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Google Play Games Services API client library. The Google Play Games Service allows developers to enhance games with social leaderboards, achievements, game state, sign-in with Google, and more.
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lib/google_api/games/v1/model/application.ex
# Copyright 2017 Google Inc.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# NOTE: This class is auto generated by the swagger code generator program.
# https://github.com/swagger-api/swagger-codegen.git
# Do not edit the class manually.
defmodule GoogleApi.Games.V1.Model.Application do
@moduledoc """
This is a JSON template for the Application resource.
## Attributes
- achievement_count (Integer): The number of achievements visible to the currently authenticated player. Defaults to: `null`.
- assets (List[ImageAsset]): The assets of the application. Defaults to: `null`.
- author (String): The author of the application. Defaults to: `null`.
- category (ApplicationCategory): The category of the application. Defaults to: `null`.
- description (String): The description of the application. Defaults to: `null`.
- enabledFeatures (List[String]): A list of features that have been enabled for the application. Possible values are: - \"SNAPSHOTS\" - Snapshots has been enabled Defaults to: `null`.
- id (String): The ID of the application. Defaults to: `null`.
- instances (List[Instance]): The instances of the application. Defaults to: `null`.
- kind (String): Uniquely identifies the type of this resource. Value is always the fixed string games#application. Defaults to: `null`.
- lastUpdatedTimestamp (String): The last updated timestamp of the application. Defaults to: `null`.
- leaderboard_count (Integer): The number of leaderboards visible to the currently authenticated player. Defaults to: `null`.
- name (String): The name of the application. Defaults to: `null`.
- themeColor (String): A hint to the client UI for what color to use as an app-themed color. The color is given as an RGB triplet (e.g. \"E0E0E0\"). Defaults to: `null`.
"""
defstruct [
:"achievement_count",
:"assets",
:"author",
:"category",
:"description",
:"enabledFeatures",
:"id",
:"instances",
:"kind",
:"lastUpdatedTimestamp",
:"leaderboard_count",
:"name",
:"themeColor"
]
end
defimpl Poison.Decoder, for: GoogleApi.Games.V1.Model.Application do
import GoogleApi.Games.V1.Deserializer
def decode(value, options) do
value
|> deserialize(:"assets", :list, GoogleApi.Games.V1.Model.ImageAsset, options)
|> deserialize(:"category", :struct, GoogleApi.Games.V1.Model.ApplicationCategory, options)
|> deserialize(:"instances", :list, GoogleApi.Games.V1.Model.Instance, options)
end
end
defimpl Poison.Encoder, for: GoogleApi.Games.V1.Model.Application do
def encode(value, options) do
GoogleApi.Games.V1.Deserializer.serialize_non_nil(value, options)
end
end