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absinthe
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lib/absinthe/blueprint/input/value.ex
defmodule Absinthe.Blueprint.Input.Value do
@moduledoc false
# An input in a document.
#
# Used by arguments, input object fields, and input lists.
@enforce_keys [:raw, :normalized]
defstruct [
:schema_node,
:raw,
:normalized,
:data
]
alias Absinthe.Blueprint.Input
@type variable :: Input.Variable.t()
@type literals ::
Input.Integer.t()
| Input.Float.t()
| Input.Enum.t()
| Input.String.t()
| Input.Boolean.t()
| Input.List.t()
| Input.Object.t()
| variable
@type t :: %__MODULE__{
raw: Input.RawValue.t(),
normalized: literals,
data: term
}
@spec valid?(t) :: boolean
@doc false
# Whether a value is valid and useful in an argument
def valid?(%{normalized: %Absinthe.Blueprint.Input.Null{}}), do: true
def valid?(%{normalized: nil}), do: false
def valid?(%{normalized: _}), do: true
end