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Cave System, with arbitrary connectivity.

Retired package: Renamed - This package has a bad name?

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# Cave 3D+
[![Package Version](https://img.shields.io/hexpm/v/cave3dplus)](https://hex.pm/packages/cave3dplus)
[![Hex Docs](https://img.shields.io/badge/hex-docs-ffaff3)](https://hexdocs.pm/cave3dplus/)
Now there are erlang server things in this package...
## TODO
- Put a blogpost on code-change.nl
- gleam-erlang calling
- Erlang JS interop promise
- gleam-erlang workflow (package, local hex repo, rebar3)
- OTP (how on earth do you send messages between processes? sync (typed both ways) and async (typed one way))
- JS
- lustre
- http
- websocket
- Move to the next room, and back
- a dynamic room
- Some DB to get static rooms out of the code
- register players on some ID, then use OAuth
- let players return in some safe place
- Internationalization
- restart of server, how to re-spawn all that is needed
- upgrade of server, using code_change (can Gleam OTP even handle that?)