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alex csrc ale src games RomUtils.hpp
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csrc/ale/src/games/RomUtils.hpp

/* *****************************************************************************
* A.L.E (Arcade Learning Environment)
* Copyright (c) 2009-2013 by Yavar Naddaf, Joel Veness, Marc G. Bellemare and
* the Reinforcement Learning and Artificial Intelligence Laboratory
* Released under the GNU General Public License; see License.txt for details.
*
* Based on: Stella -- "An Atari 2600 VCS Emulator"
* Copyright (c) 1995-2007 by Bradford W. Mott and the Stella team
*
* *****************************************************************************
*
* RomUtils.hpp
*
* Additional utilities to operate on RAM.
* *****************************************************************************
*/
#ifndef __ROMUTILS_HPP__
#define __ROMUTILS_HPP__
class System;
namespace ale {
// reads a byte at a RAM location between 0 and 0x7f also mapped to [0x80, 0xff]
extern int readRam(const System* system, int offset);
// reads a byte from anywhere in the memory map between 0x0000 and 0xffff.
extern int readMappedRam(const System* system, int offset);
// extracts a decimal value from 1, 2, and 3 bytes respectively
extern int getDecimalScore(int idx, const System* system);
extern int getDecimalScore(int lo, int hi, const System* system);
extern int getDecimalScore(int lo, int mid, int hi, const System* system);
} // namespace ale
#endif // __ROMUTILS_HPP__