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A library for building AI's via composable behavior trees.

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CHANGELOG.md

# Changelog
## 0.3.1
Fix bug with nested repeat_n bugs not repeating correctly
## 0.3.0
Add 3 new nodes:
- `negate`
- `always_succeed`
- `always_fail`
## 0.2.0
Switch to protocol-based implementation (allows for defining custom nodes), which changes the api for creating nodes.
Added additional node types:
- `repeat_until_succeed`
- `repeat_until_fail`
- `repeat_n`
- `random`
- `random_weighted`
See docs for full usage instructions, and protocol information.
## 0.1.0
Initial release
### Added
- Initial implementation including selector and sequence nodes
- Documentation
- CI integration