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lib/google_api/games/v1/api/achievements.ex

# Copyright 2019 Google LLC
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# NOTE: This file is auto generated by the elixir code generator program.
# Do not edit this file manually.
defmodule GoogleApi.Games.V1.Api.Achievements do
@moduledoc """
API calls for all endpoints tagged `Achievements`.
"""
alias GoogleApi.Games.V1.Connection
alias GoogleApi.Gax.{Request, Response}
@library_version Mix.Project.config() |> Keyword.get(:version, "")
@doc """
Increments the steps of the achievement with the given ID for the currently
authenticated player.
## Parameters
* `connection` (*type:* `GoogleApi.Games.V1.Connection.t`) - Connection to server
* `achievement_id` (*type:* `String.t`) - The ID of the achievement used by this method.
* `steps_to_increment` (*type:* `integer()`) - The number of steps to increment.
* `optional_params` (*type:* `keyword()`) - Optional parameters
* `:"$.xgafv"` (*type:* `String.t`) - V1 error format.
* `:access_token` (*type:* `String.t`) - OAuth access token.
* `:alt` (*type:* `String.t`) - Data format for response.
* `:callback` (*type:* `String.t`) - JSONP
* `:fields` (*type:* `String.t`) - Selector specifying which fields to include in a partial response.
* `:key` (*type:* `String.t`) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.
* `:oauth_token` (*type:* `String.t`) - OAuth 2.0 token for the current user.
* `:prettyPrint` (*type:* `boolean()`) - Returns response with indentations and line breaks.
* `:quotaUser` (*type:* `String.t`) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters.
* `:uploadType` (*type:* `String.t`) - Legacy upload protocol for media (e.g. "media", "multipart").
* `:upload_protocol` (*type:* `String.t`) - Upload protocol for media (e.g. "raw", "multipart").
* `:requestId` (*type:* `String.t`) - A randomly generated numeric ID for each request specified by the caller.
This number is used at the server to ensure that the request is handled
correctly across retries.
* `opts` (*type:* `keyword()`) - Call options
## Returns
* `{:ok, %GoogleApi.Games.V1.Model.AchievementIncrementResponse{}}` on success
* `{:error, info}` on failure
"""
@spec games_achievements_increment(
Tesla.Env.client(),
String.t(),
integer(),
keyword(),
keyword()
) ::
{:ok, GoogleApi.Games.V1.Model.AchievementIncrementResponse.t()}
| {:ok, Tesla.Env.t()}
| {:error, any()}
def games_achievements_increment(
connection,
achievement_id,
steps_to_increment,
optional_params \\ [],
opts \\ []
) do
optional_params_config = %{
:"$.xgafv" => :query,
:access_token => :query,
:alt => :query,
:callback => :query,
:fields => :query,
:key => :query,
:oauth_token => :query,
:prettyPrint => :query,
:quotaUser => :query,
:uploadType => :query,
:upload_protocol => :query,
:requestId => :query
}
request =
Request.new()
|> Request.method(:post)
|> Request.url("/games/v1/achievements/{achievementId}/increment", %{
"achievementId" => URI.encode(achievement_id, &URI.char_unreserved?/1)
})
|> Request.add_param(:query, :stepsToIncrement, steps_to_increment)
|> Request.add_optional_params(optional_params_config, optional_params)
|> Request.library_version(@library_version)
connection
|> Connection.execute(request)
|> Response.decode(opts ++ [struct: %GoogleApi.Games.V1.Model.AchievementIncrementResponse{}])
end
@doc """
Lists the progress for all your application's achievements for the
currently authenticated player.
## Parameters
* `connection` (*type:* `GoogleApi.Games.V1.Connection.t`) - Connection to server
* `player_id` (*type:* `String.t`) - A player ID. A value of `me` may be used in place of the
authenticated player's ID.
* `optional_params` (*type:* `keyword()`) - Optional parameters
* `:"$.xgafv"` (*type:* `String.t`) - V1 error format.
* `:access_token` (*type:* `String.t`) - OAuth access token.
* `:alt` (*type:* `String.t`) - Data format for response.
* `:callback` (*type:* `String.t`) - JSONP
* `:fields` (*type:* `String.t`) - Selector specifying which fields to include in a partial response.
* `:key` (*type:* `String.t`) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.
* `:oauth_token` (*type:* `String.t`) - OAuth 2.0 token for the current user.
* `:prettyPrint` (*type:* `boolean()`) - Returns response with indentations and line breaks.
* `:quotaUser` (*type:* `String.t`) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters.
* `:uploadType` (*type:* `String.t`) - Legacy upload protocol for media (e.g. "media", "multipart").
* `:upload_protocol` (*type:* `String.t`) - Upload protocol for media (e.g. "raw", "multipart").
* `:language` (*type:* `String.t`) - The preferred language to use for strings returned by this method.
* `:maxResults` (*type:* `integer()`) - The maximum number of achievement resources to return in the response, used
for paging. For any response, the actual number of achievement resources
returned may be less than the specified `maxResults`.
* `:pageToken` (*type:* `String.t`) - The token returned by the previous request.
* `:state` (*type:* `String.t`) - Tells the server to return only achievements with the specified state. If
this parameter isn't specified, all achievements are returned.
* `opts` (*type:* `keyword()`) - Call options
## Returns
* `{:ok, %GoogleApi.Games.V1.Model.PlayerAchievementListResponse{}}` on success
* `{:error, info}` on failure
"""
@spec games_achievements_list(Tesla.Env.client(), String.t(), keyword(), keyword()) ::
{:ok, GoogleApi.Games.V1.Model.PlayerAchievementListResponse.t()}
| {:ok, Tesla.Env.t()}
| {:error, any()}
def games_achievements_list(connection, player_id, optional_params \\ [], opts \\ []) do
optional_params_config = %{
:"$.xgafv" => :query,
:access_token => :query,
:alt => :query,
:callback => :query,
:fields => :query,
:key => :query,
:oauth_token => :query,
:prettyPrint => :query,
:quotaUser => :query,
:uploadType => :query,
:upload_protocol => :query,
:language => :query,
:maxResults => :query,
:pageToken => :query,
:state => :query
}
request =
Request.new()
|> Request.method(:get)
|> Request.url("/games/v1/players/{playerId}/achievements", %{
"playerId" => URI.encode(player_id, &URI.char_unreserved?/1)
})
|> Request.add_optional_params(optional_params_config, optional_params)
|> Request.library_version(@library_version)
connection
|> Connection.execute(request)
|> Response.decode(
opts ++ [struct: %GoogleApi.Games.V1.Model.PlayerAchievementListResponse{}]
)
end
@doc """
Sets the state of the achievement with the given ID to
`REVEALED` for the currently authenticated player.
## Parameters
* `connection` (*type:* `GoogleApi.Games.V1.Connection.t`) - Connection to server
* `achievement_id` (*type:* `String.t`) - The ID of the achievement used by this method.
* `optional_params` (*type:* `keyword()`) - Optional parameters
* `:"$.xgafv"` (*type:* `String.t`) - V1 error format.
* `:access_token` (*type:* `String.t`) - OAuth access token.
* `:alt` (*type:* `String.t`) - Data format for response.
* `:callback` (*type:* `String.t`) - JSONP
* `:fields` (*type:* `String.t`) - Selector specifying which fields to include in a partial response.
* `:key` (*type:* `String.t`) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.
* `:oauth_token` (*type:* `String.t`) - OAuth 2.0 token for the current user.
* `:prettyPrint` (*type:* `boolean()`) - Returns response with indentations and line breaks.
* `:quotaUser` (*type:* `String.t`) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters.
* `:uploadType` (*type:* `String.t`) - Legacy upload protocol for media (e.g. "media", "multipart").
* `:upload_protocol` (*type:* `String.t`) - Upload protocol for media (e.g. "raw", "multipart").
* `opts` (*type:* `keyword()`) - Call options
## Returns
* `{:ok, %GoogleApi.Games.V1.Model.AchievementRevealResponse{}}` on success
* `{:error, info}` on failure
"""
@spec games_achievements_reveal(Tesla.Env.client(), String.t(), keyword(), keyword()) ::
{:ok, GoogleApi.Games.V1.Model.AchievementRevealResponse.t()}
| {:ok, Tesla.Env.t()}
| {:error, any()}
def games_achievements_reveal(connection, achievement_id, optional_params \\ [], opts \\ []) do
optional_params_config = %{
:"$.xgafv" => :query,
:access_token => :query,
:alt => :query,
:callback => :query,
:fields => :query,
:key => :query,
:oauth_token => :query,
:prettyPrint => :query,
:quotaUser => :query,
:uploadType => :query,
:upload_protocol => :query
}
request =
Request.new()
|> Request.method(:post)
|> Request.url("/games/v1/achievements/{achievementId}/reveal", %{
"achievementId" => URI.encode(achievement_id, &URI.char_unreserved?/1)
})
|> Request.add_optional_params(optional_params_config, optional_params)
|> Request.library_version(@library_version)
connection
|> Connection.execute(request)
|> Response.decode(opts ++ [struct: %GoogleApi.Games.V1.Model.AchievementRevealResponse{}])
end
@doc """
Sets the steps for the currently authenticated player towards unlocking an
achievement. If the steps parameter is less than the current number of
steps that the player already gained for the achievement, the achievement
is not modified.
## Parameters
* `connection` (*type:* `GoogleApi.Games.V1.Connection.t`) - Connection to server
* `achievement_id` (*type:* `String.t`) - The ID of the achievement used by this method.
* `steps` (*type:* `integer()`) - The minimum value to set the steps to.
* `optional_params` (*type:* `keyword()`) - Optional parameters
* `:"$.xgafv"` (*type:* `String.t`) - V1 error format.
* `:access_token` (*type:* `String.t`) - OAuth access token.
* `:alt` (*type:* `String.t`) - Data format for response.
* `:callback` (*type:* `String.t`) - JSONP
* `:fields` (*type:* `String.t`) - Selector specifying which fields to include in a partial response.
* `:key` (*type:* `String.t`) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.
* `:oauth_token` (*type:* `String.t`) - OAuth 2.0 token for the current user.
* `:prettyPrint` (*type:* `boolean()`) - Returns response with indentations and line breaks.
* `:quotaUser` (*type:* `String.t`) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters.
* `:uploadType` (*type:* `String.t`) - Legacy upload protocol for media (e.g. "media", "multipart").
* `:upload_protocol` (*type:* `String.t`) - Upload protocol for media (e.g. "raw", "multipart").
* `opts` (*type:* `keyword()`) - Call options
## Returns
* `{:ok, %GoogleApi.Games.V1.Model.AchievementSetStepsAtLeastResponse{}}` on success
* `{:error, info}` on failure
"""
@spec games_achievements_set_steps_at_least(
Tesla.Env.client(),
String.t(),
integer(),
keyword(),
keyword()
) ::
{:ok, GoogleApi.Games.V1.Model.AchievementSetStepsAtLeastResponse.t()}
| {:ok, Tesla.Env.t()}
| {:error, any()}
def games_achievements_set_steps_at_least(
connection,
achievement_id,
steps,
optional_params \\ [],
opts \\ []
) do
optional_params_config = %{
:"$.xgafv" => :query,
:access_token => :query,
:alt => :query,
:callback => :query,
:fields => :query,
:key => :query,
:oauth_token => :query,
:prettyPrint => :query,
:quotaUser => :query,
:uploadType => :query,
:upload_protocol => :query
}
request =
Request.new()
|> Request.method(:post)
|> Request.url("/games/v1/achievements/{achievementId}/setStepsAtLeast", %{
"achievementId" => URI.encode(achievement_id, &URI.char_unreserved?/1)
})
|> Request.add_param(:query, :steps, steps)
|> Request.add_optional_params(optional_params_config, optional_params)
|> Request.library_version(@library_version)
connection
|> Connection.execute(request)
|> Response.decode(
opts ++ [struct: %GoogleApi.Games.V1.Model.AchievementSetStepsAtLeastResponse{}]
)
end
@doc """
Unlocks this achievement for the currently authenticated player.
## Parameters
* `connection` (*type:* `GoogleApi.Games.V1.Connection.t`) - Connection to server
* `achievement_id` (*type:* `String.t`) - The ID of the achievement used by this method.
* `optional_params` (*type:* `keyword()`) - Optional parameters
* `:"$.xgafv"` (*type:* `String.t`) - V1 error format.
* `:access_token` (*type:* `String.t`) - OAuth access token.
* `:alt` (*type:* `String.t`) - Data format for response.
* `:callback` (*type:* `String.t`) - JSONP
* `:fields` (*type:* `String.t`) - Selector specifying which fields to include in a partial response.
* `:key` (*type:* `String.t`) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.
* `:oauth_token` (*type:* `String.t`) - OAuth 2.0 token for the current user.
* `:prettyPrint` (*type:* `boolean()`) - Returns response with indentations and line breaks.
* `:quotaUser` (*type:* `String.t`) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters.
* `:uploadType` (*type:* `String.t`) - Legacy upload protocol for media (e.g. "media", "multipart").
* `:upload_protocol` (*type:* `String.t`) - Upload protocol for media (e.g. "raw", "multipart").
* `opts` (*type:* `keyword()`) - Call options
## Returns
* `{:ok, %GoogleApi.Games.V1.Model.AchievementUnlockResponse{}}` on success
* `{:error, info}` on failure
"""
@spec games_achievements_unlock(Tesla.Env.client(), String.t(), keyword(), keyword()) ::
{:ok, GoogleApi.Games.V1.Model.AchievementUnlockResponse.t()}
| {:ok, Tesla.Env.t()}
| {:error, any()}
def games_achievements_unlock(connection, achievement_id, optional_params \\ [], opts \\ []) do
optional_params_config = %{
:"$.xgafv" => :query,
:access_token => :query,
:alt => :query,
:callback => :query,
:fields => :query,
:key => :query,
:oauth_token => :query,
:prettyPrint => :query,
:quotaUser => :query,
:uploadType => :query,
:upload_protocol => :query
}
request =
Request.new()
|> Request.method(:post)
|> Request.url("/games/v1/achievements/{achievementId}/unlock", %{
"achievementId" => URI.encode(achievement_id, &URI.char_unreserved?/1)
})
|> Request.add_optional_params(optional_params_config, optional_params)
|> Request.library_version(@library_version)
connection
|> Connection.execute(request)
|> Response.decode(opts ++ [struct: %GoogleApi.Games.V1.Model.AchievementUnlockResponse{}])
end
@doc """
Updates multiple achievements for the currently authenticated player.
## Parameters
* `connection` (*type:* `GoogleApi.Games.V1.Connection.t`) - Connection to server
* `optional_params` (*type:* `keyword()`) - Optional parameters
* `:"$.xgafv"` (*type:* `String.t`) - V1 error format.
* `:access_token` (*type:* `String.t`) - OAuth access token.
* `:alt` (*type:* `String.t`) - Data format for response.
* `:callback` (*type:* `String.t`) - JSONP
* `:fields` (*type:* `String.t`) - Selector specifying which fields to include in a partial response.
* `:key` (*type:* `String.t`) - API key. Your API key identifies your project and provides you with API access, quota, and reports. Required unless you provide an OAuth 2.0 token.
* `:oauth_token` (*type:* `String.t`) - OAuth 2.0 token for the current user.
* `:prettyPrint` (*type:* `boolean()`) - Returns response with indentations and line breaks.
* `:quotaUser` (*type:* `String.t`) - Available to use for quota purposes for server-side applications. Can be any arbitrary string assigned to a user, but should not exceed 40 characters.
* `:uploadType` (*type:* `String.t`) - Legacy upload protocol for media (e.g. "media", "multipart").
* `:upload_protocol` (*type:* `String.t`) - Upload protocol for media (e.g. "raw", "multipart").
* `:body` (*type:* `GoogleApi.Games.V1.Model.AchievementUpdateMultipleRequest.t`) -
* `opts` (*type:* `keyword()`) - Call options
## Returns
* `{:ok, %GoogleApi.Games.V1.Model.AchievementUpdateMultipleResponse{}}` on success
* `{:error, info}` on failure
"""
@spec games_achievements_update_multiple(Tesla.Env.client(), keyword(), keyword()) ::
{:ok, GoogleApi.Games.V1.Model.AchievementUpdateMultipleResponse.t()}
| {:ok, Tesla.Env.t()}
| {:error, any()}
def games_achievements_update_multiple(connection, optional_params \\ [], opts \\ []) do
optional_params_config = %{
:"$.xgafv" => :query,
:access_token => :query,
:alt => :query,
:callback => :query,
:fields => :query,
:key => :query,
:oauth_token => :query,
:prettyPrint => :query,
:quotaUser => :query,
:uploadType => :query,
:upload_protocol => :query,
:body => :body
}
request =
Request.new()
|> Request.method(:post)
|> Request.url("/games/v1/achievements/updateMultiple", %{})
|> Request.add_optional_params(optional_params_config, optional_params)
|> Request.library_version(@library_version)
connection
|> Connection.execute(request)
|> Response.decode(
opts ++ [struct: %GoogleApi.Games.V1.Model.AchievementUpdateMultipleResponse{}]
)
end
end