderboards, achievements, game state, sign-in with Google, and more.
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lib/google_api/games/v1/model/player_event.ex
# Copyright 2017 Google Inc.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# NOTE: This class is auto generated by the swagger code generator program.
# https://github.com/swagger-api/swagger-codegen.git
# Do not edit the class manually.
defmodule GoogleApi.Games.V1.Model.PlayerEvent do
@moduledoc """
This is a JSON template for an event status resource.
## Attributes
- definitionId (String.t): The ID of the event definition. Defaults to: `null`.
- formattedNumEvents (String.t): The current number of times this event has occurred, as a string. The formatting of this string depends on the configuration of your event in the Play Games Developer Console. Defaults to: `null`.
- kind (String.t): Uniquely identifies the type of this resource. Value is always the fixed string games#playerEvent. Defaults to: `null`.
- numEvents (String.t): The current number of times this event has occurred. Defaults to: `null`.
- playerId (String.t): The ID of the player. Defaults to: `null`.
"""
use GoogleApi.Gax.ModelBase
@type t :: %__MODULE__{
:definitionId => any(),
:formattedNumEvents => any(),
:kind => any(),
:numEvents => any(),
:playerId => any()
}
field(:definitionId)
field(:formattedNumEvents)
field(:kind)
field(:numEvents)
field(:playerId)
end
defimpl Poison.Decoder, for: GoogleApi.Games.V1.Model.PlayerEvent do
def decode(value, options) do
GoogleApi.Games.V1.Model.PlayerEvent.decode(value, options)
end
end
defimpl Poison.Encoder, for: GoogleApi.Games.V1.Model.PlayerEvent do
def encode(value, options) do
GoogleApi.Gax.ModelBase.encode(value, options)
end
end