sashite

Total Owned Packages
9

Total Downloads
636

  • sashite_cell2.0.0

    60 Downloads

    CELL (Coordinate Encoding for Layered Locations) implementation for Elixir. Provides a standardized ASCII format for encoding protocol-level Location identifiers on multi-dimensional Boards.

  • sashite_cgsn1.1.0

    89 Downloads

    CGSN (Chess Game Status Notation) implementation for Elixir. Provides a rule-agnostic taxonomy of observable game status values for abstract strategy board games.

  • sashite_epin1.1.0

    70 Downloads

    EPIN (Extended Piece Identifier Notation) implementation for Elixir. Extends PIN by adding a derivation marker to track piece style in cross-style abstract strategy board games with a minimal compositional API.

  • sashite_feen1.0.0

    44 Downloads

    FEEN (Field Expression Encoding Notation) implementation for Elixir. A rule-agnostic position encoding for two-player, turn-based board games built on the Sashité Game Protocol.

  • sashite_hand1.0.0

    19 Downloads

    HAND (Hold And Notation Designator) implementation for Elixir. Provides a standardized notation for off-board reserve locations in board games.

  • sashite_pin2.1.0

    162 Downloads

    PIN (Piece Identifier Notation) implementation for Elixir. Provides a rule-agnostic format for identifying pieces in abstract strategy board games with immutable identifier structs and functional programming principles.

  • sashite_qpi1.1.0

    34 Downloads

    QPI (Qualified Piece Identifier) implementation for Elixir. Provides a rule-agnostic format for complete piece identification in abstract strategy board games by combining SIN and PIN primitives, with Native/Derived relationship support.

  • sashite_sin2.1.0

    113 Downloads

    SIN (Style Identifier Notation) implementation for Elixir. Provides a rule-agnostic format for identifying player styles in abstract strategy board games with immutable identifier structs and functional programming principles.

  • sashite_snn2.0.0

    45 Downloads

    SNN (Style Name Notation) implementation for Elixir. Provides a rule-agnostic format for identifying game styles in abstract strategy board games with immutable style name structs and functional programming principles.

Sashité