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ExChess is a, although still primitive, comprehensive implementation of the chess game rules in Elixir.

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# ExChess
ExChess is a, although still primitive, comprehensive implementation of the chess game rules in Elixir.
## Installation
If [available in Hex](https://hex.pm/docs/publish), the package can be installed
by adding `ex_chess` to your list of dependencies in `mix.exs`:
```elixir
def deps do
[
{:ex_chess, "~> 0.1.0"}
]
end
```
Documentation can be generated with [ExDoc](https://github.com/elixir-lang/ex_doc)
and published on [HexDocs](https://hexdocs.pm). Once published, the docs can
be found at <https://hexdocs.pm/ex_chess>.
## Project structure
### `lib/*`
```bash
lib
├── ex_chess
├── board.ex
├── fen.ex
├── game.ex
├── move.ex
├── piece.ex
├── square.ex
└── visualization.ex
├── ex_chess_core
├── move_context.ex
├── move_evaluation.ex
├── move_generation.ex
├── piece_patterns.ex
├── piece_rules
├── king_rules.ex
├── knight_rules.ex
├── linear_piece_rules.ex
└── pawn_rules.ex
├── piece_rules.ex
├── san.ex
├── search.ex
└── state
├── board_manager.ex
└── game_manager.ex
└── ex_chess.ex
```
The modules inside the `ex_chess.ex` file and `ex_chess` directory are the library's API, everything inside `ex_chess_core` is internal and only exposed via the `ExChess` module.