Packages
game_server_sdk
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0.1.0
SDK for GameServer hooks development. Provides type specs, documentation, and IDE autocomplete for GameServer modules without requiring the full server.
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Files
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Files
lib/game_server/groups/group.ex
defmodule GameServer.Groups.Group do
@moduledoc """
Group struct from GameServer.
This is a stub module for SDK type definitions. The actual struct
is provided by GameServer at runtime.
## Fields
- `id` - Group ID (integer)
- `title` - Group title (string)
- `description` - Group description (string)
- `type` - Group type: `"public"`, `"private"`, or `"hidden"` (string)
- `max_members` - Maximum number of members (integer, default 100)
- `metadata` - Arbitrary group metadata (map)
- `slowdown` - Rate-limit slowdown in milliseconds (integer, default 0)
- `creator_id` - ID of the user who created the group (integer)
- `inserted_at` - Creation timestamp
- `updated_at` - Last update timestamp
"""
@type t :: %__MODULE__{
id: integer(),
title: String.t(),
description: String.t(),
type: String.t(),
max_members: integer(),
metadata: map(),
slowdown: integer(),
creator_id: integer(),
inserted_at: DateTime.t(),
updated_at: DateTime.t()
}
defstruct [
:id,
:title,
:description,
:type,
:max_members,
:metadata,
:slowdown,
:creator_id,
:inserted_at,
:updated_at
]
end