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game_server_sdk
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0.1.0
SDK for GameServer hooks development. Provides type specs, documentation, and IDE autocomplete for GameServer modules without requiring the full server.
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Files
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Current section
Files
lib/game_server/payments/product.ex
defmodule GameServer.Payments.Product do
@moduledoc """
Product struct from GameServer.
This is a stub module for SDK type definitions. The actual struct
is provided by GameServer at runtime.
## Fields
- `id` - Product ID (UUIDv7 string)
- `sku` - Stable identifier the game and providers agree on (string)
- `title` - Display title (string)
- `description` - Display description (string)
- `kind` - `"entitlement"`, `"consumable"` or `"subscription"` (string)
- `active` - Whether the product is offered in the store (boolean)
- `grant_config` - Free-form payout description; the game reads it in
`after_purchase_fulfilled/1` (map)
- `metadata` - Arbitrary product metadata (map)
- `inserted_at` - Creation timestamp
- `updated_at` - Last update timestamp
"""
@type t :: %__MODULE__{
id: String.t(),
sku: String.t(),
title: String.t(),
description: String.t(),
kind: String.t(),
active: boolean(),
grant_config: map(),
metadata: map(),
inserted_at: DateTime.t(),
updated_at: DateTime.t()
}
defstruct [
:id,
:sku,
:title,
:description,
:kind,
:active,
:grant_config,
:metadata,
:inserted_at,
:updated_at
]
end